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Exactly.
That`s why a have a right to talk about furryshit.
Anyway since they really look awesome i just edited their stats, even in a vanilla run +30% is just way too low for a supposed divine race
https://drive.google.com/file/d/1ij3bFKRf3z_d0H-woOz8y4j8NPIA3i05/view?usp=sharing
so anyone can get it and replace the file in the folder:
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2679239076\Defs\Race
So hopefully anyone can get at it for ease of use (including the dev, if they happen by if they do, I'd like to hope I've saved a bit of a job after all my faff) .
I did have a quick look in the files to see if I could see anything, but sadly I simply don't know where to look properly to attempt to see if anything was amiss (I asked for some help on Reddit on that, but not had any response thus far.) If at any point I find anything, I will report back.
Screencap:
https://steamuserimages-a.akamaihd.net/ugc/1756988066635693705/52EDBD5AE141D127022755F9C2BE1D8F445481A8/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
I haven't gotten to make a second eye to see if it fixes it, but if I do I will report back.
* Angel starting colonists have full armour and weapons equipped rather than standard colonist starting gear. IMO they should ideally begin with the same gear other colonists start with, which is based on the scenario (I think).
Re: The jumppack ability... why not make it an optional feature that can be toggled in settings? That way both sides can have what they want. :gs_happy:
I wanted other Japanese users to enjoy these cool races, so I created a Japanese translation Sub-Mod.
I hope this will help you out.
Thank you!
Angel Race Japanese translation
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2726615737