Stellaris

Stellaris

! Universal Game Rules Patch
564 Comments
eqN 8 Jul @ 9:36pm 
Hi Kasako! Very thankful for your work making so many mods compatible. For your consideration, would it be possible to add this mod to the list? "Lithoid Supremacy"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2655341936
Thank you very much!
DaViper 23 Jun @ 9:07am 
I really appreciate the info Kasako! The problem is that coming from War of the Chosen's modding scene, seeing 80% of these mods with no change info was a bit of a shock. :steamhappy: With Xcom, the game is 'finished', but Stellaris changes at the drop of a hat (especially lately), so having information seems more important here than there. (Heh heh.) Just seemed like a thing to ask. :-)

What I think of as notes in that section are just general. Big stuff, or "minor tweak", things like that...especially with the mods that do stuff as yours does. Specifics, only if they break or alter big stuff.
Thank you for what you are doing!
Kasako'小傘  [author] 23 Jun @ 7:22am 
@DaViper
Since it supports too many mods, each update essentially involves a full scan of all content. Therefore, it’s difficult to specify exactly what has been modified, but I’ll try to list the mods involved in future updates.

As this mod is a compatibility-focused mod, so-called 'updates' generally mean synchronizing with changes made by the mods it supports. Unless new optimization opportunities are identified, updates typically only include synchronization adjustments.

