Starbound

Starbound

Overgrown Planets
70 kommentarer
Tidalbelt  [skaper] 20. apr. kl. 19.27 
@Rtma Eros Paragon idk, I haven't used FU in years
Rtma Eros Paragon 20. apr. kl. 6.15 
So this is basically the equivalent to FU Jungle with city remnants?
Kinsect 15. mars kl. 8.08 
Say does this work with more planet info?
Atlas 66 24. aug. 2024 kl. 12.16 
This is very cool, good idea :SBmm:
Kinsect 14. juli 2024 kl. 9.02 
Shoot this one isn't compatible with TrueSpace
Jesus of Nazareth 10. mai 2024 kl. 0.13 
A beautiful mod. I'll give it a try in the run I'll have soon. :stars:
bidiguilo 21. nov. 2023 kl. 7.57 
This appears in the surface analysis of a overgrown planet with more planet info: "tidal_overgowntree. dungeonid not in mod's database (MPI)". the warning icon that appears in the sixth screenshot is probably the same thing
Tidalbelt  [skaper] 17. nov. 2023 kl. 13.59 
@bidiguilo
it should be built in
bidiguilo 17. nov. 2023 kl. 12.51 
is there a patch for more planet info?
Tefnut 16. apr. 2023 kl. 20.20 
Oh, I misread some comments on second look
Tidalbelt  [skaper] 16. apr. 2023 kl. 14.26 
@PH_SapphireMK2

Yes I did, I added it in with the intent of people using a mod that allows the parallax to change when shifting biomes (since for some god forsaken reason that function is literally se to false in the terrestrial config).
Tidalbelt  [skaper] 16. apr. 2023 kl. 14.24 
@Tefnut

what big bug
Tefnut 16. apr. 2023 kl. 11.00 
A neat mod, despite the one big bug, def gonna use because i like the look
[1337] ᴀxᴏꜱ > ᴛɪᴇʀ 8 28. mars 2023 kl. 19.49 
Its looks weird if you put an Ocean/Toxic in Overgrown Planet beside the Parallax Background was really Overgrown and u put an Ocean/Toxic to the biome it looks the whole forest got Flooded all over the planet during the gameplay 🤣🤣
[1337] ᴀxᴏꜱ > ᴛɪᴇʀ 8 28. mars 2023 kl. 19.47 
Did you really add the Ocean/Toxic biome in this mod? Or maybe there could any patch or fix to remove it?
Blake81 24. okt. 2022 kl. 10.05 
I gotta ask, do they ALL come with a poison ocean biome? Is there none who come with a normal ocean or maybe swamp water instead?
test 9. sep. 2022 kl. 7.08 
HI!!! IS THIS COMPATIBLE WITH FRACKING UNIVERSE MOD???
Evrir 24. aug. 2022 kl. 12.35 
I know this has been asked quite a few times but as someone whose new to modding and wants to at least have a set of mods that'll remain no matter what big mod I try next has anyone confirmed compatability with Fracken's? I'm well aware of the drama that's going on with it but I still wish to at lleast try the mod out regardless. I checked all the prior comments and found no answers so I thought it wouldn't hurt to ask. Thanks for the amazing word and even if not it's going in once I get what I can out of Fu! Kudos!
cutieryan 15. aug. 2022 kl. 15.44 
I have tried out your Overgrown & Hypothermic planet mods & I like them for the most part as they're variants of the Scorched planets. However, there's one thing that bothers me, both planet mods have the same 3 dungeons on every planet I visit.

Overgrown planets always have:
The Floran valley, the Human camp, and the tree dungeon in the 3rd image, which bothers me more that it has tile protection for some reason.

Hypothermic planets always have:
The floran valley, the human camp, and the Apex rebel base.


