Space Engineers

Space Engineers

Warfare Range ModPack A
21 Comments
Malignant  [author] 14 Feb, 2022 @ 11:22pm 
@Drift I'm going to paste my testing grid into the Endless Waves scenario and melt my hard drive now :)
Malignant  [author] 14 Feb, 2022 @ 11:19pm 
@Drift Did you see this yet? Updating rockets now.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2752128545
Chris_Fixed 14 Feb, 2022 @ 10:40pm 
@Malignant yea I was even looking into to files on weapon core they completely made it so that the Custom controller files control the turrets so if its changed or deleted turrets from weapon core mods don't work so im just gonna use your neat mods and make my own turrets using the CTC.
Malignant  [author] 14 Feb, 2022 @ 10:05pm 
@Drift Oh boy! So Weapon Core broke the custom Controller? WC uses a lot of scripting, I would imagine it's a huge issue and they're probably working on fixing it. I don't use any scripting in this mod and I don't mess around with Weapon Core, so unfortunately I would not know where to start with undoing what they did.
Chris_Fixed 14 Feb, 2022 @ 7:10pm 
@Malignat I know it’s not for weapon core but to be able to be used with weapon core the weapons work with weapon core but they did sum weird thing so now the Custom turret controller doesn’t really work like it did in vanilla it changed a lot.
Malignant  [author] 14 Feb, 2022 @ 6:37pm 
@Drift I'm not sure what you mean, this is not for Weapon Core.
Chris_Fixed 14 Feb, 2022 @ 11:37am 
Can you make a mod that adds a turret controller that ignores the new weapon core update because now only the weapons work. The turret controller doesn’t work now because they changed the way it works.
bobmichael301 8 Feb, 2022 @ 8:25am 
Yes i think will be good,
Malignant  [author] 8 Feb, 2022 @ 1:06am 
@bobmichael So you just want a flat 50% range increase? Once I finish up the advanced weapons, I will post up some range variations.
Malignant  [author] 8 Feb, 2022 @ 1:03am 
@legolasleblond If you post a list in here of the ranges you would prefer to use, I can make you a separate mod.
Malignant  [author] 8 Feb, 2022 @ 12:58am 
Added some advanced Gatling weapons with icon updates. Extensive testing - I like the sound variations. Rockets next, then Shells.
Malignant  [author] 6 Feb, 2022 @ 10:27pm 
These are close to realistic numbers for these types of weapons. Some artillery can shoot 40+ km.
bobmichael301 6 Feb, 2022 @ 10:10pm 
1.25x vanilla maybe 1.50x
bobmichael301 6 Feb, 2022 @ 10:10pm 
i would say a little less on most stuff 5000m seems crazy far
Malignant  [author] 6 Feb, 2022 @ 6:10pm 
I'll look into it. Are there particular ranges you would prefer?
legolasleblond 6 Feb, 2022 @ 5:24pm 
Serai t'il possible d'avoir un fichier cfg pour régler nous même les réglages des projectil,distance,degat ?
Malignant  [author] 6 Feb, 2022 @ 3:19am 
No problem, you are welcome! I'm still testing out the Prefab ranges here, once I'm happy it's not overly exploitable or broken I will add them into another separate mod without the environmental.
bobmichael301 6 Feb, 2022 @ 3:15am 
Haha literally didn't even see that thank you!
Malignant  [author] 6 Feb, 2022 @ 3:13am 
Check the link at the bottom Sir, should be what you are looking for.
bobmichael301 6 Feb, 2022 @ 2:21am 
Could you make a version with just the weapon changes and ai changes? No eviorment changes.
bobmichael301 6 Feb, 2022 @ 2:20am 
This is literally what I was exactly looking for thank you!