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>Missile targetted a helicopter 70 degrees away from my nose
>Missed and instead TARGETTED ANOTHER RANDOM AI FIGHTER THAT JUST APPEARED
>Missile hits and kills the random AI
>how
11/10
You can take multiple missile launch microcontroller from VLS version of this missile(link is in the description) and to connect each missile launch node to corresponding microcontroller node
There is no link to a plane. Just launch the missile from any plane.
It is more accurate against hard targets now
(made changes in code)
F to the missile
And it turns out the devs broke old radars
Let's wait fix or Idk
The missile is broken now
I don't know what's your problem
Try other game modes/spawn places, make sure the game is updated or you have the DLC bought or try to create a new world and test there
Idk
But it isn't an issue of the missile
I think the rest of the missile will work without it
God damn this is amazing, nice work
But for the target position remembering feature(before launch) to work you should better connect an external source of electricity
The radar eats all electricity from hardpoint when it spots a target before launch
And no one even told me about this problem
I'll fix it now
hav sum awards
I just can say that you possibly will spend more time trying to adapt the guidance to stormworks than trying to understand the guidance
I would advice to use 2 old radars instead of new radars.
And it is easier to find a working example and to see how it works than trying to invent a missile from a scratch.
You can search for old and simple missiles such as Upsurge's "Guardian"
Anyway, this missile seems to be very easy to make it VLS so I'll make a VLS version of it now