RimWorld

RimWorld

Fishing Zones In Natural Lakes
19 kommentarer
VelxraTV 20. juli 2024 kl. 6:34 
Please update for 1.5 and patch below
Moonwarden64 12. juli 2024 kl. 13:16 
Works fine on 1.5, btw it's also possible to grow water plants from vanilla extended - more plants by adding:

<Operation Class="PatchOperationFindMod">
<mods>
<li>Natural Lakes</li>
<li>Lakes</li>
</mods>
<match Class="PatchOperationAdd">
<xpath>/Defs/VanillaPlantsExpandedMorePlants.AquaticGrowZoneTerrainsDef[defName="VCE_AquaticGrowZoneTerrains"]/allowedTerrains</xpath>
<value><li>lake</li></value>
</match>
</Operation>

To the "FishInLakes" xml in .../2620397211/patches.
#6 17. juni 2024 kl. 3:04 
@Kayedon: If you don't want to do the updoot I could do it at least until the Vanilla Expanded team add it on their side. Gets people out of your hair at least.
Kayedon  [ophavsmand] 14. maj 2024 kl. 8:21 
Ultimately, I don't want to update this to 1.5, because it's as stated, a simple patch. It would make the most sense for the developer of the Lakes/etc mods to incorporate it on their end, so I've reached out. If no dice there, I'll see if Vanilla Expanded wants to include it directly in Fishing. If still no dice, I'll update it and continue to bloat your mod lists with one more tiny little tweak. :)
#6 14. maj 2024 kl. 4:51 
Guys, it's a simple patch mod, it'll work fine without an update provided that nothing major changed in the dependency mods. Just try it and you'll see.
摸鱼户 3. maj 2024 kl. 1:58 
1.5 pls
PPORI 22. apr. 2024 kl. 2:41 
please update to 1.5
VelxraTV 21. okt. 2022 kl. 15:28 
Please update to 1.4
holiow 4. juli 2022 kl. 15:27 
aquatick plant , i cant plant them on lake
Kayedon  [ophavsmand] 4. juli 2022 kl. 15:17 
Uhh, what part of that doesn't work?
holiow 4. juli 2022 kl. 15:03 
could you make it work also with Vanilla Plants Expanded - More Plants?
AFLD 25. dec. 2021 kl. 11:31 
Thank you, this is dope.
DeeHasApples 23. nov. 2021 kl. 23:47 
Bless, thanks for the quick response!
Kayedon  [ophavsmand] 18. nov. 2021 kl. 6:47 
Vanilla Factions Expanded - Medieval physically changes the terrain to water as if it had always been water. You should be able to draw a fishing zone over it!
DeeHasApples 18. nov. 2021 kl. 2:16 
Does this, or could it perhaps also work with Vanilla Factions Expanded - Medieval, since Moats was integrated into it? Or is that already a thing, being from the same modpack? Regardless, great work! I've seen so many people that wanted this. Considering just downloading Lakes, just to use this mod, so kudos!
Kayedon  [ophavsmand] 12. okt. 2021 kl. 7:57 
I'll submit a pull request to Mlie to incorporate a similar patch directly into the mod
Thundercraft 12. okt. 2021 kl. 3:57 
Please, would you consider adding compatibility to support NaturalFloors (Continued) ? Personally, I prefer using that mod to create water tiles. The Natural Lakes and Lakes mods also do that. However, those lake mods only require work to dig (no water requirement), while the water tiles created in NaturalFloors also require building a "well" and colonists hauling water.
a 10. okt. 2021 kl. 2:09 
The fish got there thanks to the other mod that causes floods once in a while :D It's absolutely perfect for my map, thank you!
OttersHoldHands 8. okt. 2021 kl. 22:17 
fiiish for otters