Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Desert Armies
44 Comments
fudglover 28 May, 2024 @ 2:23pm 
i dont seem to see the units for any of the desert kingdoms, does this work for custom battles?
Chuck Noris on bathsalts 3 Feb, 2023 @ 9:57am 
Would this work with DEI? Also if it does work, these units in this mod, it wouldn't be super OP against the lower stats of DEI units would it?
MF Shroom 20 Aug, 2019 @ 9:43am 
cool thanks!
Javi_Wan  [author] 20 Aug, 2019 @ 1:59am 
If you come from a vanilla savegame it is compatible, but like any mod that adds units, if you uninstall the mod you cannot reload the savegame if any of the units has been built.
MF Shroom 19 Aug, 2019 @ 7:54pm 
Hey is this save game compatible?
CTG 18 Aug, 2018 @ 2:50am 
thank u very much for this! U r an amazing modder
Javi_Wan  [author] 18 Aug, 2018 @ 2:44am 
Hello! I'm going to take a look to see if it needs updating (Many others times where compatibles and didn't needed any change) If you experience any bug or crash please let me know.
Platon Afanasev 1998 17 Aug, 2018 @ 11:07pm 
hello, I would like to know when you roughly update this mod?
CTG 25 Jan, 2018 @ 4:41am 
i had other incompatible mods when I was playing
CTG 25 Jan, 2018 @ 4:40am 
fair enough, thx man :steamhappy:
Javi_Wan  [author] 24 Jan, 2018 @ 3:06pm 
I think it doesn't need update, I have been using it with the last version without any noticeble problem
CTG 24 Jan, 2018 @ 2:06pm 
update please XD
BVod 3 Jan, 2018 @ 7:00am 
Is this mod updated to the latest version?
RealityTorrent 28 May, 2015 @ 3:10pm 
Could you make a re-skin only mod?
M.I.B. 24 May, 2015 @ 4:34am 
Thanks.
Javi_Wan  [author] 24 May, 2015 @ 12:25am 
I am sorry but it doesn't have support, the units only have english names, however I think there are no incompatibilities between the two mods
M.I.B. 23 May, 2015 @ 4:57pm 
Great Mod.

Is it compatible with UPC Translation Mod?
Boscogn 17 May, 2015 @ 6:18am 
thanks i will try this !
Massi 30 Dec, 2014 @ 10:22am 
Thank you.
SublineTimes69 26 Nov, 2014 @ 7:08am 
great mod thank you just what i needed
Malik Ramo Beed Al Ba'al Boomie 19 Nov, 2014 @ 10:15pm 
senior to make this awesome mod more bad ass i got some therioes for yeah try using a turqiose color for the numdians and redish color for libya and adding tatoos and jewlery also fits
jayful 7 Oct, 2014 @ 7:08am 
Thank you for this!
marirvin 30 Sep, 2014 @ 3:33pm 
k and thank you dont know why they had to change the name of that building chain it still does the samething CA makes no sense sometimes and i have recommended your mod to others on maffs 4tpy faction unlock for ppl who want to play meroe or numidia as your mod is the only one tht gives them the elephants that they should have in the first place also your the only one who has bothered to fix it seems most ppl just avoid those factions so im very grateful to you for the fix have fun and thnx for the awesome mod
Javi_Wan  [author] 30 Sep, 2014 @ 3:22pm 
Well, it is done, it was easier than i expected, let me know if appears any problem
Javi_Wan  [author] 30 Sep, 2014 @ 3:15pm 
@marirvin Yes, it seems that the new chains has screwed the whole mod lol, i'll fix it soon, althought probably it will be tomorrow
marirvin 30 Sep, 2014 @ 12:15pm 
haha i have figured it out the building you have them set to does not exist they changed the building to exotic animal studs and the lvl 3 building is animal trader it dont even have a lvl 4 building it just ends with the lvl 3 building of animal trader
marirvin 30 Sep, 2014 @ 10:06am 
yea i just went and checked numidia and there building is not producing them either i know emperor edition changed the buildings around and screwed a lot of mods up and not sure if maybe you have them under a different building with numidia i just kept hitting next turn till i got the tech up i have a one turn tech mod so didnt take long to get the exotic animal building and it's same as meroe just says -2 food and doesnt unlock them
marirvin 30 Sep, 2014 @ 9:54am 
k i'm playing a campaign with meroe and i have the building to make elephants but it not unlocking them all it says is -2 food and when i open up the recruitment tab they are not showing up dont know if it the same with numidia as i have not used them in campaign the building is animal trader and is the normal building that usually unlocks them not sure if you put them under a different building but i got the tech and am not seeing them anywhere
marirvin 30 Sep, 2014 @ 8:11am 
thank you very much for the quick fix i'm loving meroe CA should have gave them more attention as they ended up giving rome a good bit of trouble :)
Javi_Wan  [author] 30 Sep, 2014 @ 7:33am 
@marirvin Thank you for notify it, now its solved, I gave them elephants in the military group, but I completely forgot to give them in custom battles.
marirvin 29 Sep, 2014 @ 12:47pm 
subbed this loaded a custom game and Mero still dont have elephants in their roster they are an aethopian faction
Javilos_Septim 23 Jun, 2014 @ 3:29am 
update plz
[ESP] Pegaso 10 Jun, 2014 @ 6:39am 
ya es ora de ver unidades diferentes no tanto espartano y hellenico se deberian hacer mas mods como este arabes y africanos no tienen apenas ejercito para poder enfrentarse a facciones mallores me encanta esto update pleaseeeeee
m_ig_uelon 12 May, 2014 @ 8:56am 
please update:) it says it use a older version
Rudolf Birger 15 Apr, 2014 @ 4:53am 
nicely done!
Javi_Wan  [author] 14 Apr, 2014 @ 3:03am 
I tell you the same as in my other mods discussions, What kind of problems are you experiencing? I have just tried this mod, in the launcher appear to be updated, and in-game seems to function properly. I must tell you that I am not subscribed to Rome II Beta so i cannot give support to that version until they release it as the official one.
MangyMinotaur 8 Apr, 2014 @ 4:38am 
Nice work here :bd especially on those Numidians :bd
Malik Ramo Beed Al Ba'al Boomie 7 Apr, 2014 @ 2:00pm 
maybe u could give 55 health for them being unique
in that case
Malik Ramo Beed Al Ba'al Boomie 7 Apr, 2014 @ 1:59pm 
morale some attack and defence
Javi_Wan  [author] 7 Apr, 2014 @ 1:33pm 
Are they a bit underpowered? I wanted to be a slighty worse version of the roman princeps or libyan infantry, but maybe i made them too weak. What do you think that they lack?
Malik Ramo Beed Al Ba'al Boomie 7 Apr, 2014 @ 1:30pm 
huh and can u buff those numdian leginoares
Javi_Wan  [author] 7 Apr, 2014 @ 1:28pm 
I use that mod but because of the kind of the mod i prefer to leave its use for each player. As far i know they are compatible (at last the version i have)
Malik Ramo Beed Al Ba'al Boomie 6 Apr, 2014 @ 5:24am 
sir can u bring in gustaves carthagain shields for the carthagains
Malik Ramo Beed Al Ba'al Boomie 4 Apr, 2014 @ 5:00pm 
can u buff nudian legionares