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Let me know (in the comments there) if you have any trouble with it!
I mean, its a spoiled fix, since now all my species (my robots and theirs) are now just the cyborgs, but hey, Im having fun. Great mod!!!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3495775219
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3495774974
the assimilated pops still seems to do the jobs. I was killing them by kill_pop command, what doesnt seem to work on the long run
Bug gone when i turn off this mod. Anyways thank you for this mod
Always going to love the ability to help lessen the species spam cause every one of their grandmas wanted a certain habitability preference or some other random traits
Just hand out free Cups of Assimilation Tea every year to new "Recruits" or refugees :)
Note: Still hanging onto 3.14 or whatever previous ver is called: going to give 4.0? couple weeks/month/s to sort out the various whatnot's
(I realize this is a long shot, since former subscribers are unlikely to see this question!)
Thanks so much for keeping this up-to-date. <3
plase add Simplified chinese Translation text [pastebin.com]
This means pops being total assimilated count as unemployed and causes "unemployment" events
I'm having a hard time imagining how the mere inclusion of my mod, without selecting Total Assimilation for any species, would break this other mod (All Ascension Paths). But if enough other folks complain this, I can dig into the details of that mod and figure out how to make my mod compatible with it.