Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Grand Campaign on Updated Map 2 TPY
19 Comments
Techpriest Enginseer 27 Apr, 2024 @ 10:30pm 
If the settlement names go blank, it is likely because you are not using the English language.
Peiper 15 Jan, 2024 @ 9:39pm 
when ever i use this mod all the settlement names go blank... same to me
hallmackers1a 28 Mar, 2023 @ 6:47pm 
when ever i use this mod all the settlement names go blank is there any soloution?
♬♫~Joe Blaze~♫♬ 12 Dec, 2021 @ 3:00pm 
Without debuffs.
♬♫~Joe Blaze~♫♬ 12 Dec, 2021 @ 3:00pm 
24 TPY?
flawlessbldrs 27 Aug, 2021 @ 2:27pm 
Thank u so much for this Polbork!! I don't know y CA didn't do this a long time ago. It's modders like you that make this dam game so replayable all these years later. Really enjoying this. To those thinking about subscribing to this, DO IT!!! Mod does everything the author says it does, works great!!! THANKS again!!
TheMorales 31 May, 2021 @ 8:26am 
i dont see any thing different?
miklu39 23 Dec, 2020 @ 8:05am 
ak by niekto chcel CZ_lokalizaciu na tento mod, viem poslat... nakopiroval som original nazvy do prekladu... to znamena ze Řím sa bude volat Roma a podobne... nie su tie nazvy prelozene, ale lepsie ako nic...
RECKLE$$ 9 Oct, 2020 @ 7:27am 
thats true but i have a bunch of mods active that are for older versions that still work and with this too, ave_roman_generals is the only one that breaks the game with it
Polbork  [author] 9 Oct, 2020 @ 6:59am 
ave_roman_generals was made for patch 17, this mod was made for the most recent patch
RECKLE$$ 8 Oct, 2020 @ 8:43am 
any idea why when i use this mod it breaks ave_roman_generals mod when they seem completely unrelated. all the generals have no arms legs or faces just armour in T pose, tried various load orders and same result
tonetone 2 Sep, 2020 @ 9:56pm 
Your mod is fine I found the conflict. Thank you
tonetone 2 Sep, 2020 @ 9:50pm 
No I'm playing in English. I'm searching for mod conflicts I will report back if I find anything
Polbork  [author] 2 Sep, 2020 @ 9:47pm 
@tone1492 only happens if you don't play in English, sorry
tonetone 2 Sep, 2020 @ 8:36pm 
Names of the cities are missing on the map
tonetone 2 Sep, 2020 @ 8:14pm 
Gonna give this a shot. Thanks for making multiple turns per year versions.
Polbork  [author] 15 Aug, 2020 @ 10:22am 
I considered using his work as a base for my own variant, but I found that PFM modding the startpos.esf file just wasn't working very well - so I created this from scratch in the Assembly Kit.
Polbork  [author] 15 Aug, 2020 @ 10:17am 
Nope. I made this independently of his work.
OndAtRa RodenTia 15 Aug, 2020 @ 10:14am 
Is it updated unfinished work of Novaspook? Did you fixed bugs from there (with family trees, Axum leader, wrong units for some factions and etc)?