Stellaris

Stellaris

Destiny: Fallen Portraits
71 Comments
Sigmar 25 May @ 1:09pm 
@force728 oh thanks so much man!! <3
force728  [author] 25 May @ 8:42am 
@Sigmar: They will and I should be able to get this one updated today.
Sigmar 24 May @ 7:26am 
I hope the destiny mods get updated soon, they cause a blank pop up to constantly fire. Love your mods
Jedipony1 23 May @ 3:05pm 
I know it hasn't been updated, but does it still work? is my game going to crash with this enabled?
redx112 3 Apr @ 11:22am 
pls add the awoken i need mommy mara sov to sit on me
Aesyaan 15 Jan @ 7:05am 
do you plan on making a guardians + light portrait/civic/trait pack?
InThePaleMoonLyte 10 Dec, 2024 @ 8:38am 
I think the Devil Splicers civic would be better suited as an Origin. Giving your species a jumpstart on an ascension path is pretty strong.
Sly 19 Jun, 2024 @ 4:44am 
Appreciate the update :)
Wrathofanarchy 27 Apr, 2024 @ 9:16pm 
a question you have most likely heard before are you adding guardians?
Hanz 19 Apr, 2024 @ 2:24am 
@force728 Thank you for replying, no rush, have a good day.
force728  [author] 18 Apr, 2024 @ 8:44pm 
@Clone trooper: Yes, these mods will be updated soon, but they should still work in the meantime.
Hanz 18 Apr, 2024 @ 5:40pm 
@force728  Hello, I would like to ask if you are working on to update these mods to the newer version of stellaris
Saint-Roch 4 Mar, 2024 @ 12:50pm 
Why is the planet / city illustration replaced on Planet View ? How can I have that in vanilla ?
Calard Of Couronne 16 Feb, 2024 @ 5:19pm 
;0 i been hoping for a mod like this
Cyber 13 Mar, 2023 @ 9:06pm 
Will this be updated like the others soon?
force728  [author] 10 Dec, 2022 @ 2:48pm 
@Firebrand: Move this to the bug reports section so I can help you.
Firebrand 10 Dec, 2022 @ 2:23pm 
Update: I got the same problem with another AI empire, this time a House Salvation civic (Again, giving them artificial stability stopped the crash). The only obvious similarities between the two is that both primary species were Eliksni.
Firebrand 9 Dec, 2022 @ 9:42pm 
For some reason, my game keeps crashing whenever my Fallen origin AI has a revolt (I used console commands to artificially give them stability and the crash stopped happening). Weirdly, a Hive empire has already had a revolt without errors, so it's probably something with the Fallen specifically, I just have no idea what it would be.
UltraTomCat90 27 Nov, 2022 @ 8:51am 
this is based dude thank you :steamthumbsup:
RouxAroo 8 Oct, 2022 @ 3:29pm 
@so_true_bestie I also want that, it's really jarring to have the disconnect. I would personally also want a mod without any of the Eliksni traits, just the animated portraits.
so true bestie 1 Oct, 2022 @ 6:21am 
Love the idea, but some of the portraits are really well done and animated, and some are just simple png cutouts. Would it be possible to have a race that is just the animated ones?
force728  [author] 29 Sep, 2022 @ 5:14pm 
@Jedipony1: I need more information. Just post your bug in the Bug Reports forum so I can help you.
Jedipony1 29 Sep, 2022 @ 5:11pm 
I noticed that taking the Hive Mind ascension perk breaks the Fallen. THey all vanish

