Garry's Mod
Snow Villiers Final Fantasy XIII
49 comentarii
Luigi's Second Cousin 24 mai 2024 la 3:58 
Damn this mod is old!
ShadowKier 2 febr. 2021 la 21:47 
it's a shame a PM hasn't been made from this, still thank you very much for making this, i just hope someone makes a PM of this one day
Warrior Lodestar 14 ian. 2021 la 8:18 
There's now a player model for one of Snow's summon, I'll leave a link below
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2297765191&searchtext=Stiria
Busy calibratin`  [autor] 19 oct. 2018 la 12:39 
The guy literally under you was offering to make a playermodel, go ask him or something.
Busy calibratin`  [autor] 14 ian. 2018 la 17:41 
No I wouldn't, go ahead.
Snow 1 iul. 2015 la 0:25 
I want a Noctis model :D
Xander 14 apr. 2015 la 12:46 
Alright... I'll have it up a little later.
Busy calibratin`  [autor] 13 apr. 2015 la 16:12 
I don't know what that could possibly be, try making a side picture.
Xander 8 apr. 2015 la 23:30 
Here. Try this: {LINK ELIMINAT}
Xander 8 apr. 2015 la 23:27 
Hmm...okay, that's weird. I didn't know. I guess I could try uploading somewhere else.
Busy calibratin`  [autor] 8 apr. 2015 la 17:25 
Couldn't you upload the image on pomf.se or something? I can't view your image.
Xander 6 apr. 2015 la 15:33 
Here it is. And it's actually on his face. My bad...

https://steamhost.cn/steamcommunity_com/id/lionheart89/screenshots/?appid=4000
Busy calibratin`  [autor] 4 apr. 2015 la 17:47 
I can't help you if I can't see the issue, show me a print of it.
Xander 3 apr. 2015 la 10:04 
There's a black square of sorts on his chest or so when I load him into Garrysmod. How do I get rid of that?
Busy calibratin`  [autor] 22 dec. 2014 la 13:03 
No it doesn't, it was meant to be a ragdoll so it doesn't.
Sai 22 dec. 2014 la 7:18 
It most certainly does </3 (Not trying to argue ;-;)
Busy calibratin`  [autor] 22 dec. 2014 la 6:57 
No it does not.
Sai 22 dec. 2014 la 6:13 
This needs to be a player model ;-;
Busy calibratin`  [autor] 2 nov. 2014 la 14:31 
Don't attach yourself so much with the sourcebiped, you can use any skeleton if it has a max of 128 bones it's okay, well unless you plan on making NPCs/Playermodels
KasparoVv 2 nov. 2014 la 11:56 
Yeah, I import them in the .something.ASCII format so it still has the rig, but at first glance I just ended up deleting it and re-rigging because it looked so different from the sourcebiped
Busy calibratin`  [autor] 30 oct. 2014 la 17:56 
Yes, but it rarelly happens here, also, do you know that you can get skinned/rigged meshes from XNA models, because the way you typed looked like you import .objs (not rigged meshes) and generally XNA outputs them all messed up, oh and no problem, I'm here to help :)
KasparoVv 30 oct. 2014 la 15:14 
Ohhh, shit, I didn't even notice the combine meshes box. Hidden in the bottom left cornert of my screen in blender, hahaha

Have you ever run into a problem where the mesh faces/normals are facing the wrong way? I normally mess with XNALara models (or parts of them, atleast) so I could rip a cool hair-do for a PAC outfit, and 9 times out of 10 part of the texture is see-thru from the outside (not the inside) as a result of woops'd polys

But I know that's not an issue when you've made it into an .mdl, or are using it in XNA-- it's just the way PAC3 renders the .objs, I guess, but still confusing.

