RimWorld

RimWorld

Ascension - Immortal Cultivation
270 Comments
eUndun 20 Jul @ 10:19am 
So, how do i cultivate body strength and progress through it's realms, qi is fun and stuff but kinda useless, while body realm is good but in this version is impossible to progress
agedwisdom 18 Jul @ 5:10pm 
Came across a stutter bug. I was placing Fire Essence Bars for a cultivation room and it shredded my performance, game stutters every few seconds. Dev mode destroyed the fire essence bars and stutter fixed.
SHADOWRISE 15 Jul @ 9:57am 
the new volcanic rock/deep lava terrains should have qi coming from them.
SHADOWRISE 15 Jul @ 9:56am 
@EvilNecroid At the bottom right where you got different filter options etc there should be two options for seeing those things when you hold your mouse near an area.
Viper 17 May @ 2:26am 
is there a way to start with cultivation realm?
EvilNecroid 15 May @ 7:37am 
pressing 7 doesnt work for me
EvilNecroid 13 May @ 7:46am 
is this anything like that amazing cultivation simulator game?
PunPun 9 Apr @ 9:05am 
Can this mod be safely added or removed from saves?
Vulkandrache 8 Apr @ 8:29am 
Is there a way to add specific hediff that should be healed when a pawn gets deaged?
This would be important for mods like
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3240077631
and
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2374079539
Vulkandrache 26 Mar @ 4:38am 
How exactly does Lifespawn work in this version of the mod?
I see abilities that cost lifespawn but nothing that would give a pawn an increase.

In the old, simple version all i had to do was give "Lifespanfactor" to the cultivation
hediff and the mod became useable even with faster aging pawns (20x).

I assume that even at basic cultivation pawns get more than the standard 80 years?
tin 2 Mar @ 5:58am 
Exception filling window for Ascension.AS_Dialog_ViewLaws`1+AS_Dialog_KnownCultivationLaws[Ascension.CultivatorLaw]: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 9A91E198]
at Ascension.AS_Dialog_ViewLaws`1[T].DoWindowContents (UnityEngine.Rect inRect) [0x000f4] in <8e3bb41df5cd4823bbce17e83dbb8303>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <69945a8ed6c540cf90b578de735e0605>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mirai no Hikari 27 Feb @ 9:02am 
i went through the mod log it seems that this mod is strictly incompatible with the kijin race 3.0 mod in its current state as all the errors i had went away among removing that mod just thought id let you know. i don't expect you to fix this as it's not your mod. :)
TheShir 26 Feb @ 12:46pm 
Hello! I know Body Cultivation is WIP and understand if it is not done. But, I was wondering if there is a way to increase True Qi other than consuming things like Spirit Stones? It doesn't regen on its own, and you can't gather qi. Also, Cultivation speed is quite slow, what does increase it, if anything that has been implemented or not yet.

On another note, on essence cultivation as well I did not get Techniques all the way to Golden Core, am I missing a part of UI to learn techniques? (I know of the tab in Dao, but it shows empty), or maybe I need to go out and find things?