It's strange that these planets lack dungeon variety in comparison to vanilla planets, could you at least add in the abandoned Apex Lab, the Glitch dungeon, the sewer dungeon, and the USCM prison please? It may help with variety while still being thematically fitting for both planet mods.
Borealis 14. aug. 2022 kl. 22.10 
Never mind, the person I was playing with forgot to install the mods...
Borealis 14. aug. 2022 kl. 21.23 
How rare are the planets? I cannot find a single one in a temperate star...
Grand Poo-Bah de Canadiannaise 1. aug. 2022 kl. 2.34 
@Tidalbelt
Fair enough.
I'm curious cuz I'm thinking of getting into modding, and would be curious how such solutions would work if you knew them or had an idea how they might.
Though this might seem obvious, I've never seen such a thing occur on ocean, arctic worlds, etc. What might the deal be there, and maybe it could be applied here without much mucking around?
Thanks for replies, and for the mod. I love the mod regardless of the bug. :D
Tidalbelt  [skaper] 1. aug. 2022 kl. 0.59 
@Gluugsnergluug both
while perhaps I could figure out a way to solve it, it would probably involve heavily messing with how planets and biomes generate (which would effect other planets not just overgrown), which A. I have no real clue how to do to that extent, and B. might not even work for all I know
Grand Poo-Bah de Canadiannaise 31. juli 2022 kl. 20.32 
@Tidalbelt
Just to clarify, no means, or no you don't want to?
Tidalbelt  [skaper] 31. juli 2022 kl. 20.07 
@Gluugsnergluug nope
Grand Poo-Bah de Canadiannaise 31. juli 2022 kl. 18.18 
I figured that :)
Is there any means to fix it? Thought I'd bring it to your attention in case there is etc.
Also many thanks for making this mod. I'm having a load of fun exploring the surface of such a world. I also quite like the musical choices!
Tidalbelt  [skaper] 31. juli 2022 kl. 17.26 
@Gluugsnergluug that's just the toxic biome's edge generating near a part of the terrain that was lower than it.
Grand Poo-Bah de Canadiannaise 31. juli 2022 kl. 1.11 
Found an odd bug.
The toxic water was in a perpetual angled fall towards the lower forest terrain. You can see odd semi-filled toxic water "blocks" under the dirt I placed on which my character is standing. To be clear I placed that dirt there to try to fill the space to make it look natural.
https://steamhost.cn/steamcommunity_com/profiles/76561198090234288/screenshots/?appid=211820
I'll send a better more self explanatory screen shot when I'm back to that area of the planet.
Grand Poo-Bah de Canadiannaise 29. juli 2022 kl. 5.01 
I love this mod. Can I request a patch that works with Darker Nights? I love the difficulty of fighting mobs with a flashlight :)
space bees 19. juli 2022 kl. 21.49 
Fair enough! I like the flavor this and the hypothermic planets add to the game anyway.
Tidalbelt  [skaper] 19. juli 2022 kl. 20.34 
@space bees
Yeah that is a minor limitation with them, aside from that, they seem to work fine as secondary biomes in my testing
space bees 18. juli 2022 kl. 20.05 
I'm not sure Ocean and Toxic biomes were really meant to be used as sub-biomes- I just landed on an overgrown planet where the toxic ocean surface spawned above the neighboring biome and was pouring down onto it at the transition point :cozycastondeath:
Tactical Shrubbery 17. juli 2022 kl. 7.26 
Is there any patch for this and more planet info? Some of its dungeons are missing icons
W+M1 Pyro 18. mars 2022 kl. 10.11 
looks great, hopefully its compatible with fu
「𝓕𝓪𝓵𝓵𝓮𝓷」 28. jan. 2022 kl. 22.15 
It's very nice,both it's music and surroundings:tobdog:
TheEndangeredCarmine 27. nov. 2021 kl. 4.32 
This gives me a ton of Chernobyl vibes.
Mocha Latte 18. nov. 2021 kl. 18.40 
@Tidalbelt

Fair, I mean I've been loving and playing this game back since the first public release, and I remember when the Kirhos race was FIRST ever released. I was surprised to see it come back to life in FU. But even if theres drama and bad stuff, I can't deny its a fun and good experience. ANd brings back all of my old favorite races from the dead.
Tidalbelt  [skaper] 18. nov. 2021 kl. 17.16 
@FluffyAlchemist

Unless that mod stealing jackass somehow fucked over mods that just add basic planets, it should be.
Mocha Latte 18. nov. 2021 kl. 11.32 
This is gorgeous! I'd love to know if its compatible with FU before potentially breaking some characters XP. Sorrry if it's been brought up before.
长工丂丂与廾囗丁 2. nov. 2021 kl. 6.21 
wonderful mod!
Sinnroy 15. sep. 2021 kl. 17.24 
will there be a terraformer
Xyllisa Meem Paradox Station 12. sep. 2021 kl. 13.00 
keep up the good work, i love these little planet mods!
Star-X 5. sep. 2021 kl. 10.50 
Just to clarify, Hypothermic planets do spawn with Truespace, but I haven't seen the Starry-skied planet or Overgrown planets show up, so I'm assuming those ones need Truespace support baked in.
Star-X 5. sep. 2021 kl. 10.42 
So several of your previous mods had Truespace support, but this one doesn't. Any chance of making it support Truespace? Also, could you add Truespace support to the other planet mods in your workshop that currently lack it?
pilotredlake 5. sep. 2021 kl. 1.52 
works with FU?
Aethis 4. sep. 2021 kl. 6.05 
this thing looked like it was gonna be irradiated but nvm its just visitable
Турбо Игорь 2. sep. 2021 kl. 4.44 
Nooooo! There is no terraformer :steamsad:
Magik Woman 1. sep. 2021 kl. 19.29 
plants
SketchSuke 1. sep. 2021 kl. 18.27 
Found the problem, turns out an update for the Splatoon squids in space mod broke all planets with an ocean Biome on it.
Vulpes Paradox 1. sep. 2021 kl. 18.15 
This is my new favorite planet type, it genuinely looks beautiful and the decayed buildings give it a special charm.