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@hardyje1915, that was never an Option from this mod, maybe another one.
As for your other request, I will add it to the to-do list.
As for production values, I want it to be global alterations. Not just for Players or AI. Actually this mod you suggested has done well for dealing with the Unit Spam problem early on, as the Bards seem to thin the herd as it were.
Would you be willing to make a 6T compatibility patch for your Resource Cultivation mod by chance? I may join discord and hash it out further with you if you're still interested.
Thanks a bunch for that mod recommendation.
@InDGoes, I'm not sure what you want the options for production values on buildings/units/settlers to apply for based on your statement, like only for Human Player or also for AI? or only for AI? And you also seem to have issues with it in a specific Era only, which wouldn't make a general Production cost modifier work well here. You can contact me on Discord (Zegangani), if you have an account there, and tell me about those issues in detail.
Have you seen this recent mod? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3353581836
I think it covers most of what you're looking for. If not, then you can leave a comment here (or on Discord) on what it doesn't that you're looking for.
Also, is it possible to add more customization options to Barbarians? Number of camps, how far apart they can be, unit spawn rate/limit, wandering ranger, etc? I got some disposable income if you have Paypal, I don't do KoFi.
There are some Mods that increase those Caps by rewriting that UI file. try https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2818432275 (might be incompatible with some Mods altering the same files though, like YnAMP and Suk's Civ Selection Menu Mods). Seems to be the one most up-to-date.
If it's not that then it's most likely another mod, maybe a UI Mod.
@Obb, about custom settings saving, I'm already like 90% done with a mod that does that with all Game settings, and even other mods' settings, but I need to finish some stuff first before I can finish the 10% left of the Mod. And non-coincidently, it will be an upgrade of this Mod, but released as standalone, because it will change many UI stuff, and I don't want to force that update on People who don't want that and are subbed to this mod.
I use a mod called deity++ which increases the AI starting units and gives huge bonuses to everything for the AI only, will this mod interfere with that?
I cannot find the ;ASSIGN STARTING PLOTS LUA FILE OPTION TO DISABLE IT; where is that option please? thanks
I’d like to do the same for the game’s own default settings, but I never succeeded !
I googled, found a file supposed to do that, but no matter what I put in it, it changes nothing…
Could I manage them through the mod maybe ? If I could add those settings somehow, and be able to change them as easily as the one from the mod itself ! It’s out of the mod’s scope though ^^ But maybe someone could help me to figure at all !
Anyway, thanks much for the mod ! Excellent.
@RebelKillSwitch, you mean you receive era score and can go into golden/dark ages and get their Dedications? or that you just get the Normal Age Dedications? that's odd, will try to fix if possible.
Is the max setting for Min. distance between major players only 15 or can it be even higher then that? I personally enjoy not having to deal with other major civs on turn 4
I would advise for settings from both mods that are similar, to only use one at a time. For example, in the case of the Barbarian Options, if you want to use Brave New Worlds's settings then just leave the option from this Mod at "Default Settings", so it will leave it at vanilla values and also BNW to make its own changes instead.