So, if you encounter issues that significantly impact gameplay, or if a supported mod undergoes major changes, feel free to notify me to perform a synchronization."
DaViper 22 Jun @ 8:02am 
I love to see these mods get activity and updates. But a request? Have some actual change notes in the change notes, please? Knowing what is different/changed can make the difference in updating a merge, or keeping it aside.
Lord Leowulf 22 Jun @ 7:31am 
I play in English, and it works just fine.
SherlockAilly 21 Jun @ 3:25pm 
@Kasako'小傘 感谢,辛苦了。
Vhodnoylogin 20 Jun @ 2:46pm 
does it need localization?
Kasako'小傘  [author] 20 Jun @ 5:35am 
@SherlockAilly
已 查明原因并修复
Kasako'小傘  [author] 18 Jun @ 5:07am 
@SherlockAilly
我测试了没有这个问题, 可能不是未开智导致的, 就是不能迁大概
SherlockAilly 17 Jun @ 8:25pm 
@Kasako'小傘 抱歉这么晚才回复,我也不太懂,只能说把本MOD关了就能迁了。。。
Kasako'小傘  [author] 15 Jun @ 5:01am 
@SherlockAilly
确定是本mod导致的么?
Kasako'小傘  [author] 15 Jun @ 5:01am 
@l delieve you
已修
l delieve you 14 Jun @ 12:03pm 
目前这个mod会导致巨企/罪企能在自己球上开分部(只开这一个mod也会)
SherlockAilly 14 Jun @ 2:27am 
@Kasako'小傘 不是无法移动未开智,是有未开智就无法移动其他人口。我带创世发现的,而且不是迁移最后的人口放弃殖民地,我知道游戏本身不允许创世放弃有未开智的殖民地。
寒山の鬼 13 Jun @ 12:51am 
目前已经没有问题了,伞门
pinkie 12 Jun @ 9:56pm 
我已经知道问题在哪了,这个mod和东方繁星录有冲突,这两个mod不管开哪个都没问题,但是一起开就会出这种情况,不管玩什么国家开局都无法殖民,显示宜居度百分之零
pinkie 12 Jun @ 9:19pm 
什么物种什么国家都是一样的,原版国家也一样
Kasako'小傘  [author] 12 Jun @ 7:45pm 
@pinkie
你用的什么物种和国家?
Kasako'小傘  [author] 12 Jun @ 7:45pm 
@2430896880
这个应该就是那边的问题了
2430896880 12 Jun @ 12:39pm 
我也遇到了宜居度为零的问题,但我检查是关掉多彩兼容mod就不出现这个问题了,不知道是哪边的问题
pinkie 12 Jun @ 12:36pm 
新存档也没用,宜居度依旧是0,初始物种无法殖民,更新mod也解决不了这个问题
Kasako'小傘  [author] 12 Jun @ 8:22am 
@AndrewNG
修了
Kasako'小傘  [author] 12 Jun @ 8:22am 
250612
轨道轰炸问题修复
Fix orbital bombing problem
Kasako'小傘  [author] 12 Jun @ 7:52am 
@SherlockAilly
这个应该和本mod无关, 游戏本身就没法移动未开智吧
Kasako'小傘  [author] 12 Jun @ 5:50am 
@Moegimaster
What if start a new save?
Moegimaster 12 Jun @ 5:03am 
Colonization drop to 0% again, problem solved when rolled back yesterday and happened again after last night update in the same save game. Have tried unsubscribe and install again didnt help
Kasako'小傘  [author] 12 Jun @ 4:30am 
@Moegimaster
Which part bugged?
AndrewNG 12 Jun @ 3:53am 
轨道轰炸似乎失效了
SherlockAilly 11 Jun @ 2:21pm 
作者您好,启用这个mod似乎会导致只要星球上有未开智物种就无法进行手动人口迁移(并不是迁移最后的人口)。
Moegimaster 11 Jun @ 10:48am 
Bugged again, need another roll back :(
bobkurosaki 11 Jun @ 3:00am 
GBL20K Im not sure if you have try putting ACOT above giga. Also make sure this mod is at the bottom of your load order. Im playing and my ehof works
Kasako'小傘  [author] 10 Jun @ 6:58pm 
暂时还原, 宜居度问题
temporary roll back for colonization problem
滑稽树上滑稽果 10 Jun @ 4:35pm 
宜居归零:steamfacepalm:
Thaxll'ssillyia 10 Jun @ 3:56pm 
The latest update broke selecting species when building colony ships with machine empires. Can't build colonizer, can't colonize anything.
swbot 10 Jun @ 12:51pm 
更新后所有星球都是适宜度0,也没法造殖民船了,选不到可殖民物种
GBL20K 10 Jun @ 12:03pm 
the ehof is still invisible with gigas and acot together
江雪 10 Jun @ 11:13am 
试测一小时 mod取消订阅 重新订阅几次即可 :steamfacepalm:
诵诗 10 Jun @ 10:12am 
更新后星球宜居度归零了(包括已殖民的行星),鼠标悬浮提示红字无可殖民物种
CloudCoco 10 Jun @ 10:07am 
Colonizaion is now impossible after this patch, there's no species to select from.
xuanyuanshuhao 10 Jun @ 10:06am 
更新后所有星球都是适宜度0
大佬,更新后殖民船无物种了
Kasako'小傘  [author] 10 Jun @ 8:13am 
250610
对ACOT全系列包括AOT进行了同步兼容
对ECC 4.0 Ethics and Civics Classic进行同步兼容
Synchronized compatibility with the entire ACOT series including AOT
Synchronize compatibility with ECC 4.0 Ethics and Civics Classic
Kasako'小傘  [author] 10 Jun @ 7:38am 
@Demognomicon
I will takke a look.
Kasako'小傘  [author] 10 Jun @ 7:37am 
@alfharobby
This is strange, for there is no relic added from this mod.
Kasako'小傘  [author] 10 Jun @ 7:36am 
@Zelley
got it
Kasako'小傘  [author] 10 Jun @ 7:36am 
@GBL20K
Which part?
Kasako'小傘  [author] 10 Jun @ 7:36am 
ACOT全系列同步更新
ACOT series all sync update
GBL20K 7 Jun @ 11:13am 
dosent work
Zelley 5 Jun @ 5:07pm 
Probably need to update support for Ethics and Civics Classic 2.8 which is now called Ethics and Civics Classic (4.0 Mostly Fixed)