RimWorld
Fishing Zones In Natural Lakes
19 comentarii
VelxraTV 20 iul. 2024 la 6:34 
Please update for 1.5 and patch below
Moonwarden64 12 iul. 2024 la 13:16 
Works fine on 1.5, btw it's also possible to grow water plants from vanilla extended - more plants by adding:

<Operation Class="PatchOperationFindMod">
<mods>
<li>Natural Lakes</li>
<li>Lakes</li>
</mods>
<match Class="PatchOperationAdd">
<xpath>/Defs/VanillaPlantsExpandedMorePlants.AquaticGrowZoneTerrainsDef[defName="VCE_AquaticGrowZoneTerrains"]/allowedTerrains</xpath>
<value><li>lake</li></value>
</match>
</Operation>

To the "FishInLakes" xml in .../2620397211/patches.
#6 17 iun. 2024 la 3:04 
@Kayedon: If you don't want to do the updoot I could do it at least until the Vanilla Expanded team add it on their side. Gets people out of your hair at least.
Kayedon  [autor] 14 mai 2024 la 8:21 
Ultimately, I don't want to update this to 1.5, because it's as stated, a simple patch. It would make the most sense for the developer of the Lakes/etc mods to incorporate it on their end, so I've reached out. If no dice there, I'll see if Vanilla Expanded wants to include it directly in Fishing. If still no dice, I'll update it and continue to bloat your mod lists with one more tiny little tweak. :)
#6 14 mai 2024 la 4:51 
Guys, it's a simple patch mod, it'll work fine without an update provided that nothing major changed in the dependency mods. Just try it and you'll see.
摸鱼户 3 mai 2024 la 1:58 
1.5 pls
PPORI 22 apr. 2024 la 2:41 
please update to 1.5
VelxraTV 21 oct. 2022 la 15:28 
Please update to 1.4
holiow 4 iul. 2022 la 15:27 
aquatick plant , i cant plant them on lake
Kayedon  [autor] 4 iul. 2022 la 15:17 
Uhh, what part of that doesn't work?
holiow 4 iul. 2022 la 15:03 
could you make it work also with Vanilla Plants Expanded - More Plants?
AFLD 25 dec. 2021 la 11:31 
Thank you, this is dope.
DeeHasApples 23 nov. 2021 la 23:47 
Bless, thanks for the quick response!
Kayedon  [autor] 18 nov. 2021 la 6:47 
Vanilla Factions Expanded - Medieval physically changes the terrain to water as if it had always been water. You should be able to draw a fishing zone over it!
DeeHasApples 18 nov. 2021 la 2:16 
Does this, or could it perhaps also work with Vanilla Factions Expanded - Medieval, since Moats was integrated into it? Or is that already a thing, being from the same modpack? Regardless, great work! I've seen so many people that wanted this. Considering just downloading Lakes, just to use this mod, so kudos!
Kayedon  [autor] 12 oct. 2021 la 7:57 
I'll submit a pull request to Mlie to incorporate a similar patch directly into the mod
Thundercraft 12 oct. 2021 la 3:57 
Please, would you consider adding compatibility to support NaturalFloors (Continued) ? Personally, I prefer using that mod to create water tiles. The Natural Lakes and Lakes mods also do that. However, those lake mods only require work to dig (no water requirement), while the water tiles created in NaturalFloors also require building a "well" and colonists hauling water.
a 10 oct. 2021 la 2:09 
The fish got there thanks to the other mod that causes floods once in a while :D It's absolutely perfect for my map, thank you!
OttersHoldHands 8 oct. 2021 la 22:17 
fiiish for otters