Kenshi
Pull-Cart
70 Comments
Mandalf 13 Apr @ 8:58am 
Hello all, I've mad a submod for this to incorporate it into Interactive World : Kenshi +
It adds new build options and makes these craftable on te IWK+ leather working bench.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3459637612
DarkIronTarkus 2 Apr @ 3:58pm 
Never explained so here you go: there are two options in the build menu, these are stationary. The travel carts can be bought from vendors.
K.V. #RemoveRandomCrits 27 Jan @ 3:29am 
Mke it work for Bulls
Walloyd 7 Jan @ 1:00pm 
How can I equip the cart? What ever I press it only opens it inventory and there isn't a way to drag it.
ZanyScum 31 Oct, 2024 @ 6:56am 
Perhaps you could add to the workshop page that there are four version, two versions are backpacks you buy from shops and two versions are really large chests.
Coyotl_D 21 Oct, 2024 @ 3:04pm 
Excelente para las roms de comerciante, si se le pudiera poner a los toros seria perfecto
:beeped::beeped::beeped:


Excellent for merchant roms, if you could put it on bulls it would be perfect
:beeped::beeped::beeped:
drmskr 1 Oct, 2024 @ 5:53pm 
This is perfect for a traders backpack!
SkawMaster 4 Dec, 2023 @ 1:22pm 
Great mod! It would be nice that when you drop the cart, it becomes horizontal and not vertical, it seems to be grounded in the floor :)
Lucianus 27 Aug, 2023 @ 3:55am 
Hi, seems nice! What encumberance reduction does it have?
Cattrina 25 Sep, 2022 @ 10:13pm 
Actually you can have the wheels turning. You just need a bone for the wheels in the character skeleton and animation track for stand, walk, jog and run. But adding a bone would also mean you have to redo ALL animations (or at least re-save the tracks) and body sliders.

But adding an extra bone to EVERY character, including beasts of burden, might burden the engine. IDK. Also doing all that effort just for the wheels to turn, which you would not look at after the first half an hour after getting the cart ever again, is futile. The risk-benefit-effort ratio is off-kilter.

I 'solved' this by making my wheels solid metal, so you do not have the spokes that break the illusion. You can easily imagine the wheels turning.
bihlbo 2 Feb, 2022 @ 4:17am 
How do you access the top of the pull-cart storage box? It's so big that it's off the screen.
Jim Juice 25 Jan, 2022 @ 9:48am 
One of the downsides to playing a caravan game is research, cages for prisoners, and healing. Is it possible to make mods that either add these things to pack animals, or onto pack animal carts? Imagine having a pack animal with a housing/hospital pod on its back, to carry a coma recovery character. One imagine having a cage that is on the back of a pack animal, to transport maybe 2 - 4 prisoners/bounties/slaves. Or imagine a bull pulling a portable research station cart...
freedhumanity 18 Jan, 2022 @ 8:59pm 
I also would love to see carts for pets!!
Oreobambi 22 Dec, 2021 @ 3:00am 
this + some slavery mods is a pretty good stack
drmskr 21 Sep, 2021 @ 12:57pm 
This would be PERFECT for a Pet Backpack. Please add one for pets. Also include a lantern pole.