Really enjoying the mod btw! As a fan of ACS I often did consider how its features could be added to Rimworld, and this is shaping up to be a very elegant addition.
ano0bis  [author] 26 Feb @ 9:59am 
I'm not able to reproduce this bug while testing right now, can you send me any errors you get when this happens?
Mirai no Hikari 26 Feb @ 8:05am 
i dint know if my other mods are interfering but when i try to learn another cultivation law beyond the three i start with, with the cultivation law manual it just causes all the known laws i have to disappear from the list making it impossible to chose one for my cultivator
ano0bis  [author] 24 Feb @ 2:30pm 
did a quick bugfix for cultivator time schedule on old saves, please report any bugs you see on here or the discord and ill fix them asap but while I have no reported bugs to fix I'll be working on the body cultivation update.
Darkdecipl 20 Feb @ 12:48am 
and after testing it I will confirm it is fixed
Darkdecipl 20 Feb @ 12:38am 
gonna be honest i'm impressed you replied and attempted to fix it this quickly you have my respect
ano0bis  [author] 19 Feb @ 2:40pm 
I did a quick update a few mins ago fixing the inner cauldron auto cultivation thing. I thought I fixed it last update but it was only anima conversion that was tested. I'll fix the other bugs later tonight.
ano0bis  [author] 19 Feb @ 1:47pm 
Working on a bugfix for the inner cauldron time schedule and the cultivation spot / qi cushion ownership right now, should be done tonight. Please report any bugs you see I'll try to get them fixed asap.
Darkdecipl 18 Feb @ 7:53pm 
to be more specific one of the big issues I had was that when selecting the new auto mode you added and queing them to focus on inner cauldron just like all the previous updates it still only gathers qi nothing else it does not improve inner cauldron ever
Darkdecipl 18 Feb @ 7:43pm 
i've tried to use this mod honestly even if there were issues with the very first version at least it worked sad to have to abandon this mod but as of right now far to many things are broken
ano0bis  [author] 15 Feb @ 2:30pm 
im getting started on the body cultivation update now. I'm splitting it into two parts so that the latter update can be focused on the randomly generated secret bodies which will be the body cultivators version of techniques.
ano0bis  [author] 14 Feb @ 2:32pm 
there should be no bugs now, please report any bugs you see here or on the discord server.
ano0bis  [author] 12 Feb @ 9:06pm 
golden core breakthroughs, max realm progress, and most other bugs are now fixed. im uploading the update tonight but theres going to be a few more bugfix updates before work starts on body cultivation to make sure the mod is playable/working.
Miramelle 11 Jan @ 12:30am 
Hitting the info button on spirit beast blood (found in a trader's inventory) gets an "index was out of range" error loop after this:

Exception filling window for Verse.Dialog_InfoCard: System.NullReferenceException: Object reference not set to an instance of an object
[Ref DA2228B]
at Ascension.CompElementEmit+<SpecialDisplayStats>d__12.MoveNext () [0x0025b] in <4bbba3f6b14d4ddf83fa766ce271cfb8>:0
at Verse.ThingWithComps+<SpecialDisplayStats>d__61.MoveNext () [0x000fe] in <69945a8ed6c540cf90b578de735e0605>:0
at RimWorld.StatsReportUtility+<StatsToDraw>d__26.MoveNext () [0x002e2] in <69945a8ed6c540cf90b578de735e0605>:0
at System.Collections.Generic.List`1[T].InsertRange (System.Int32 index, System.Collections.Generic.IEnumerable`1[T] collection) [0x000db] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.List`1[T].AddRange (System.Collections.Generic.IEnumerable`1[T] collection) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
(and so on)
Miramelle 11 Jan @ 12:28am 
I'm also noticing that setting a colonist to auto-cultivate inner cauldron just gets a loop of gathering qi instead (tested across multiple colonists with empty through full qi pools). Manual auto-cultivate still works fine!
Alltheanime 28 Dec, 2024 @ 6:15pm 
I have not seen a single technique from anyway is their a way I can change the chance to see them?
[DRR] isitfun4 17 Dec, 2024 @ 3:05am 
I was having the golden core breakthrough issue as well, nothing in the logs about it but it would never finish or drain QI. Using god mode to delete the QI pool from the pawn let the break through finish then I re-added the QI pool hediff, I can't tell if it broke anything.
Cirno 10 Dec, 2024 @ 11:03pm 
Thank you so much for making this mod! Have for so long been wanting a cultivation simulator in Rimworld.

