Garry's Mod

Garry's Mod

Longjump module (Black Mesa edition)
60 kommentarer
Freya 16. nov. 2024 kl. 1:26 
Could you please make a version that simply uses the HL:S model please? Black Mesa is kind of a mess the mount and downloading a 40 GB game just for one model is a bit too much.
:) 20. aug. 2024 kl. 18:52 
Btw if you are asking why the model says ERROR, its because its a black mesa model and requires it to be mounted
Grimesito 30. juni 2024 kl. 17:29 
ERROR
Vxider 23. feb. 2023 kl. 11:07 
tested it, it's an error model but it works just fine when i press E
Vxider 23. feb. 2023 kl. 9:43 
does it need half life source or can you use it without hl:s?
cause i wanna use the longjump module for fighting npcs
gat 8 fingle 16. okt. 2022 kl. 17:01 
can someone make a mod that makes the longjump module a game mechanic instead of an entity
Ocean_Man57 16. okt. 2022 kl. 0:06 
idk how to do it so good luck and find a tutorial to do it
Ocean_Man57 16. okt. 2022 kl. 0:05 
ya need black mesa and mount it on gmod
Chinese Coffee Bean 9. jan. 2022 kl. 4:39 
It displays as "error" model. How to fix? Do I need CSS content or what?
in & out gaming 14. aug. 2021 kl. 21:06 
the blackmesa one i have doesnt ned recharge
in & out gaming 14. aug. 2021 kl. 21:06 
i have other blackmesa longjump module
ryxvtuber 23. feb. 2021 kl. 7:28 
Does it Inclued the Heads Up Display?
five finger death punch 19. sep. 2020 kl. 7:34 
how to bind it to be use for different keys?
MΛXIMUS 4. okt. 2019 kl. 17:24 
Can you update this so you have to press space twice, like in black mesa? And be able to do three jumps in rapid succession?
Rcmac206 6. juli 2018 kl. 19:03 
@L77L
You go to entities, then you go to Fun + Games, then you click long jump module and press e on it
Ruthenium 2. juli 2018 kl. 12:33 
OH COOL
Sheen Boah 19. apr. 2018 kl. 19:23 
Is this a swep?
L77L 22. dec. 2017 kl. 7:07 
OK
I found it in addons and can spawn it onto the map but how to I get it on my back to use it?

Can someone please tell me?

Thank you!
Burre.png 18. juni 2017 kl. 9:09 
You can spawn this on any map you choose if you enter "give item_longjump" into the console (without the quotes ofc).
Medical Idiot 11. apr. 2017 kl. 17:31 
Is this a Spawnable Long Jump Item or only spaws on Classic Halflife Maps.
Emperor Refrigerator 6. dec. 2016 kl. 15:10 
yay!
Mirellanmål 2. maj 2016 kl. 9:06 
Is this spawnable or is it in the options to turn on/off or how does it work?
Caiman 15. okt. 2015 kl. 18:40 
who here uses this and a tau cannon to jump insane heights?
ken t.lim 13. aug. 2014 kl. 10:00 
Can you make black mesa flashlight sound please
same  [ophavsmand] 7. juli 2014 kl. 2:44 
Dying and respawning should remove the longjump module's functionality.
Crestfall 7. juli 2014 kl. 0:43 
How do I strip off my longjump module after picking it?
Darian Stephens 24. juni 2014 kl. 17:42 
Low res sweps?
Look at that snpc guys stuff, one of the packs has the weapons in it.
RoboFish 23. juni 2014 kl. 9:29 
But if this was made so that the longjump would work in HL:S maps, then why would you remove the nostalgia and put in mandatory BM:S sounds?
TheSwampylad 17. juni 2014 kl. 12:09 
can you make a less strong version like in HL:S and the normal one like in black mesa
ken t.lim 21. apr. 2014 kl. 23:29 
Why don't you use model manipulator Amitie
Raffine52 20. apr. 2014 kl. 18:16 
Govorunb, Yes, I want the Good Old HL1 Model back.
And still no news on the HL1 Low Res Sweps yet?
Divided 20. apr. 2014 kl. 17:55 
Okay neat, cheers
same  [ophavsmand] 20. apr. 2014 kl. 17:37 
Yeah.
Divided 20. apr. 2014 kl. 17:07 
You're sending them with resource.AddFile?
same  [ophavsmand] 20. apr. 2014 kl. 17:06 
@Dr. Matt,
Yes, I've included the models and also made them available for client downloading just in case any server owners decide to include this as a filesystem addon.
same  [ophavsmand] 20. apr. 2014 kl. 16:57 
@Amitie, I could just make you a version which requires HL1 mounted if you want the HL1 model back. Though, I won't manually update any changes I make to this addon in your build.
Divided 20. apr. 2014 kl. 11:02 
People complain about something, so you fix it, then get complained at for changing it :v

Nice job, I'm assuming you don't need to mount BM:S and the model is included in the addon?
Raffine52 20. apr. 2014 kl. 9:38 
Hmmm... I Don't like the Black mesa Longjump module model, it destroys The Good Old HL1 In Gmod Thing. After this week, are you going to add the Old HL1 Longjump module back?
same  [ophavsmand] 20. apr. 2014 kl. 4:32 
It's been almost a week, but I delivered. Here you go guys, substitute model from Black Mesa: Source.

I am never touching models ever again.
At least not this week.
Divided 13. apr. 2014 kl. 13:47 
Since the only reason HL:S is needed is for the item on the ground, you could use util.IsValidModel to see if it's there or not, and if it's not there you could have a substitute model or something..?
same  [ophavsmand] 10. apr. 2014 kl. 16:12 
Do you have Half-Life: Source mounted ? If you do and you're still getting a model error, try validating the files of both HL:S and HL1 (which is unlikely to help, but hey, it's worth a try).

Remember that Gmod has to be restarted in order for HL:S files to be recognised after mounting.
Ryū Risto 10. apr. 2014 kl. 5:16 
Yes, i installed HL1 one month ago.
Raffine52 9. apr. 2014 kl. 19:34 
All right, then rename them To Like, Hl1 Shotgun, weapon_hl1_shotgun. is this an good idea? I hate HL2 Weapons.
same  [ophavsmand] 9. apr. 2014 kl. 17:17 
@Amitie

I'm pretty sure some of the HL1 weapons use the same name as HL2 weapons, such as weapon_crowbar, weapon_shotgun and some others, so replacing them would be a bad idea.

I'll try working on it next week, though.
cumshotfeminist22 9. apr. 2014 kl. 17:11 
Ya could just do sv_gravity >low number< in console. (sv_cheats 1 must be on)
Raffine52 9. apr. 2014 kl. 13:49 
Thanks for this addon. makes up for the player low jumps.

Also, are you going to do the HL1 Weapons (HL:R Has weapons from HL1, but i don't like the High res Models)?
Rise 9. apr. 2014 kl. 12:09 
@special_spyro1980 (GONE TO ESO)
Just did.
Spartains 9. apr. 2014 kl. 11:46 
go report mr.niceguy, hes a bot
Silent Lynx 9. apr. 2014 kl. 9:56 
Funfact: The PS2 version of Half Life had it so the player had to press the jump button twice to do it, instead of crouching then jumping.
same  [ophavsmand] 8. apr. 2014 kl. 21:11 
Spam removed.