Stellaris

Stellaris

6,056 ratings
! Universal Game Rules Patch
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File Size
Posted
Updated
4.437 MB
27 Feb, 2021 @ 3:06am
29 Jun @ 7:28am
214 Change Notes ( view )

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! Universal Game Rules Patch

In 3 collections by Kasako'小傘
UGRC支持的MOD | Supported by UGRC
66 items
伞の造物 | Kasako's creation
28 items
基础合集内容
35 items
Description
<warring: My first language is not English, there may be translation errors>
[Attention: You don't need to install all mods supported.]
Repair population cannot be assembled
Repair orbital bombing failure
Repair the failure of the jump engine
Compatible with additional information types
Make capital buildings from several mods work together
sort this anywhere

UGRC universal game rules compatible patch



Sorting
  • Sorting below Kasako's Core Framework


Compatibility
  • This is a universal plug-in compatible, even if you do not install the mod it supports, it will work porperly.
  • If there are rule bugs, such as branch offices and assembly problems, please leave a message in discussion.
  • Shader merge which can solve some visual problem.



Provide extensive compatibility for [Game Rules] and [New Message].
Below are all mods supported by UGRC
Click to enter → UGRC support mod collection
Mods supported by UGRC (because there are too many, I won't list them one by one, see the collection above)



mod conflicts !! The Merger of Rules, do not use together.
credits
Inny [The Merger] This mod shares some of the code with him, thanks for his dedication to the mod community.


<If you have any problem with this mod, find "kasako_mods" channel here.>
[discord.gg]
Popular Discussions View All (1)
83
26 Jun @ 6:59pm
需求与bug反馈/ Requirement and Bug Report
Kasako'小傘
564 Comments
eqN 8 Jul @ 9:36pm 
Hi Kasako! Very thankful for your work making so many mods compatible. For your consideration, would it be possible to add this mod to the list? "Lithoid Supremacy"
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2655341936
Thank you very much!
DaViper 23 Jun @ 9:07am 
I really appreciate the info Kasako! The problem is that coming from War of the Chosen's modding scene, seeing 80% of these mods with no change info was a bit of a shock. :steamhappy: With Xcom, the game is 'finished', but Stellaris changes at the drop of a hat (especially lately), so having information seems more important here than there. (Heh heh.) Just seemed like a thing to ask. :-)

What I think of as notes in that section are just general. Big stuff, or "minor tweak", things like that...especially with the mods that do stuff as yours does. Specifics, only if they break or alter big stuff.
Thank you for what you are doing!
Kasako'小傘  [author] 23 Jun @ 7:22am 
@DaViper
Since it supports too many mods, each update essentially involves a full scan of all content. Therefore, it’s difficult to specify exactly what has been modified, but I’ll try to list the mods involved in future updates.

As this mod is a compatibility-focused mod, so-called 'updates' generally mean synchronizing with changes made by the mods it supports. Unless new optimization opportunities are identified, updates typically only include synchronization adjustments.

So, if you encounter issues that significantly impact gameplay, or if a supported mod undergoes major changes, feel free to notify me to perform a synchronization."
DaViper 22 Jun @ 8:02am 
I love to see these mods get activity and updates. But a request? Have some actual change notes in the change notes, please? Knowing what is different/changed can make the difference in updating a merge, or keeping it aside.
Lord Leowulf 22 Jun @ 7:31am 
I play in English, and it works just fine.
SherlockAilly 21 Jun @ 3:25pm 
@Kasako'小傘 感谢,辛苦了。
Vhodnoylogin 20 Jun @ 2:46pm 
does it need localization?
Kasako'小傘  [author] 20 Jun @ 5:35am 
@SherlockAilly
已 查明原因并修复
Kasako'小傘  [author] 18 Jun @ 5:07am 
@SherlockAilly
我测试了没有这个问题, 可能不是未开智导致的, 就是不能迁大概
SherlockAilly 17 Jun @ 8:25pm 
@Kasako'小傘 抱歉这么晚才回复,我也不太懂,只能说把本MOD关了就能迁了。。。