Space Engineers

Space Engineers

Phoenix Fleet Systems
143 Comments
Akuukis 10 Jun, 2020 @ 2:42pm 
I've made the Fleet Rankings v2 , where your fleet has been ranked on 20th place. Currently it simply ranks fleets based on average blueprint subscriber amount, but it could do so much more. I appreciate your work as fleet creator, and welcome you to join the discussion in comments here on what criteria would identify a great fleet.

P.S. I've also made SE Praisal, and here's fleet's direct browse link [spaceengineerspraisal.net]

NovaCardinal912 3 Jul, 2019 @ 9:15pm 
Almost all of your files are worlds, but tagged with blueprints. Your fleet is one of my favorites but it bothers me that I cant use most of them. Any chance we can get a reup of blueprints???
Starjet2002 7 Apr, 2019 @ 4:55pm 
Love the ships
Akuukis 24 Jul, 2018 @ 11:20am 
I have make a survey of 33 fleets on SE workshop, including your fleet. Furthermore I ranked them according to lots of criteria. I appreciate your work as fleet creator, and I'd love to hear your comments on the rankings, see it here .
Verto 15 Apr, 2018 @ 9:28pm 
Thanks! Again.
Lord Commissar  [author] 15 Apr, 2018 @ 2:37pm 
@ThaGreenArrow
there's two stations:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=604561587
and
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=317488717

both are rather old by this point so i don't guarantee they work well or that the files are even stable anymore. the embassy has two reuploads done by other people:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=608836539
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=769866936

@VertoPL
my decision is still the same, I would love to see these designs get more use! have fun :)
Verto 15 Apr, 2018 @ 12:34pm 
I'm kinda realizing, i wasnt clear enought. I mean making a game, not using them in space engineering, in my world. So, do you still agree?
Arrow 15 Apr, 2018 @ 11:50am 
Do you also have stations?
btw I LOVE your ships!
Verto 8 Feb, 2018 @ 11:26am 
Thank you!
Lord Commissar  [author] 8 Feb, 2018 @ 10:33am 
feel free to :)
Verto 8 Feb, 2018 @ 5:44am 
Hi! Can i use some of you're designs in my game? you'll be of course credited.
BossVolt 19 Oct, 2017 @ 12:04pm 
Hello, Absolutely loving your work sir, could you perhaps redo some of your non-combat/civilian ships, or make a division of ships for the same purpose. Also, it would be marvellous to see stations and other institutions come back into your work to expand the range of what can be done by the already mighty Phoenix Fleet Systems. Specifically, I would like to see ships like the Nova and Pulsar Yachts come back, some form of cruise liner, and wonderful stations such as the Phoenix Fleet Systems HQ and Shipyards etc. come back too. Much appreciated :-)
Cromwell 19 Aug, 2017 @ 2:50am 
Eh just the normal sort of things you might expect from a station. Internal hanger bay for shuttles or fighters. A couple external docking bays for the larger ships of the fleet and a control room/ tower of sorts. I'd build it on a server as a home so somewhere for assemblers and refiners? Something along those lines
Lord Commissar  [author] 18 Aug, 2017 @ 5:48pm 
possibly. what features would you be thinking of?
Cromwell 18 Aug, 2017 @ 4:37pm 
Awesome stuff so far!
Would you ever consider making a PFS Orbital Station? Could really do with something to call home whilst in orbit of the moon
Phoenix 28 Mar, 2017 @ 4:34pm 
Wow.
Starprime 23 Mar, 2017 @ 6:32pm 
amazing'
Starprime 23 Mar, 2017 @ 6:32pm 
im very impresed and that u have stories to
Starprime 23 Mar, 2017 @ 6:32pm 
amazing job
Prince Polaris 17 Mar, 2017 @ 1:52pm 
I subscribed to all of them and I don't even have this game
WidowsD3ath 10 Sep, 2016 @ 11:19am 
Alright that's fine thanks
Lord Commissar  [author] 9 Sep, 2016 @ 9:29am 
i am in the process of phasing out a lot of ships over time. I don't plan to go back and do any edits to many as the process gets too tedious the more ships I add. these days, everything i make is vanilla and a bp, unless it is a base of some sort which therefore requires a world file due to inclusion of terrain.

that is to say, i don't care at all if people modify my ships or upload their own bp versions of them (so long as credit is give is all i ask). but the sort of stuff you have issues right now will eventually be replaced, so long as i find the time to do so.
WidowsD3ath 8 Sep, 2016 @ 8:43pm 
Is it possible to get more of the ship's, not drones, as blueprints, they are mostly world's and would be faster to have a blueprint ready to go, and to know what mods are needed for when they want to input them into another world.
Lord Commissar  [author] 3 Aug, 2016 @ 2:59pm 
other LCCs may be possible, depending on what weapons we can come up with for them. Whiplash is always experimenting on new PMWs for me to steal impliment.
BeyondFubar 20 Jul, 2016 @ 8:53am 
Lord Commissar, your ships are as sexy as they are deadly. However I think what really makes me want to use them are the attention to marketing. Seeing thoughtfully colored maps and layouts makes their preflight learning curve short and shallow.

