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you will want;
"UI_3D_RustyScanMaterials.M_Scan_Hologram_Red"
hmm, unless you mean one colour for friendlies and one for enemies .. then, no. the code cannot currently distinguish friend from foe, added to my list of things to investigate though !!
Scanned units should end up with the same yellow effect as Target Definition and you will never see the blue effect.
It clearly states on the 2nd line of the description what this mod does.
"It makes units that have been scanned look like the mimic beacon holograms." The entire description then goes into more depth. Most mod authors put a lot of care into writing and formatting those descriptions, they're not just unnecessary walls of text.
Your question was answered within the first 30 words. "scanned units look like holograms". It shouldn't matter what team they are on, if they have been scanned, they will get the new material instead of the default game one.
My points still stand that his original comment, phrased in that manner, falls under the categories of; a) answered by mod description text, b) pointless or c) unrelated.
I answered to the best of my understanding of what he could mean, and even after the abusive comeback, I want to check for understanding. Working my best to get over the established language barrier.
I didn't intend for any offence. I care when people ask me a question and I like to answer it. I care when people leave comments on my mods. I like to respond when required to do so.
I'm only human ... if the question isn't clear or presented in a way that makes little sense.. I dislike having no answer.
too be fair WTF is a well known acronym, and can be used by non-English speakers
You do however have a good enough grasp of the language to understand exactly what I wrote and even to use the abusive 'WTF' acronym in your response.
However, I really have no time for word games today. Was your question perceived and answered correctly in a manner that is satisfactory for you ?
I've seen your comments on alot of mods lately, and either there is an age/ maturity/ language/ trolling barrier .. or your questions are a) already answered by the mod description text, b) pointless or c) relate nothing to the mod in question.
Please clarify exactly what you mean to say by ' is apply on friendly units or can update' ?
To answer that question in the best way I can interpret it;
This mod is a materials swap mod that will apply to all previous instances of where the material was used. So yes applies equally to all units, enemies and allies alike.
@SentrySent not that I noticed
@Valvatorez Unfortunately I couldn't get past assigning the two colours, to the two distinct places. I had made a red, green and purple material with the intention of using them in different places, but it's beyond me -currently. It is something I want to develop in the future though.