Gunpoint

Gunpoint

Concept - Lemming [v3]
16 Comments
Kihtan 29 Jan, 2019 @ 10:10am 
no prob
Apathivity  [author] 29 Jan, 2019 @ 7:14am 
Tested it, and found that everyting is working as intended. You never know with this level, thanks for the heads-up! it's been a while since I've played this level. :-)
Kihtan 28 Jan, 2019 @ 2:01pm 
i am saying that the yellow movement sensor is too close to its door, and when the guard trigers it, the door slaps him
Apathivity  [author] 28 Jan, 2019 @ 11:07am 
if you are saying that the level is not able to be completed, then that's not true. If it is the guard not behaving correctly, then that happened a lot with this level and will be looked into
Kihtan 28 Jan, 2019 @ 10:13am 
just saying, the movement scanner was too close and the door hits the guard when closing. But the idea of the level is good.
Apathivity  [author] 28 Jan, 2019 @ 9:59am 
It is possible that this level is not completeable anymore. I can take a look at it and post an update with fixes, if I find it needs it.
Kihtan 28 Jan, 2019 @ 9:57am 
my guard gets knocked down by the yellow door when he goes through the scanner that is too close to the door
Apathivity  [author] 5 Jul, 2014 @ 6:31pm 
Yeah, still learning how Steam works otherwise I would have done it from the get-go. Im hopefull for many many screenshot links for the future though! :)
Apathivity  [author] 4 Jul, 2014 @ 8:39pm 
I added a discusion board for this level to allow people to post their screenshots directly. This should allow for better collection management. :D If you have a screenshot, feel free to add it!
Apathivity  [author] 27 Jun, 2014 @ 6:44am 
Thanks! Perhaps i'll do a part 2 ... this was only a prof-of-concept after all.
Plan_B 27 Jun, 2014 @ 6:01am 
i forgot to tell that I liked this level pretty much. :P
Apathivity  [author] 25 Jun, 2014 @ 8:38am 
I was able to reproduce the issue, put in a possible fix; Let me know.
Plan_B 24 Jun, 2014 @ 7:18am 
i have this problem too. And I want to advertise at this point my level "not easy" which i hope is very difficult. may someone could check if I hope right.
Apathivity  [author] 23 Jun, 2014 @ 8:07am 
No you are not, I will take another look at it and fix it if necessary.
Reijiphantom 23 Jun, 2014 @ 6:11am 
It's a really interesting map, however, for some reason the guard won't go down to the last (blue) level with me. I've tried everything I can think of, including messing with that elevator, but althought the last alarm does go off, the guard just won't go down. Am I the only one with that problem?
Apathivity  [author] 20 Jun, 2014 @ 6:22pm 
I see people are just as interested in this level as they were back when I first made it. =P