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Rome now gets additional buffs to its post battle loot, naval recruitment, reinforcement range, army movement, maritime commerce, general aura size and banditry suppression.
The Roman roster is also generally buffed.
- Infantry units have slightly higher morale and melee stats, and roman shields have a whopping 80 block chance. The gladius also has slightly higher damage.
- Roman artillery units all have buffed charge bonus for that final hoorah after the crew is done shooting, and they all have higher ammunition and accuracy.
- The Rorarii are no longer useless trash and have been buffed to better serve as fodder like thureos spears.
- Roman armies can fortify every turn without any action costs!!!!
Enjoy my friends, and remember - don't play as Rome. Play against them.
You'll have to ask other modders in the DEI discord or something.
bte i run marcsum and roman models extravagansa. are the compatible?
Does this mod requires all DEI's mods or is it a standalone mod using DEI's mods ?
Thanks
I just tried your mod for the 1st time, I read on more romans that the size increases to 300 per unit, but my units still have 200 men each. Any solutions? I just subscribed and enabled the mod, it's also on the top of the load order.