X4: Foundations

X4: Foundations

10x modules variations terran: Cradle of Humanity dlc
32 Comments
Titan Nya 22 Feb @ 8:20am 
pretty much all of the terran modules, for some reason they just don't work as intended, it's probably a mod conflict then but I don't have much mods then I tested it. Needing to restart the game everytime you add a mod is a pain to test but I'll check again to find out what may conflict.
ok... I think I found the mod conflicting It's on nexus: Terran Production Module Build Method https://www.nexusmods.com/x4foundations/mods/1348

I have another mod that I disabled while testing so gonna check quickly if it work with it... yep no problem here...
Now gonna edit the content.xml to make it safe to disable in the game I just started without the 10x (your 2X habitat mod made it ok to try to not have too much of the terran hab around)
Like always new update make me play the game and start anew...
iseeu0  [author] 22 Feb @ 2:14am 
@Titan Nya - what modules are u referring to? All modules on a new station are 10x versus the base game modules
iseeu0  [author] 22 Feb @ 2:09am 
@IGONECRAZYYY189 - They are using the correct values in game for me on a new station

The Terran Medical supply

Produces:
1680 Medical Supply / h

And uses:
1200 Energy Cells / h
600 Ice / h
288 ptotein paste / h


The 10x Terran Medical supply

Produces:
16800 Medical Supply / h

And uses:
12000 Energy Cells / h
6000 Ice / h
2880 ptotein paste / h
Titan Nya 21 Feb @ 3:08pm 
based on X4 customizer, nothing seems to be broken...
My best guess is it's going to default production...
ok so the plot thicken... After checking the in game encyclopedia, all the 10x terran have the same output as the normal one (except medical supplies that goes to default aka argon)
So going to station design simulator to check, only the terrans modules are bugged... They either use the normal 1x value or the default in case of the energy cell production & the medical supplies

So using X4 customizer to check them out... And I've got no idea why the game don't like them... Everything seems to be ok, the recycling part is working as intended so it's not a case of having too much production methods...

Well I guess I'll change my new game to not use these mods
Titan Nya 21 Feb @ 1:59pm 
So terran medical supply taking wrong resources isn't fixed...
IGONECRAZYYY189 3 Sep, 2024 @ 7:01pm 
Why does the Terran Medical Supply 10x require different items for production?
iseeu0  [author] 2 Jul, 2024 @ 12:01am 
@Ram - yes i will be
Ram 1 Jul, 2024 @ 2:01pm 
Are you going to reduce the blueprint purchase price to the normal price for the Terrans and other DLCs as you did for the base mod?
iseeu0  [author] 29 Jun, 2024 @ 4:57pm 
Cheap 10x modules in now available
iseeu0  [author] 14 Jun, 2024 @ 8:25am 
@Boogalo - That is true, the 10x productions modules are updated
Boogalo 14 Jun, 2024 @ 8:22am 
Awesome, Thanks! It was hard to find what even gives capacity, nobody talks about it and it only seems to be listed int he encyclopedia.
iseeu0  [author] 14 Jun, 2024 @ 1:30am 
@Boogalo -It is not something defined in the normal files so i missed it, it seems all the productions gives 10 drones each, I will add the drones in to the 10x versions as well.
Boogalo 16 May, 2024 @ 8:18pm 
I love your 10x mods they save my hands tremendously. One thing I noticed is they did not multiply the station drone capacity. This seems to be the case across all of the 10x module mods. Is this intended, missed, or just a conflict with something else I have installed?

I noticed since i've been making trade stations and lacking the drone capacity
iseeu0  [author] 26 Jun, 2023 @ 3:59pm 
iseeu0  [author] 7 May, 2023 @ 2:07pm 
iseeu0  [author] 24 Apr, 2023 @ 1:02pm 
@Sorceress piledriver - the 10X version?
Sorceress piledriver 24 Apr, 2023 @ 3:08am 
bug:The habitats increased by 2.5x instead of 10x.
Todd[CH] 20 Aug, 2022 @ 6:47am 
Is there a way for me to edit the mod to make the habitation modules x100?
Even with the x10 habitats i would need to place down 300 terran L habitats to satisfy the entire workforce requirement of the station i am planning, while also keeping people on the ready for crewing my built ships.
Shadowfax 26 Mar, 2022 @ 2:26am 
@isseu0
maybe there was a change in the 5.0 update I didn't catch when reading changelog... thanks for the fast reply
iseeu0  [author] 25 Mar, 2022 @ 12:44pm 
@wiblem - it seem for me to be 10x use the encyclopedia to see that it is 10x
Shadowfax 25 Mar, 2022 @ 12:34pm 
I seem to have an issue, that I can't figure out. I made a number of self sufficient stations using these 10X Terran production modules and I can't get the math of supply to work out. Medical/MRE in particular when supplying workforce of a Mettalic Microlattice/Silicon Carbide/Computronic Substrate factory.
Is there some difference between the X10 modules and the vanilla that I haven't figured out yet?
iseeu0  [author] 20 Mar, 2022 @ 8:31am 
@Archeon - i will yes
Archeon 20 Mar, 2022 @ 3:25am 
Hi. Wil there be a mod for new dlc?
iseeu0  [author] 2 Jan, 2022 @ 8:18am 
@eternal_mpei - i found the cause of it will fix it soon
eternal_mpei 31 Dec, 2021 @ 3:51pm 
@iseeu0, tested some random structures from terran mod. Seems all x10 terran production building has same issue. Don't know, may be solar plant error broke the whole section (I tested x10 silicon carbide and x10 medical). At the same time x10 terran storage, x10 argon production (tested graphene) and vanilla terran solar have proper prices.
iseeu0  [author] 31 Dec, 2021 @ 2:20pm 
@eternal_mpei - metallic microlattice does have the 10x correct values but solar has no values for both versions for some reason, a developer error it seems.
eternal_mpei 31 Dec, 2021 @ 2:28am 
Hi. Something broken. 10x factories needs no resources to build. Tested with solar plant and metallic microlattice.
BigHammer 23 May, 2021 @ 10:45pm 
@iseeu0
Thank you very much!
iseeu0  [author] 23 May, 2021 @ 11:29am 
@BigHammer a Fix for the error u have is now live.
BigHammer 22 May, 2021 @ 9:33am 
@iseeu0
Thank you. I'll try.
iseeu0  [author] 22 May, 2021 @ 9:23am 
@BigHammer try doing the following. manually delete every thing of the mod in the following file locations.
*\STEAM\steamapps\common\X4 Foundations\extensions\10x_modules
*\STEAM\steamapps\common\X4 Foundations\extensions\10x_modules_terran

and also delete everything in the referenced folder:
*\Steam\userdata\#########\ugc\referenced\

and also delete the following two files under:
*\Documents\Egosoft\X4\108765407\
"pipelinecache.bin" AND "uidata.xml"

see if this fixes it for u
BigHammer 22 May, 2021 @ 8:55am 
I don't know why?
Terran production module, only medical supplies and energy batteries are 10x.
The rest of the modules are no 10x. ( in the Space station configuration and the Logical station overview )
And I can't find "Terran 10x solid storage module L" , in the Space station configuration.
I'm sure I've bought the drawings.
I can only see two "Terran 10x liquid storage module L".
I don't know what happened?
I've upgraded mod.