Any chance you're thinking of doing more LCCs?
Tree 20 Jan, 2016 @ 4:14am 
If only all of these were blueprints, man.
Lord Commissar  [author] 9 Jan, 2016 @ 4:26pm 
not really, the Shrike would be the closest to what you are looking for, but it's designed to dip into atmospheres to attack stuff. You could stretch that to have it ferry things off-world, but that's not what it is designed for.
Я твой друг 9 Jan, 2016 @ 4:09pm 
Nice collection. Good atmospherics ships!
you have a ship that can fly away from the planet into space? for survival mode.
HeatLighting 29 Sep, 2015 @ 7:02am 
Is there anyway you can make a collection of the add-ons/mods needed for theses ships? Please do because thses ships look amazing thanks :D
Game of Ur 5 Jul, 2015 @ 3:54pm 
Actually, sometimes I do get the blueprint not loading issue, and it has a fix, unlike the worlds issue. What you do is you wait a little while, if no worky, close it, and then open it, wait, until it works, eventually it will work.
Lord Commissar  [author] 5 Jul, 2015 @ 9:46am 
n my experience the opposite has been true. worlds have always been reliable, but many times i can't get a blueprint list to load (at least the workshop half of it). if you have these issues, you should take it to keen because they need to know about such issues and that's the point of us being alpha players - to help find and report bugs.

the main thing is, people are going to ask for the opposite no matter what i do. i have people ask for a world when i do a bp, and then the opposite when i release as a world. so i do worlds because they don't require people have mods before they load, and overall that's more convenient for most people.

and no, i don't want to release both because that makes this collection much more unorganized than it already is, and i don't want to spam the workshop with my submissions either (it has too much of that already with the exploration feature)
Game of Ur 4 Jul, 2015 @ 10:01pm 
Sure, I could just go into the world and make the things a blueprint and test them in a different world. However, the game has a fatal issue regarding workshop worlds: Sometimes, a world will refuse to copy and load, and there is no workaround to this issue. You just have to try tomorrow. Usually, it won't work and there's no way to gain access to the ship inside of that world until it starts working, which is a tedious process to check.
Lord Commissar  [author] 4 Jul, 2015 @ 7:41pm 
everyone has their own preferences. i release as worlds because i prefer them, as do many people that i talk to more regularly in SE. if you want a blueprint, you are welcome to make your own and i encourage you to do so. I will not release everything as a blueprint because worlds are vastly more convenient when it comes to mod usage, and in some cases a blueprint is impossible due to multiple elements being present in the world.
Eastman51 4 Jul, 2015 @ 11:44am 
Why no blueprints!?!!? Or a world with everything in one......
Game of Ur 30 Jun, 2015 @ 9:21pm 
I wish you owuld just make these blueprints. >_<
ZoskaOska 18 Jun, 2015 @ 8:17pm 
Should we have a motto or oath if you join?
Because that would cool.
Capt_Toast 5 Jun, 2015 @ 7:04pm 
Thank you.
Do you think you could form a list with all the mods?
Thanks again.
Lord Commissar  [author] 5 Jun, 2015 @ 6:22pm 
mods are listed on the individual pages
Capt_Toast 5 Jun, 2015 @ 2:13pm 
@Dark Lord Are there any mods required to use these ships?
Grand King Eldrin 3 May, 2015 @ 5:15am 
alright that sounds great i will do that thanks
Lord Commissar  [author] 3 May, 2015 @ 5:00am 
there is already a full lore written for the ships you could find here.https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=413136217 you are welcome to tie something into the lore if you like, but i would rather not see the ships get disassociated from the lore in their current state. That is to say, you could always repaint them or something to make them look pirated or bought off.
Grand King Eldrin 2 May, 2015 @ 5:30pm 
Hey man (or woman??), I'm making a little sci-fi universe (it is very small at the moment) and well apart from me not having the time to make a line of space ships i do not have the creative capacity. I was hoping i could add your collection to the universe. You could create the story behind it if you'd like otherwise i was going to make a new species for your collection.
LockeEdwards 30 Mar, 2015 @ 4:42am 
I have to say it Dark Lord. These ships have just blown me away. Aesthetic design and functionality go hand in hand and every ship has its own flow to it. The Phoenix II, The Forge, and the Vespid are personal faves of mine and I find myself constantly messin around with those. Your hard work really is appreciated bro, inspiring without a doubt. It has awakened my imagination once more and ideas flow through my mind as they did before. Well done Dark Lord. Well done indeed.
LockeEdwards 29 Mar, 2015 @ 8:02pm 
Sounds good but I hope you include the mods that go with the drone carrier and tanks XD
Lord Commissar  [author] 29 Mar, 2015 @ 9:17am 
multiple people have suggested the tank transport, so i will probably be making that at some point, though another project is currently occupying my attention. As far as the map that is a good idea, and since i was already considering another station map it might be an added feature i put into it. However, i'll probably limit it more to the mods of recent creations as i do my best to keep every creation at as few mods as possible
LockeEdwards 29 Mar, 2015 @ 1:13am 
Dark Lord if I may. I would like to make one suggestion... actually two. One would be a storage/transport/deployment vessel for your hovertanks, keyword being some kind of transport cruiser or frigate and/or an accompanying dropship vessel. Another suggestion would be the creation of a map on which all mods required for all your creations is active so pasting any of the machines from this collection is possible without error all on a single map (preferably one with at least a few asteroids for mining you know for roleplay purposes or survival readiness, excelent for creating warfare scenariors, survival scenarios, or for having an area in which to find inspiration for new creations and have the tools/mods for it ready to go). With this in mind, I still can say without regret that your creations are some of the best on the workshop Dark Lord. I do hope we get to play a game of survival, creative, or one on one PVP one day.
LonelyXans 28 Mar, 2015 @ 9:46am 
may I join phoenix systems for mining and grinding?
Lord Commissar  [author] 22 Mar, 2015 @ 9:42am 
some will, but few. SE is so constantly changing that to keep things updated becomes a very tedious job, especially since the number of things to update continues to increase. i prefer to simply continue moving forward instead.
Dark Lord Chris 22 Mar, 2015 @ 4:30am 
Love the ships, as i cant build anything remotely beauiful and functional.

though will any of these ships/stations support upgrading with oxygen