Stellaris

Stellaris

Better Titan Juggernaut Colossus Limits - Azrael
26 Comments
Marinekingprime8 4 Jun @ 1:55pm 
so why doesnt this modork with NSC? what would have to change for it to work with it?
Burch 8 May @ 9:18pm 
Thank you for your mod. I have a suggestion for you.
Change your supported version to the following -
supported_version="v4.0.*"
and it will keep your mod showing as up to date even if Paradox does updates.
Roland 19 Feb @ 1:24am 
This looked good. but no NSC.
Sans 23 Jul, 2024 @ 7:40pm 
I’m having trouble getting this mod to work. Does it still work or is it unusable now without altering the files heavily?
Jacken 2 Jun, 2024 @ 12:29am 
it doesnt works with 3.12.4(((
Quo 2 Jun, 2023 @ 5:11pm 
it is bugged and kept me at 20 fleet command limit 10 hour playthrough is gone
Wolverines527 12 Apr, 2023 @ 9:33pm 
this mod seems to delete construction ships for some reason i cant build any construction ships and what i had were deleted by the mod
randy 13 Mar, 2023 @ 8:38am 
Incompatible with NSC (makes it so you cannot build any of the NSC ship classes any more.
Greyhands 28 Jan, 2023 @ 3:15pm 
Tried the mod and it made the cost of corvette go up to 3000 alloys took it off went back to normal
Agent Black  [author] 29 Nov, 2022 @ 2:44pm 
i only did limited testing testing on the beta branch please let me know if anything weird comes up.
Agent Black  [author] 29 Nov, 2022 @ 2:43pm 
I've updated the mod to 3.6 after the Orion update changed ship combat. anyone who needs a 3.5 version still can get it here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2893889141
SUICIDAL POINTMAN 14 Aug, 2022 @ 1:34am 
this broke my game .
GHOSTDRAGON120 5 Aug, 2022 @ 4:14am 
MOD LOOKS TO BE BROKEN PLEASE FIX THANKS
CAP LOCK
사람 11 Jul, 2022 @ 4:39am 
does it work? why doesn't it work for me?
FrozenParagon 18 Jun, 2022 @ 12:06pm 
I appreciate what you tried to do here, but the only file u need to implement this is ship_of_limit_size
Dakka 6 Jun, 2022 @ 11:45pm 
Just a heads up this mod doesn't seem to be compatible with NSC for me. Completely removes lal NSC ship types and screws up ship editor allowing me to mount components for large ships (battleships etc.) on a corvette and vice versa. I don't know if a fix is available for it. But just wanted to give a heads up.
xXSaerdnaXx 6 Jun, 2022 @ 10:18am 
Pls - also for NSC - Exploration Cruiser ?
Agent Black  [author] 2 Jun, 2022 @ 6:47pm 
okay you were right it was definitely still broken. i think it should be good now. please let me know if there are any other problems. It might even work with NSC if the mod order is my mod second, although the AI might not understand the new limits in that case
randomzebra 30 May, 2022 @ 2:43am 
Bump, but I am running nsc2 as well so I may also try vanilla later
WolfCri13 29 May, 2022 @ 7:57am 
Never mind, this does not work for 3.4 My game was out of date an using an old version.
WolfCri13 26 May, 2022 @ 2:56pm 
Yup, this Mod is good. Thanks for making it 3.4 Use. As for Mid game once you start a game you cannot change anything Mod wise.
Agent Black  [author] 25 May, 2022 @ 8:31pm 
@randomzebra thats interesting. i dont currently have a save that is is the midgame on 3.4 so it would be hard for me to test myself atm but i'll try to simulate something. are you running any other mods? specifically ones that modify ships in some way?
Agent Black  [author] 25 May, 2022 @ 8:29pm 
@shadowVoyd that doesn't surprise me, i think we have 100% file overlap. i could make a compatibility mod but if i make it myself but then it would never get NSC updates. maybe i'll reach out to the NSC author and see if they want to co-author a compatibility patch
randomzebra 22 May, 2022 @ 8:36pm 
I'll post again when I start another save
randomzebra 22 May, 2022 @ 8:35pm 
I doesn't seem to work mid run, version info below
Branch: release/3.4.3/develop
Commit: b5ce4d00ea
ShadowVoyd 22 May, 2022 @ 6:04pm 
This seems to be incompatible with the NSC mod