Stormworks: Build and Rescue

Stormworks: Build and Rescue

[OBSOLETE] KM10300 | 3x3 Turbo Diesel V10
17 Comments
Kahrstrom  [author] 5 Jun, 2022 @ 8:20am 
I'm not quite sure what you mean with reversing it? You will need to add a gearbox to it yourself, it's very simple if you want to add a reverse gear, just hook up a gearbox with a reverse gear in it.
bongokat 4 Jun, 2022 @ 10:32pm 
Can you reverse this?
Kahrstrom  [author] 14 Oct, 2021 @ 1:28pm 
You need to engage the clutch, I don't think I put any automatic clutch on this line of engines to allow for manual control.
rust legends: ultimate scrap 13 Oct, 2021 @ 9:49pm 
Ok, this is almost definitely me being smooth brained, but when I hook up the propeller to the gearbox they don't move.
Kahrstrom  [author] 5 May, 2021 @ 4:38am 
Yes, measuring power is very tricky though as there is no test bed that would work for all engines. A small 4 cylinder 1x1 size engine can't spin a large generator while a 6 cylinder 5x5 size engine would be limited if you were spinning a small generator. We need a way to measure the power that works for all engines and where we don't need to mess with gearing. Generator power output isn't linear, which makes it very tricky.
AutoCosmonaut 5 May, 2021 @ 2:23am 
One good idea would be the use of generators
AutoCosmonaut 5 May, 2021 @ 2:23am 
Your Engines are groundbreaking and have set a new standard of modular engines in stormworks, yet it is still hard for me to figure out the best engine for my ship, it would be very nice if we had some kind of a kahrstrom power measure in all of your engines stats and the pre-existing engines in the game also be ranked to your engines, not only will it help us but it will set a standard and make your engines stand out since they really are the best.
Kahrstrom  [author] 18 Apr, 2021 @ 4:24am 
Jesus christ, I explained it to you already. The engine has a turbocharger, but turbochargers are broken at the moment. It doesn't change the fact that it still is a turbocharger. There is only one way to make a turbocharger, if would be more misleading to make some other kind of system and call it a turbocharger.
=+= 17 Apr, 2021 @ 10:55am 
Ну не турбо они у тебя. Я ж об этом и написал - водишь людей в заблуждение. В твоем названии не указано турбонагнетатель или турбокомпрессор. Просто ТУРБО - но его нет, ни нагнетателя, ни компрессора.
Kahrstrom  [author] 16 Apr, 2021 @ 2:07pm 
There is currently no way to TURBOcharge an engine in Stormworks. You can make a supercharger, but turbos are currently broken. If you want to talk more about it, feel free to contact me on Discord Kahrstrom#8820 and I am open to discussion :) And please, spamming the same message on all the creations? Really?
=+= 16 Apr, 2021 @ 2:03pm 
don't mislead people. none of your engines have anything to do with the word turbo (except for the beautiful cubes, of course), do not take the trouble to change the name, do not disgrace the name of the company Kahrstrom Marine. Link spetial for you company. Enjoy!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2459157947

and ... Buy me a Swedish Fika
If you want to send me some pocket money for a Swedish Fika )))
Kahrstrom  [author] 3 Apr, 2021 @ 2:49pm 
Haha, yeah we have to do that a lot in Stormworks I feel like
McAfferty 3 Apr, 2021 @ 1:18pm 
Yeah I did not thought of it that way, I guess I faked it then ^^.
Kahrstrom  [author] 3 Apr, 2021 @ 12:55pm 
Yes, I'm aware that turbochargers are broken at the moment. I'm kind of praying that they'll be fixed one day, but I doubt they will... Doing it as you are doing it is creating a supercharger, which is also pretty cool, but not what I was aiming for. As a way to fix what the devs won't fix I suppose it's completely excusable though. I might incorporate it, but we'll see.

I tried making a supercharger with power from the engine itself on another, smaller, engine I'm using for my 17m rescue boat project and it did indeed increase the power output quite dramatically. With a PID controlled throttle like the one I'm using by Whitenoise, the AFR will be completely fine.

Thanks for your comment and feedback. Cheers!
McAfferty 3 Apr, 2021 @ 12:46pm 
Hey Kahrstrom, I noticed you replicated turbocharger as in real life with no torque power source but the exhaust. As expected, this does not work in SW (but it gives a pretty damn look!)

As a matter of fact, I tried a simple modification inserting a T pipe + E engine between the pumps that resulted in a working -yet compact- turbocharger, and it did improved the maximum power as well as the efficiency at low RPM. Have you ever thought about adding this feature in future builds ? For now, the turbo power is not connected to the ECU in my build, but I guess it may be even more effective with a full ECU control over it.
McAfferty 28 Mar, 2021 @ 6:15am 
Outstanding job, it works pretty well and is really easy to integrate into creations. Also the overall look is pretty realistic.
Kahrstrom  [author] 21 Mar, 2021 @ 2:19pm 
Updated to fix some quirks with the cooling system, as well as just generally beefing it up. Make sure to use the latest version to ensure safe operation of your Kahrstrom Marine engine.