Thanks for the Idea of Backpack Carts!
ViceCase  [author] 20 Sep, 2021 @ 1:48pm 
@Yuricon No, they function just the same as any other backpack in the game, you can only store items.
ViceCase  [author] 20 Sep, 2021 @ 1:47pm 
@dLIGHT You buy the backpack version at a shop, just like any other backpack.
dlight 20 Sep, 2021 @ 1:43pm 
All i see in the build menu are 2 carts. 1 empty, 1 full. I'm guessing these are the 'chest' storage versions. It isn't clear how you obtain the backpack version. These ones seem like they're a furniture item.
Yuricon 19 Sep, 2021 @ 10:48pm 
Can they carry people?
Redeye 17 Sep, 2021 @ 11:07am 
can you do a sled? technically lore friendly given half the map is desert.
Revok Farthis 13 Sep, 2021 @ 6:39am 
I also support the sled idea, though either way watching these go over rough terrain is gonna look hilarious.
Darevil 6 Sep, 2021 @ 12:36pm 
Can we carry bodies?
Dead bodies? :D
Quint ¤ ς ¤ 16 Aug, 2021 @ 5:12pm 
sled or travois would be great
dubz 12 Aug, 2021 @ 2:12pm 
Same sled idea. Seems more authentic too
Nonekogon 11 Aug, 2021 @ 8:43pm 
Could you do a sled version to get around the wheels not turning?
R3tr0_g5m3r 30 Jul, 2021 @ 6:53pm 
well this looks more reasonable than that hardcore rider mod
Öracle™ 30 Jul, 2021 @ 4:52pm 
should make it to where it builds strength to pull the cart, if the cart is more heavy due to w/e you put in the cart... the slower you move... but with higher str. being built.. the faster its pulled
ViceCase  [author] 27 Jul, 2021 @ 10:31am 
@Zayex That's probably because you are looking at the building storage crate version of the cart. If you read the description, there is one that functions as a backpack item and one that is a Storage box base building item. The one you want to put onto your character is the backpack one.
Zayex 27 Jul, 2021 @ 7:37am 
I see no prompt or icon to drag. What I see is the cart on the ground with only the option to open the inventory or dismantle. What am I doing wrong?
ViceCase  [author] 21 Jul, 2021 @ 11:15am 
@BLAZE What do you mean exactly? You cannot select the cart icon and just drag it into your character's backpack slot? Try right-clicking? Not sure what you mean.
BLAZE 18 Jul, 2021 @ 9:53pm 
Theres no prompt to use as a backpack and cant click and drag either.
Should Prestige 18 Jul, 2021 @ 4:27pm 
Going to play for a little while to see if I can't review this mod :D Here's to a new mod!
Nate Dato 17 Jul, 2021 @ 12:28pm 
Ok just do some check, seem like the Full-Cart will only show up at Medium or higher texture option U:
Nate Dato 17 Jul, 2021 @ 11:48am 
Yes I got potato setting + mod that makes the texture even more potatoes. Hmm lemme try to raise the setting :(
ViceCase  [author] 17 Jul, 2021 @ 11:39am 
@Nate Dato Huh. It is working for me atm and it there texture is there and in the right place. Try messing with your texture settings? I know sometimes that some higher quality textures go invisible when the setting is too low.
Nate Dato 17 Jul, 2021 @ 11:17am 
Hi, the mod is nice but the Full-cart doesn't show up when I equip it, the Empty-Cart however did show up tho. Is the texture of the Full-Cart is missing or I just have some mod conflict?
caverat749 11 Jul, 2021 @ 6:39am 
A MUST HAVE! FIRST: it blends perfect with the kenshi vibe! There are a few funny quirks but it WORKS AS INTENDED (can make a funny tower when stacking 5-10 in the same area, the wheel isn't turning when trying to admire the landscape or when your squad's running around the desert/entering a town; when a char's trying to be sneaky with a huge cart!When picking a char that has the cart equipped, several times couldn't focus on the battle because was laughing like a lunatic while the cart was dangling about on the battlefield; all of these make me laugh, and enjoy the kenshi world even more) SECOND: could it possibly be made to be compatible with the vanilla animals (willing to use the cart instead of the deluxe backpack for dog/garru/bull), imagine this on a BLOODY BEAK THING or CRAB or a leviathan with a tiny cart, although seeing a tiny bonedog pup running around with this while holding an arm/leg might be even more funny(there goes snoopy with the cart full of hash and booze
caverat749 11 Jul, 2021 @ 3:52am 
@ CircuitOverload just drag and drop it in the backpack inventory slot
墨眉 10 Jul, 2021 @ 9:53pm 
卧槽!什么鬼?牛逼!
CircuitOverlord 5 Jul, 2021 @ 2:33pm 
I don't see a way to use it as a backpack. Is there something you click to get it in your inventory?
ViceCase  [author] 5 Jul, 2021 @ 5:44am 
@CircuitOverlord It is technically a backpack, so the backpack slot.
CircuitOverlord 5 Jul, 2021 @ 3:06am 
I feel dumb, but how do you equip this to a character?
Kubric-khan 27 Jun, 2021 @ 5:28pm 
Yeah, don't know why steam didn't update it, but resubbing works.
Drakiros 26 Jun, 2021 @ 12:11pm 
i had to un sub and then sub again for it to update strange, but works fine now
ViceCase  [author] 26 Jun, 2021 @ 12:07pm 
@Drakiros I think it SHOULD be fixed, I removed all references from that mod. Is it still currently asking for "Vice's Headgear Shop"?
Drakiros 26 Jun, 2021 @ 10:34am 
so does this mod needs another mod to run ?im trying to run my game and an error pop up saying one mod is missing another in this case i saw it was tthis one, the mod it says it is missing is Vice's Headgear Shop
ViceCase  [author] 26 Jun, 2021 @ 8:59am 
@Kubric-khan Thanks for telling me, should be fixed now.
Kubric-khan 26 Jun, 2021 @ 8:38am 
Kenshi is throwing an error at startup with the latest update. I checked the mod manager and it's showing that it's dependent on your headgear shop mod.
Toma58 26 Jun, 2021 @ 4:34am 
please make this for the animals too
RandomEdits 24 Jun, 2021 @ 6:01pm 
Jokes aside, have you thought about having United Cities Slavers forcing their slaves to carry around resources like some Garru?