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For what ever reason, CA meddled in the recent update to Rome 2. In the Main menu, you will need to go to Options -> Mods, and activate the "Run user script mods" checkbox.
Not sure why they turned this off again, but I was +2 more turns into my campaign when I noticed all the script based changes were disabled, which prevents just about everything in my mods.
Just using some of those other mods have their own issues, and you, being one of the more prominent modders here, could make it easier to incorperate this benefit effectively, while using other modifactions.
Thx though