Stellaris

Stellaris

Halo: Forerunner Ships & Portraits
863 Comments
force728  [author] 10 Jul @ 5:38pm 
@Mael: You can get sentinel strike craft and the heavier variant by researching the Ferrarius & Minoris Assembler Vat technologies respectively. The Phaeton gunships are unlocked by researching the "Promethean Weapon Craft" technology.

@AleBaulX: No.
addy2845 10 Jul @ 4:07pm 
The mod already has Sentinels and Phaeton Gunships as strike craft, doesn't it?
Mael 10 Jul @ 9:45am 
I have a suggestion for the mod. The Forerunners were all about Fighters and the like, deploying millions at a time. It'd be cool if there were a Forerunner Strike Craft Technology to use
AleBauIX 7 Jul @ 4:22pm 
Do I absolutely need the Utopia DLC to play this mod?
addy2845 3 Jul @ 2:12pm 
Ancient Humanity is in their UNSC Portraits mod, with their own traits and technologies.
CTHeavy 3 Jul @ 8:48am 
Will ancient humanity be added some time?
addy2845 27 Jun @ 10:12pm 
Gotcha, thank you for the response <3
force728  [author] 27 Jun @ 5:12pm 
@addy2845: If you don't see anything in the log, then it's either small loc text changes or version number updates. If its something substantial, then I'll post it.
addy2845 26 Jun @ 8:29pm 
What are all the updates? I keep seeing that your halo mods were updated recently and checking to see if anything was added, so I'm just curious.
Cold Death 24 Jun @ 2:59pm 
Not sure if it was this update or the last one but this mod causes deync in mp not sure how but once I removed the mod it worked
TheTrueVictom 18 Jun @ 4:00pm 
at least thats from what ive experienced
TheTrueVictom 18 Jun @ 3:59pm 
same bug happens on built halos'. you gotta build the nexus district first and it will correct itself and allow building slots
Cold Death 18 Jun @ 3:49pm 
Think it was the two planets that start with Maethrillian origin, only the ark is stable as a planet
force728  [author] 18 Jun @ 3:04pm 
@Cold Death: Which planets are you referring to?
Cold Death 17 Jun @ 8:47pm 
Some of this mods planets are glitched where you cant build anything on them, and generator district replaces city one
twitch.tv/teapowergaming 17 Jun @ 2:26pm 
never mind, it just doesnt let you have both ancestor and forerunner tech with ancient humanity civic and equmine council civic. I had my species use forerunner early game until i unlocked and upgraded to ancestor. It works with ancient san'shyuum civic.
twitch.tv/teapowergaming 7 Jun @ 1:13pm 
Has something gone wrong with the mod since the latest update? I can no longer get access to the forerunner buildings, but i still have access to ancestor buildings from the start, cannot even unlock forerunner through research.
caverman2001 7 Jun @ 12:43pm 
hey, when doing the mantle option and going to war you can no longer make them primatives even if u click on it, it just gives u the starbases adn then the u get the planets
TheTrueVictom 7 Jun @ 4:56am 
tested with only the req mod aswell as with a full playset, still doesnt spawn on the Ark
TheTrueVictom 7 Jun @ 4:54am 
installation 00 origin isnt working/ starting solar system for said origin is missing
LauraTons 6 Jun @ 9:10am 
Were you able to reproduce my issue?
Also could you please make a compatibility patch or built in compatibility for "BPV - More building slots"?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3482693757
Your custom city districts for the halo rings and such don't have support for the extra districts.
DewShineX1 2 Jun @ 3:15am 
any plans on doing UNSC ships?
idkynot 31 May @ 6:01am 
can this have a 3.14 legacy version please
TouaregNRV 27 May @ 9:05pm 
is it possible to keep only the portraits and ships? but disable the faction in itself so it doesnt spawn or isnt used by AI
OssomUmbra 26 May @ 5:57am 
Mind-blowingly detailed mod! Im loving it, and just used a Halo Array to nuke an Awakened Empire back to the pre-stone age! Works as of today, and has *so* many things to learn :D
Pheonix 24 May @ 3:59pm 
@caverman2001, you gotta build a city district first, i found that hiccup also but after that everything works fine
DemonicReaper 20 May @ 2:23pm 
@force728 could you make a mod for Warhammer 40k ?
caverman2001 18 May @ 6:21pm 
hey, found an issues, where the ring world firstly the city details are wrong they have details about the covonet, and the ring world whenever i build anything the buildings disapear after a while, not sure why
killumdaily2 17 May @ 5:40pm 
why is ur-didact female
Grand Admiral Thrawn 16 May @ 8:54pm 
I've tested it more, and it seems most of the issues with the megastructures/habitats are the labeling of the jobs
addy2845 16 May @ 1:52am 
I was pleasantly surprised to see the Forerunner-specific buildings were available to build now! (Though admittedly out of date, the Domain Archive only provides 5 Researcher jobs which I don't think exist anymore?)
Consequently, I've been messing with the text file for those
Silvermyst 14 May @ 10:28pm 
latest patch broke many mods
Grand Admiral Thrawn 14 May @ 7:10pm 
Well, the ARK research districts aren't giving me researchers, they give me science directors which only give me like 0.4 trade, and no science. I think it's something messed up with the districts tbh, because when I build districts other than city or on other than city, the halo works okay.
Silvermyst 14 May @ 6:23pm 
change the planets/rings colony designation from auto then just build one thing at a time and acend them to least ascension lv 1 and it will stop reseting. at least for the patch before this latest one.
Inquisitor Raziel 14 May @ 4:24pm 
I get the same issue with shield worlds as Thrawn.
Grand Admiral Thrawn 13 May @ 9:56pm 
I've colonized a halo ring and cannot build anything. When the timer completes, the building is made, then it instantly deletes.
Silvermyst 13 May @ 2:46pm 
ive sent a text wall to the bug report page but the latest update to the game just broke most if not all mods again. :(
Inerael 13 May @ 1:54pm 
Thanks you so much for the update !
just wondering if someone know please, what Trait/civic/or origin do you need to take, to get the forerunner technology ?
Large Big Balls 12 May @ 12:22pm 
Thanks for the quick response! Can't wait for the Banished update.
force728  [author] 12 May @ 10:50am 
@Sea Salt!: Yes, but you have to first research mega engineering tech first and halo array activation tech in the late tech tiers. Yes, you can get it without the origin, you just need to colonize a Halo Ring and the Ark. The tech should appear after that.

