Stellaris

Stellaris

PD-RS:PE Compatibility Patch
33 Comments
NCTribit 13 Jun, 2022 @ 9:12am 
Is the mod still working? Will it be improved?
Turtle-Gal 17 Sep, 2021 @ 1:17am 
Wholesome Stellaris modders are pretty poggers
BonumMonstrum 17 Sep, 2021 @ 12:35am 
At the moment you can keep your free time. Real Space New Frontiers isn't updated to 3.1 and won't in the near future, look at Annatars announcement in the comments of the mod.
In the current state, it would be senseless to work on a patch. During map generation all Planets lose all of their blockers and deposits, therefor every planet has a maximum of 3 districts and so on. So, take some more free time:steamthumbsup: also, if somehow you'll be able afterwards to use some of my codes (for example for trait habitability or something) you are free to use it :) :steamsunny:
Ishmael Tibbs  [author] 16 Sep, 2021 @ 3:35pm 
Sorry folks, I had some stuff going on in meatspace that kept me from tackling Stellaris stuff for a while, including going back to a full time job. But with Lem out, it's time i got back on top of it and got stuff fixed. I might take a couple days, but i'll get things back up and running! Thanks to everyone who sent in bug reports, and a salute to those who took up the slack in my absence! You've done great work!
BonumMonstrum 11 Sep, 2021 @ 5:36am 
christophe.poth 18 Jul, 2021 @ 2:18am 
hi Ishmael Tibbs

First , thanks for this wonderful patch !

Any chance of getting an update ? it would be really awesome !

Anyways , thanks a lot !

Regards .
Turtle-Gal 6 Jul, 2021 @ 10:13pm 
I'm having a problem with certain Tidally Locked worlds planet view being black. It might have something to do with both mod's tidally locked worlds use the same names in the files
Spider 21 Jun, 2021 @ 5:44am 
Just letting you know, New Frontiers added a new planet class called Hollow Worlds.
TTV/COFFENATION 18 Jun, 2021 @ 5:42am 
Fixed the metioned problems by me and Inny with this mod. Ill put it down after this one is updated.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=2520034174
Inny 10 Jun, 2021 @ 7:20am 
Hi, I noticed that you're wrongly overwriting the habitable_structures trigger.
Since 3.0, you should NOT change it as it's now a dynamic trigger that automatically adds all artificial structures, and it only works that way if it's not altered.
Have a look at the vanilla one and you'll understand.
The best thing to do in your patch is to put the vanilla trigger to enforce a proper functionnality over the mods that are still using the 2.8 logic.
TTV/COFFENATION 9 Jun, 2021 @ 3:20pm 
Also the modifier in line 727 is not closed, think that should be all of them
TTV/COFFENATION 9 Jun, 2021 @ 3:07pm 
btw theres a open clause inside 01_planetary_deposits.txt at line 6289 thats not closed, theres one missing for the modifier in line 6352
TTV/COFFENATION 6 Jun, 2021 @ 7:51am 
You should update your description for Irony Mod Manager maybe :)

1. Planetary Diversity
2. PD Sub Mods
3. Real Space
4. Real Space - New Frontier
5. Real Space - Planetary Exploration
6. PD-RS:PE Compatibility Patch

Is that correct?
John McCreedy 25 May, 2021 @ 3:36am 
@Ishmael, it's not originating from this patch, the issue is that this patch isn't resolving the issue when it's meant to be a compatibility patch. I was trying to find out whether or not this was the correct patch for that particular issue or whether I needed another. Thanks for the answer and for looking into it. Hopefully you can fix it.
Ishmael Tibbs  [author] 22 May, 2021 @ 11:37pm 
@Dukkokun: Great catch! Thanks! Should be fixed now!

@John McCreedy: The listing of 'Old' was an artifact of Annatar re-uploading New Frontiers due to some drama a while back. I've updated the requirement listing to the up-to-date version. I'll try and look into the icon issue and see if i can find a patch for it, but sadly it shouldn't be originating from this mod.
John McCreedy 22 May, 2021 @ 6:10pm 
@Ishmael Tibbs I could use some help, please. I'm confused over which version of RS this mod makes PD compatible with because the title says "old" but your post says it's updated for the new versions. Problem is with this and the new version of both games, PD planet icons don't show. If this isn't the right mod for that would you happen to know if there is one, please? Thanks.
Dukkokun 22 May, 2021 @ 6:44am 
Error at line: 1593 column: 1 file: common\deposits\01_blocker_deposits.txt.
Please report this error to the author of the mod: PD-RS:NF Compatibility Patch.

Error message says:

Error in common\deposits\01_blocker_deposits.txt: Ln: 1593 Col: 1
Note: The error occurred at the end of the input stream.
Expecting: closing brace or statement
Other error messages:
The clause opened at ("common\\deposits\\01_blocker_deposits.txt", Ln: 531,
Col: 19) was not closed.

Forgot a } :)
Ishmael Tibbs  [author] 1 May, 2021 @ 8:54pm 
Updated for the new versions! Thanks for the heads up!
Carl Pease 1 May, 2021 @ 7:50am 
Real Space: Planetary Exploration and New Frontiers both got an Update on APR 30. Will this patch still work? Thank you for your work
Ishmael Tibbs  [author] 16 Apr, 2021 @ 12:51pm 
Updated for the latest releases of game and mods!
Ishmael Tibbs  [author] 21 Feb, 2021 @ 10:04pm 
Good news everyone! The big spawning update is released, and now subclass modifiers can appear on PD planets! Note, this will require a new game to take effect, since the event that applies modifiers triggers on game start,
Ishmael Tibbs  [author] 2 Feb, 2021 @ 3:34pm 
Updated. Should be save game compatible, baring any crazy corner cases.
Ishmael Tibbs  [author] 2 Feb, 2021 @ 2:11pm 
Thanks for the heads up! I'm a good ways through phase 3 as is, but I'll make any patches necessary first.
Spider 2 Feb, 2021 @ 6:58am 
PD updated again. Added some new planet types.
Ishmael Tibbs  [author] 4 Jan, 2021 @ 11:54am 
Updated. Thankfully it was fairly simple at this point.
Ishmael Tibbs  [author] 4 Jan, 2021 @ 11:17am 
Bah, that's my typical luck. I'll get a patch together today. Thankfully I've started my own version control tracking of the parent mods, to make updates easier.
Spider 4 Jan, 2021 @ 3:38am 
I feel bad for saying this, but literally as you were posting that comment (according to the time stamps), PD updated yet again adding some new planet types.
Ishmael Tibbs  [author] 3 Jan, 2021 @ 11:35pm 
Updated for the Jan 1, 2021 update to New Frontiers and Planetary Exploration.
Spider 2 Jan, 2021 @ 8:29am 
Planetary Exploration just updated, I don't think this patch is compatible anymore.
Synthesis 4 Dec, 2020 @ 9:35am 
I'd never even considered their incompatibility. Thank you for your hard work, I'm going to be following this too.
Ishmael Tibbs  [author] 3 Dec, 2020 @ 12:11pm 
New Update out, completing phase 2. Phase 2.5 added to target list, but is an ongoing process to match the subclasses out as appropriate.
Spider 30 Nov, 2020 @ 6:36am 
I will definitely be paying close attention to this.