RimWorld
Tortoise Armor
33 件のコメント
PapaEnclave 3月22日 13時17分 
@futstub farm them
Futstub 2024年10月28日 6時53分 
I really wanna use this, but where tf am I supposed to get 12 tortoise shells from for an armor..? :D
Dick Kick'em 2024年7月20日 5時43分 
hell yeah i suck toes
velcroboy333  [作成者] 2024年4月5日 11時30分 
Updated for 1.5. No changes made. Let me know if any bugs pop up.
Cheers.
DarkTemplarlord 2023年4月29日 7時47分 
nice looking good work
Hydromancerx 2023年3月25日 12時16分 
Can you please patch to work with the Carapace mod?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2952310784
hamed91211173 2022年12月11日 11時44分 
thanks for this beautiful set of armor
there is a mistake in armor you forget to add thingCategories for it
velcroboy333  [作成者] 2022年10月17日 18時24分 
Updated for 1.4

Will come back to the Megafauna idea when I'm finished updating mods. Sorry I didn't respond before. I either missed or forgot the comment.
Meanie 2022年5月13日 11時54分 
Any chance of another version of this mod for Megafauna's Doedicurus? :demoneye::demoneye:
velcroboy333  [作成者] 2021年12月27日 9時53分 
I can take a look sometime this week to see if some better material balance would apply.
934andy 2021年12月26日 4時31分 
Sorry for a late reply. Yes it makes sense to me, but difference between for example cloth helmet and bearskin helmet would be **more** significant than awful vs legendary quality. That makes better material tortoise helmets compete with flak helmets and worse material useless. I would think lining should't have that much of effect, or at least there should be something to compensate for that, so higher material cost seems reasonable. Most headgear clothing requires 20 materials so maybe it would be a good starting point. If it's intended though, as "chain strength is strength of weakest link" analogy than that also makes sense.
velcroboy333  [作成者] 2021年12月20日 8時40分 
I like to keep the "stuff" as a lining that adds its properties to the end product. It's been a while since I played though. Are you suggesting that the cost of the "stuff" should be increased for better balance?
934andy 2021年12月20日 5時00分 
Absolutely great mod! I wanted to tell you though that textile ingredients affect armour rating. Maybe you would consider allowing only cloth or increasing amount of ingredients needed due to game balancing? In any case I’m definitely going to use this mod all the time, so thank you :)
PremierVader 2021年8月2日 12時47分 
Thanks for the info and best of luck on your job!
velcroboy333  [作成者] 2021年8月2日 10時14分 
Added gear stats to description page.
PremierVader 2021年7月30日 16時20分 
Hi great job on the mod! Can you provide the exact numbers for the armor rating of these gear in the description? Thanks!
velcroboy333  [作成者] 2021年7月19日 13時59分 
Updated for 1.3
velcroboy333  [作成者] 2021年7月5日 16時10分 
Attention: I will absolutely be updating all my mods to 1.3. I want to take the time to look at the new code first in order to make sure the code changes are implemented correctly for the new version, as well as make any balance changes, and to implement any relevant new features into my mods,

The upcoming week is going to be busy for me already as the busy season for my real job is just beginning and goes pretty heavy through the fall and holiday season. But I will try to find the time as soon as I am able. My goal is to have all my mods ready for the official release in a couple weeks.

note I will be maintaining support for 1.2 after the update to 1.3 but I a have already moved on from 1.1 or older, so, those versions will not be maintained unless they are naturally compatible.

Thanks for your patience.
UltraDelux 2021年3月18日 18時26分 
this is great!
velcroboy333  [作成者] 2021年2月9日 11時26分 
Neolithic
(≡◉‿‿◉≡) 2021年2月9日 11時24分 
What technology is this? is this neolithic?? or industrial??
=) 2020年11月6日 20時41分 
Master Roshi's favorite turtle shell. =)
Halfelfaedyn 2020年10月13日 19時30分 
Well, this will make it exciting to hunt these ^_^
velcroboy333  [作成者] 2020年10月5日 14時08分 
Yes it is.
Hairenmakista 2020年10月5日 13時25分 
Is this a craftable item in game?
velcroboy333  [作成者] 2020年9月7日 8時48分 
I initially based it on the code Hydro dug up. You're right though, it doesn't make sense. I did a complete rebalancing. Tortoise shells and their products will have less hitpoints. However, blunt/sharp armors now match that of a tortoise. Combined with the right material/craftsmanship, you can still make some pretty tough armor.
Vaeringjar 2020年9月7日 5時17分 
Imo the helmet has way too many hitpoints compared to the simple helmet, 300 vs 100 default, heavy fur making it 450 while plasteel simple helmet is 280. I'd say something like 100-150 would make sense?
Hydromancerx 2020年8月26日 14時53分 
Yay!! Thank you!
ProfZelonka 2020年8月26日 12時37分 
Dude, this is so awesome. hahah Thanks for making this!!
velcroboy333  [作成者] 2020年8月26日 12時32分 
This mod is now a complete armor set. Thanks to Hydromancerx!
Proxyer 2020年8月26日 2時47分 
LoL :lunar2019laughingpig:
I send award. :Emo_5_Trophy:
Hydromancerx 2020年8月25日 19時54分 
Thank you!
ProfZelonka 2020年8月25日 15時58分 
Omg.. That's adorable hahaha thanks! Wonder if that HellCross tortoise texture can be used for this as an alternative?