It's not supposed to spawn that many, but the origin wasn't intended to be used multiple times. Also, you don't have to use the Halo Installation origin for each empire. Just use the custom empire initializer versions.

You can use whatever UI mod you want, it's just there because some of the text and custom added districts may be hard to see without it.
Large Big Balls 12 May @ 10:29am 
Does the Ark origin ever give the tech to fire the array / is it possible to get the tech if your origin is not the Halo Installation one?

Also if I create 7 empires (plus the ark one) with the Halo Installation Origin will it spawn 42-49 other rings or will they cancel out?

Also Also Is the UI Overhaul required for certain parts of the mod to work?
♥♥♥♥♥♥♥ Pomni 11 May @ 2:11am 
함선이 뽑히지 가않네요 ㅠㅠ
Skorri 9 May @ 11:41pm 
are these portraits animated?
Sozoya 9 May @ 9:25am 
@force729 Happy to hear it, you have my thanks!
yeahno 6 May @ 3:46pm 
praise be the onmnis... erhm i mean praise be force728
force728  [author] 6 May @ 2:52pm 
@Sozoya: Yes, I'm working on it now.
Sozoya 6 May @ 7:31am 
This is a truly amazing mod for Halo fans like myself, will the mod be updated to 4.0?
addy2845 30 Apr @ 2:43pm 
The UI mod should be fine, I've been using it this whole time without problems; Some mods may say they're outdated but be fine in reality, they just haven't been updated to *say* they're compatible with the most recent versions
Cold Death 28 Apr @ 10:25pm 
Does it require the ui mod? want to play but the ui mod is outdated
addy2845 27 Apr @ 9:31pm 
It's absolutely insane how many good halo mods and otherwise you've made for stellaris, you're an inspiration to us all