Crusader Kings III

Crusader Kings III

Simple building rebalance
18 Comments
Twilight Sentinel  [author] 5 Sep, 2023 @ 8:08pm 
I wouldn't be comfortable updating this mod since I haven't played that much CK3 since the building update came out. Until I do sit down and do a bunch of playtesting and figure out a design I'm satisfied with, I would not expect an update. I'm afraid I cannot give any timeline on when or even if that will happen.
Lord Filip 2 Sep, 2023 @ 4:07pm 
Do you currently have plans to rebalance the mod around the new buildings, or do you not have the time/desire to do that?
Twilight Sentinel  [author] 4 Jul, 2023 @ 11:58am 
There's been such a large change to the balance of buildings thanks to their increased costs and new buildings that can add extra percentage modifiers to local income that I would not be comfortable doing a full update without including a major rebalance.
Silver 4 Jul, 2023 @ 1:29am 
Would it be possible to update the mod. (also if it is just the checksum for my OCD sake (: )
Bardagh 9 Mar, 2022 @ 3:42pm 
Thanks for the quick reply.
Twilight Sentinel  [author] 9 Mar, 2022 @ 2:18pm 
I cannot do much about Steam blocking all gdrive links. That's a general change they've done as a result of malicious links using the service.

The mod does not change any of the special mine values. That is beyond the scope of the mod.
Most special buildings will also be unaffected, though some special buildings do reference the building value constants. In general they'll be slightly better than they otherwise would be.
Bardagh 9 Mar, 2022 @ 9:51am 
FYI Steam is classifying the spreadsheet as a potentially dangerous link. I'm guessing macros?
Bardagh 9 Mar, 2022 @ 9:48am 
Just out of curiosity: Does this affect mines or other unique buildings at all?
Stavian 24 Oct, 2021 @ 9:41pm 
Looks like a great mod, one question when I Subscribe I see one file about Royal Forests. Thank you again.
god of being bad at everything 8 Jun, 2021 @ 4:31am 
if you want to play on the default game and have it not be cancer to get gold get high piety and print money by asking the pope for it
Babarigo 26 Mar, 2021 @ 9:58am 
Thanks for your mod. Frankly is incredible that Paradox has put so little thought on buildings prices and incomes. I think the reason why not many people has been complaining is because on the current start date holdings have few to no buildings so it will only be in the late game that the terrible ROI will be noticable. I thnk that if Paradox release a late Middle Ages start date people will see how terrible are the later buidling upgrades.
grant2999 15 Mar, 2021 @ 11:20am 
Really liking the mod! Can't play without it now. Makes alot more sense than vanilla. Thanks @Twilight Sentinel
RalphRoberts 26 Feb, 2021 @ 2:05pm 
Thanks for the response, I'm happy to hear it!
Twilight Sentinel  [author] 26 Feb, 2021 @ 9:21am 
@RalphRoberts Most of the time all I need to do is update the version compatibility. This is a very easy mod to maintain.
RalphRoberts 25 Feb, 2021 @ 11:51pm 
Are you planning on updating this when 1.3 comes out? just curious whether to expect running support in the future.
Into Your Heart 3 Oct, 2020 @ 11:20pm 
Ok thank you. :steamhappy:
Twilight Sentinel  [author] 3 Oct, 2020 @ 3:29pm 
Yes, this is a save compatible mod.
Into Your Heart 3 Oct, 2020 @ 2:37pm 
Hello, thank you for your mod.
Maybe dumb question but is it compatible with a game started without your mod ?