RimWorld

RimWorld

Argonians of Blackmarsh (Continued)
138 Comments
Ashilstraza 29 Apr, 2024 @ 2:26pm 
@TurtleShroom throw me a friend request on steam or poke me on discord at my name and we can talk about it
TurtleShroom 28 Apr, 2024 @ 8:31pm 
DARN IT! You beat me to it, Ashilstraza! I was going to update it too.

Perhaps we could work together on the Github?
Mlie  [author] 27 Apr, 2024 @ 9:36am 
@Ashilstraza Sounds great, full source is on github. Just ping me when you published it and Ill link to it in the description
Ashilstraza 27 Apr, 2024 @ 9:29am 
@Mlie If you don't mind, I would like to take upon myself the burden of updating Argonians to 1.5 and maintaining it going forward.
Mlie  [author] 26 Apr, 2024 @ 11:21pm 
@Foxtrot39 HAR changed
Foxtrot39 26 Apr, 2024 @ 7:12pm 
what changed to make updating it too problematic?
Mlie  [author] 25 Apr, 2024 @ 1:56pm 
Will not be updating this mod after all, sorry
Mlie  [author] 17 Apr, 2024 @ 1:20pm 
@Ren Silver Updating all my mods, see Discord for progress
Ren Silver 17 Apr, 2024 @ 1:07pm 
Any chance for 1.5 update?
Mlie  [author] 14 Apr, 2024 @ 12:02pm 
@zeus57007 There are multiple mods that lets you remove higher tech from the game
zeus57007 14 Apr, 2024 @ 12:01pm 
medieval patch please? Don't wanna see them running around with space lasers or assault rifles
Foxtrot39 12 Dec, 2023 @ 11:19am 
opened a discussion thread about it
Mlie  [author] 12 Dec, 2023 @ 10:50am 
@Foxtrot39 Then you should perhaps ask if they can implement that.
Foxtrot39 12 Dec, 2023 @ 9:16am 
tried them doesnt seems to allwo to choose specificaly baby, children or adults just the entire race
Mlie  [author] 11 Dec, 2023 @ 10:10pm 
@Foxtrot39 Dubs has settings for that in its mod-options I think
Foxtrot39 11 Dec, 2023 @ 2:40pm 
is there a patch for Dubs bad hygiene thirst feature? Newborn suffer from thirst need but you cant give them water until they grow up to be children
DeeHasApples 6 Nov, 2023 @ 9:05pm 
Argonians of Blackmarsh: Medieval Patch by Razza. It's still in 1.3. But honestly, I just wanted to see if I could use this for a medieval playthrough, and I found another way to limit their tech. No need to add it to your workload which I can only imagine is extensive lol. Also thanks for the reply!
Mlie  [author] 6 Nov, 2023 @ 12:04pm 
@DeeHasApples What medieval patch?
DeeHasApples 6 Nov, 2023 @ 12:00pm 
I'd also like to know if the medieval patch was implemented.
(≡◉‿‿◉≡) 28 Sep, 2023 @ 9:41am 
Are they medieval or industrial?
Mlie  [author] 15 Jul, 2023 @ 10:53am 
@Neko-Gecko Then I dont know what your issue could be, as it works in my tests. Perhaps verify your game-version, and that you have the latest version of HAR active.
Neko-Gecko 15 Jul, 2023 @ 10:19am 
I created a new settlement and generated a new world without mods when I checked argonians by attacking them. Isn't this a clean save?
Mlie  [author] 15 Jul, 2023 @ 10:11am 
@Neko-Gecko You need to test in a clean save, you cant test using the save you already have the issue in. I need a way to replicate it to find out what the error is.
Neko-Gecko 15 Jul, 2023 @ 10:09am 
They came to me in a trade caravan and I also went on an attack on their settlements to see if the problem remained after I turned off all the mods.
Mlie  [author] 15 Jul, 2023 @ 10:06am 
@Neko-Gecko When I test it all argonians that I spawn looks normal. How do you spawn them in?
Neko-Gecko 15 Jul, 2023 @ 10:02am 
I disabled all mods and left only DLC. The heads are still invisible. In fact, they seem to have everything invisible except for the horns.
Mlie  [author] 15 Jul, 2023 @ 9:16am 
@Neko-Gecko If you can provide a way to reproduce it with only this mod loaded I can take a look
Neko-Gecko 15 Jul, 2023 @ 9:09am 
How to solve the problem with invisible heads? At the same time, the horns remain visible. Does this have anything to do with the Biotech DLC?
Toffee 5 Jun, 2023 @ 10:08am 
Somehow Argonian heads became invisible..
Mlie  [author] 3 May, 2023 @ 2:01pm 
@seelance or me troll match You can start a custom scenario and use their faction as a starting faction
Ael 3 May, 2023 @ 1:21pm 
is there a way to have these as default characters thru randomizer or something of that?
Eat the worm mf 23 Feb, 2023 @ 4:47am 
thanks my friend!
Mlie  [author] 23 Feb, 2023 @ 4:40am 
@Elliot7420 You can use this to change the weapon tags: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2583236920
Eat the worm mf 23 Feb, 2023 @ 4:07am 
I cant even seem to get them to equip tribal axes, it might be a mod conflict in my list though
Eat the worm mf 23 Feb, 2023 @ 3:54am 
ohhhh tyty
Mlie  [author] 23 Feb, 2023 @ 3:50am 
@Elliot7420 They are a tribal race, neolithic weapon tags
Eat the worm mf 23 Feb, 2023 @ 3:46am 
I'm trying to get the argonians to use basic weaponry and they refuse to equip it, no idea why
Mlie  [author] 23 Feb, 2023 @ 3:39am 
@Elliot7420 What do you mean?
Eat the worm mf 23 Feb, 2023 @ 3:32am 
Damn really sucks that they cant use weapons, is there a mod that allows them to have access to them?
Mlie  [author] 1 Dec, 2022 @ 8:16am 
@Alu As long as any defined license is followed I dont see a reason not. But as I dont own the mod the permission is really not mine to give.
Har still gives more flexibility to create visually distinct races so I will not use time to convert any mods to something with less features and that require a purchase of a dlc.
Alu 1 Dec, 2022 @ 7:37am 
Does anyone else have permission to do the conversion themselves? Cause HAR is just an inferior way to do races and seems pointless to anyone who does have biotech.
Mlie  [author] 26 Nov, 2022 @ 11:16pm 
@Zankle™ I will not be converting any of my published mods. I dont see the point in converting mods that require a free mod to work, for a mod that requires a purchase of a DLC.
Zanklev™ 26 Nov, 2022 @ 4:19pm 
What's the possibility of this being converted into a biotech mod?
makoaluveaux 16 Nov, 2022 @ 2:56pm 
Hmmm alright lemme check my load order and see about conflicts
Mlie  [author] 16 Nov, 2022 @ 1:33pm 
@makoaluveaux No, works in my tests. Follow the steps under "Reporting issues" to find your problem
makoaluveaux 16 Nov, 2022 @ 12:11pm 
The heads of the male argonians are missing.
Mlie  [author] 30 Oct, 2022 @ 3:26pm 
@Feritas Then you dont have the latest version, try resubscribing
Feritas 30 Oct, 2022 @ 3:19pm 
So, is this mod now compatible with 1.4? Because here at the page it says it is. But in the game it says it doesnt.
Selez 25 Oct, 2022 @ 5:23am 
I'm not sure how hard it would be to implement, but it would be cool if argonians had eggs that became argonians after some time, and this could also carry the risk of some other colonist using it for their breakfast if not denied as a food source, which can cause a mood debuff on the mother.