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If you defeat them early on its very easy, but once they reach higher ranks [ turned infantry ] as example even with 10 maxed out units i wasnt able to beat it no matter what strategy i did.
Defensive option isnt possible [ i like to build defensive forts ]. It seems to be designed to hit as quick as you can, because you do not have an endgame equivalent to defeat a single easy opponent.
Lacking a lot of balance or counterpart force. Overwhelmingly difficult at higher evolution, i dont think its possible to beat.
have game were you guaranteed to lose is not fun, also a player guide would be great.
you want high damage good AOE tanks later on or command infantry which would be jagers, obersoldaten, sturmpioneer, assault guard and others.
jagers break the rule of full-auto only because they have a built in sniper rifle upgrade and so high accuracy to the point they can still hit zombies in smoke (same as infrared STG-44 obers)
in fact once you know the mod its TO easy, a commen way to win is 250's loaded up with panzergrens while wehmacht fields the luftwaffe officer to stuka frag bomb HQ graves and tigers to kill the guards that spawns.
i have won games in under 12mins because of how well me and pax know the mod.
like some tips of: DO NOT MAKE MG'S, use either jager's or full auto squads, soviets are in fact playable still, the tech power units are lies and are bad for frame rate and are just bad units, zombie smoke will make zombies nearly uninhabitable to normal bullet's but AOE still damage's them
Look forward to COH3 for your zombie mods
你好,期待你为英雄连3,也制作这个MOD,你的真正的英雄。
期待COH3你的丧尸模组
i need help
And I swear this meme I made back in the day will never not be relevant hahaha
https://i.imgur.com/6MEbnTk.mp4
but then u say *Players can choose to be either Soviet or Zombies. Player zombies are not currently in development* im just confused what the soviets are now