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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3134922105&searchtext=ovn+araby
Is there a way to make this mod compatible with OvN Araby?
I don't know how exactly your mod works, but because "heavy traders" like me can get a pretty hefty amount of different resources relatively early: I guess If your mod causes a larger # resources my faction has ACCESS to as one of the factors for factions to favor becoming trade partners, then I guess my main problem could be limiting THAT snowball.... Hope I explained that ok
I recommend playing with all caravans on should you be able to test it, maybe also the popular "Emissaries of Diplomacy" - as far as I understand, those aid the "discovery process" of new factions and can accelerate the problem
Confirmed for:
- Karl (Reikland)
- Elspeth (Wissenland)
- Modded Marienburg (by SCM)
Unfortunately trading for the resources doesn't work. I even vassalized a Norsca faction and forced them to settle every territory around my Herdstones before rituals but no luck getting resources from vassals. It is cool to have a norscan vassal as Beastmen though.
Loreful Diplomacy Warhammer III Edition: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2789902959
Loreful Strategic Threat https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2854768607 (the later does add make it eaiser for similar factions)
Not sure of a mod improve races naturally hostile to players but I notice they will trade if they are far away from ally territory.
I understand your opinion on the matter and I'll concede to the point. Is there a way to make certain factions more likely to trade with each other? Like, Chaos trading with Chaos, Destruction trading with Destruction, and Order with Order?
Other than just a blanket bonus to reputation?
I find it hard to have neutral relations and people not want to trade still.
@Len, thank you friend I am happy you like it.
Great mod too. Don't fuckin cut out parts of the game ya fuckers, I want more stuff to get lost in!