Any plans to update this for the current version?
VividSky 20 Aug, 2022 @ 1:41pm 
downgrading it fixed it, not sure if that's intentional or due to conflicting mods but if anyone else ran into this issue hope it helps
VividSky 20 Aug, 2022 @ 1:41pm 
oh after messing around I've found that if you upgrade the servitor it will not provide ether to your pops
VividSky 20 Aug, 2022 @ 1:16pm 
oh I see thankyou, not sure how I missed that
force728  [author] 20 Aug, 2022 @ 6:12am 
@VividSky: To remove the negative modifier on Fallen pops, you have to build a Ether Servitor building on a planet with Fallen pops present. It is not dependent on how much Ether you have.
VividSky 20 Aug, 2022 @ 6:10am 
seemingly fine now
VividSky 20 Aug, 2022 @ 5:52am 
unsure if this is a bug or me doing something stupid but all my pops have an ether deficit malice despite having 25K stored ether and gaining 45 per month
bScrapper6 10 Aug, 2022 @ 4:43pm 
sounds good! what are you working on currently for me to look forward to ? :)
force728  [author] 8 Aug, 2022 @ 7:40pm 
@brmoseley: I would like to but I don't see that happening any time soon. However, I'll probably add in the devil splicers next after this update.
bScrapper6 8 Aug, 2022 @ 10:32am 
Have you thought about making a fallen ship set? I think it would also be cool if you added a civic for devil splicers using siva. Anyways love this mod series and would love to see more!
force728  [author] 6 Aug, 2022 @ 8:40am 
@Captain Butters: Right now, Ether is used to recruit special Fallen armies.
Butyr 6 Aug, 2022 @ 2:51am 
How do you actually use Ether? It shows up in the misc. resources but I have no idea what to do with it or how it is used.
Butter 27 Jun, 2022 @ 12:31pm 
can you spawn as a fallen empire with this?
computy741 15 Apr, 2022 @ 7:41am 
The church of light event chain doesnt work as intended, i cannot board there Ships any Sugestions???
Servant of Warfare 13 Apr, 2022 @ 7:40am 
How hard would it be to make a static mod for me? I attempted to do so and failed miserably.
force728  [author] 27 Mar, 2022 @ 1:25pm 
@Bluegills: Thanks for the feedback. I'll see to restrict the number of ether servitors and fix their traits in the next update.
Bluegills 27 Mar, 2022 @ 12:48pm 
Really like the mod, a very big fan of the Fallen in Destiny

Feedback:
You can select Shank trait with robomodding on robots, but not servitor (you can double them up on the starting servitors). The trait can be also removed, unlike the servitor trait.
The shank image is slightly cut off on the top right hand side. (Red forward facing image)

Some of the portraits have some animated points that snap back at the end of the animation (biggest offender is the white&purple captain's side piece of their helmet)

Ether Servitors being repeatedly built is pretty broken, should be limited to one per world (especially since you can upgrade them immediately with no technology for insane bonuses)

I really like the Fallen origin, very neat and fitting.
Fallen Houses civic should have the "Cannot be added or removed after the start of the game" trait as to not let it be picked up mid-game, but otherwise pretty solid
Kamen Rider Nexus 16 Mar, 2022 @ 6:35pm 
Just to know, since you have a lot of stuff from Destiny...you ever plan to add the Devil Splicers, even if as an update to this?
force728  [author] 21 Feb, 2022 @ 7:43pm 
@Imagine: It's coming soon.
Imagine 21 Feb, 2022 @ 7:27pm 
can you make a hive version por favor <3
Balrok99 5 Feb, 2022 @ 10:05pm 
Hmm you could also do Darkness as a faction or as endgame crisis. Their ship sets are just pyramids of various sizes.
Mack Daddy 21 Jan, 2022 @ 6:26pm 
vex and cabal have already been made, just learn to read more.
Крыса 12 Jan, 2022 @ 1:53am 
Good. What about vex/cabal/etc in future? Or Traveler?
Breadstick Chef 11 Jan, 2022 @ 7:32pm 
Now we need Darkness/Hive one now lol
SireSunduh 11 Jan, 2022 @ 11:16am 
I can't seem to find the the Ether resource, if there is one. How do I find it?
Nephzire 11 Jan, 2022 @ 4:23am 
Oh my god thank you so much for this!, I've been waiting for Fallen portraits for months
Meddlermanagers 10 Jan, 2022 @ 11:30pm 
thank you
force728  [author] 10 Jan, 2022 @ 10:32pm 
@Meddlermanagers: I've made an adjustment to the tech so that it appears now. If you have the fallen trait, the ether tech is given at the start along with a servitor building to produce it