Apart from "Cultivator of the Rim", do you have some more recommendations of cultivation and xianxia related mods? One that allows for other factions to have rival sects too would be cool.
H3LLW4LK3R 8 Dec, 2024 @ 2:36am 
The pawns QI also seems to not go down, Could probably be some sort of mod conflict.
If I remove the "Golden core breakthrough" health effect with the character editor the breakthrough seems to work, giving the pawn a golden core, yea.
H3LLW4LK3R 8 Dec, 2024 @ 2:04am 
Is the golden core breakthrough supposed to be done over and over again? the bar seems to fill over and over again, and nothing seams to happen? I have them completely maxed out on possible QI with the inner cauldron also maxed out. not entirely sure what I'm doing wrong..
QuarianRex 25 Nov, 2024 @ 5:39am 
So be it. Progress is progress. Glad to hear it.
ano0bis  [author] 24 Nov, 2024 @ 10:38pm 
I cant go back to bugfix this version once I start work on that so I'm doing small bugfixes for a week or two before I start working on the body cultivation update.
QuarianRex 24 Nov, 2024 @ 10:12pm 
Eagerly awaiting that Physical Cultivation rework. Looking forward to the update.
Gopher 24 Nov, 2024 @ 2:18pm 
Haha! Yeah! I apologize, that came out a bit more rough than I intended it to be. I just remember being reminded constantly in the early game discord that the inner cauldron is something you should worry about cultivating for later generation disciples, as it is designed to take years to get anywhere useful without extensive use of pills and body remolding spells that only Primordial Spirits have access too. Not at all conducive to impatient new players to the game! lol

Bout to try and get a game going and see how this mod works properly. Can't wait for the next patch!
ano0bis  [author] 20 Nov, 2024 @ 9:48am 
@Gopher, oof i forgored about those, I'm almost done with the laws update so I'll go ahead and add Red Ginseng and Earth Flux before release. Should be out before the end of the month.
Gopher 20 Nov, 2024 @ 8:16am 
Wait...in response to SariusSkelrets, is there no Red Ginseng or Earth Flux equivalent in this mod? I am trying to shift back to Rimworld from ACS, but if the only way to prepare for a GC breakthrough is cultivating one's inner cauldron to completion, I think I will go back to ACS and write a guide specifically on all the ways one can raise their max Qi! Might even figure out the tier 0 GC they keep hinting at...
Keltas 1 Nov, 2024 @ 8:39am 
It seems to me like the cultivators on an inner cauldron auto cultivation type gather qi even when full without ever refining inner cauldron qi without manually pressing the button.
SariusSkelrets 22 Oct, 2024 @ 4:33pm 
Is there a way to increase max Qi before the golden core breakthrough?

I've maxed the cauldron but it still result in a golden core of 2300 if I attempt it.
ano0bis  [author] 18 Oct, 2024 @ 4:08am 
Lucy you need items with Gather Qi, the most common and easiest of which will be spirit stone

Adonis you can get spirit stone randomly from mining like rimworld of magics magicite im pretty sure.
Adonis 16 Oct, 2024 @ 8:57am 
@serenitybun i scanned 100 times and it didnt appear (my pawns are fast VERY FAST)
DarkenedLucy 8 Oct, 2024 @ 6:00am 
so how do i find qi, the overlay doesn't show anything anywhere, my person can only gather 1 qi at a time because of this
1Dfr33 18 Sep, 2024 @ 10:38am 
My God, yes yes yes take my money good sir. This is everything
ano0bis  [author] 29 Aug, 2024 @ 6:18pm 
Next update will come out early next month, ill remake the description and make a video tutorial shortly afterwards, but bugfixes will have to wait til this update is done.
Birion 28 Aug, 2024 @ 7:25am 
How can I progress a pawn from body cultivation to essence cultivation? I have one in Flesh Molding, but there is no button to breakthrough or anything. And eating any golden pills just ends with an explosion, since her Qi pool is a mighty 100.
Veythara 14 Aug, 2024 @ 5:41am 
@Adonis, you can get the spirit stone from deep drilling
Adonis 14 Aug, 2024 @ 3:53am 
and it do nothing it only works as a sword or for consciousness
Adonis 14 Aug, 2024 @ 2:32am 
i cant find the spirit stone ): i only found the spirit sword
Adonis 14 Aug, 2024 @ 2:19am 
how i get hte spirit stone i only can make the spirit sword