Thanks for taking the time to respond btw
Busy calibratin`  [autor] 29 oct. 2014 la 17:07 
Not really, xnalara models are generally almost ready to go to Source, you just need to make minor adjustments, and this multiple parts mesh thing, you can tick a option to the importer to import the mesh in one single part, tho I like to import with multiple parts if I'm going to add bodygroups.
KasparoVv 27 oct. 2014 la 20:28 
How did you find porting? I'm investigating it, and was wondering if (ideally) it was just merging the mesh (you know those 9000 parts that XNALara models are split into), rigging, then exporting, or if you had to mess with anything in greater detail?
Busy calibratin`  [autor] 25 oct. 2014 la 22:56 
Yes all my FF ports were from that xnalara group.
KasparoVv 25 oct. 2014 la 15:55 
Yeah. There's alot of models for him and other characters on the following site: http://xnalara-customized.deviantart.com/gallery/29047223/Final-Fantasy

It'll take some fnaggling, though, to say the least xP
Snow 24 oct. 2014 la 18:01 
Snow Villiers 13-2 would be awesome OwO I like how his hair resembles a Chocobo >w< plus his black coat is badass
Busy calibratin`  [autor] 24 oct. 2014 la 17:50 
I might do the other games costumes of him, but not any time soon.
KasparoVv 24 oct. 2014 la 13:02 
Oh man, what a beaut. Great work.

I'd kill to see an FF8-2 and an FF8: Lightning Returns one (when he has the loong hair (http://img1.wikia.nocookie.net/__cb20140219203643/finalfantasy/images/7/77/Snow-and-Lightning-LRFFXIII.JPG
).

It'd be wicked to one day see a bigass collection of Final Fantasy stuff.
Snow 9 iul. 2014 la 9:44 
alright I'll see what I can do .3.
Busy calibratin`  [autor] 8 iul. 2014 la 22:19 
Use Ragdoll Mover Tool, to pose him.
Snow 8 iul. 2014 la 21:30 
oooo o3o also your Snow Villier Model is too Flexable like hell, I can't even make him sit dow ;w; sorry bout that
Busy calibratin`  [autor] 8 iul. 2014 la 20:40 
@Noctis Lucis Maybe later, maybe my next FF port would be Noctis from a meshmod I've seen on XNAlara deviant, your name gave me the idea actually!
Snow 8 iul. 2014 la 20:04 
nevermind I see the model, I LOVE IT!!!! SNOW IS THE BEST!!! >8D do you think you can get a V2 of him o3o?? Final Fantasy XIII-2 style
Claire 22 iun. 2014 la 19:21 
i bet no one hear has seen claymore? no? fine
Busy calibratin`  [autor] 19 iun. 2014 la 14:57 
It's a texture thing nothing that I know how to fix, sorry.
The Arsenal 19 iun. 2014 la 11:34 
Tried this model out, not bad, but I'm curious if you can make the hair less blocky. (Dunno if this is a texture thing or model thing).
Busy calibratin`  [autor] 18 iun. 2014 la 20:15 
Please people I won't do any playermodel, I don't know to and am not interested in doing it anyway, also said that it has a custom skeleton so will not be possible.
lagspike(NO NAME) 18 iun. 2014 la 18:39 
playermodel pls :3
PumpKinHeadX 16 iun. 2014 la 22:44 
:O
Busy calibratin`  [autor] 16 iun. 2014 la 22:04 
Yeah I think I'll port on a daily basis for this week. Soon I'll upload Lumina!
PumpKinHeadX 16 iun. 2014 la 21:59 
whoo keep them coming ^^ and ty :P
Busy calibratin`  [autor] 16 iun. 2014 la 21:54 
It wasn't meant for playermodel, this model has custom bones, and I don't know how to make playermodels really.
Takimara 16 iun. 2014 la 21:42 
Do you ever tried it on Manipulator Tool? Does it work fine??? I dont want to see a T-bone shape when i use it as playermodel
Busy calibratin`  [autor] 16 iun. 2014 la 15:13 
Good hint, I'll do it for Lightning also.
KupoMogKupo 16 iun. 2014 la 15:03 
I would suggest adding "Final Fantasy XIII" to the title to make it easier to find with the search function.
Busy calibratin`  [autor] 16 iun. 2014 la 11:20 
If anyone see a bug or issue, please post here if its relevant I'll try to fix it.
Busy calibratin`  [autor] 16 iun. 2014 la 8:23 
haha thanks!
Dima drop deeznuts 16 iun. 2014 la 6:44 
guess i'll vote this up