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Laporkan kesalahan penerjemahan
sadly, that map is more than 10 years old at this point
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=122421739
I hope that this is of some use to someone.
>last update almost 3 years ago
jokes on you my guy, i lost the original map file and i barely have time to finish v2
After disabling all my mods (though none are replacement mods) and enabling just the map, it is working correctly as described with dead trees. Time to dig.
Top tier content support. Thank you again.
unfortunately i think this is unfixable, as the entire windshield is just a single translucent texture, and the same applies to the tree card prop, so they fight for render priority and it's just the way it is
plus, i don't recognize these exact trees, it looks like you have a replacement addon installed, because it definitely doesn't look as neat when the tree cards are vanilla, because those are supposed to be dead trees
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3373977517
You will see there how when standing in the cab of the train and looking to the RIGHT side of the tracks, certain specific foliage will for some reason appear in front of/through the windshield of the train. I'm not sure if this is just something Source does, or if it's an issue with those specific tree assets used and how they display when viewed through windows.
first things first, sv_cheats 1, then try this string in console:
ent_fire mapshk stopshake
map cleanup will reset and restart the env_shake entity, so you'll have to type the command again
I suffer from motion sickness in some situations and for some reason this triggers it occasionally.
Appreciate your time and Happy Thanksgiving.
You have come much more farther than some people did.
this map is already 2 years old and i'm still trying to fix everything that was wrong with it for the next version
well, either that or i'm just impeccably imbecilic, my mapping experience is not very consistent, but i lean towards the first option