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I completely forgot about the misc crafting kit, couldn't figure out what works on it.
Tar and Bones can make a cannon with the crafting kit sold at Port Lapicera (you will have to make it on the floor tho, since game does not allow even hovering a cargo item on the stash), but Ghrell Eyes dont really have an use. But they do feature a nice selling price.
Ghost ship fights are intense, the freeze cannon really shines there.
Is there a particular use for ghrell eyes and tar and bones?
-- Mirrin Farms
-- Dunning Mars
-- Some places among the shattered lands close to Dunning Mars
Thanks a lot for you valuable feedback!
About the difficulty... Personally, I always struggle the most with Tib Tibs, mostly due to my style having ships of my fleet so close to themselfs all the time. But if you have enough DPS to kill them 1 by 1 by tricking them with they counters, I think you should be good. However, I may recommend a Fleet a bit stronger, since Tib Tibs hit kinda hard and can mess you formation very easly.
And finally, thanks a lot! I am glad people can enjoy the stuff I do. I really apreciatte the kind words
But if you mean Faction ships... This mod does not even touch them or navpoints, at all. The more specific you can be on this, the best, but so far I am blank, no clue what happenned to you save. You are also the first person to come with such a particular issue, which doesnt help me. Feel free to continue here or to contact me on the Horizons Gate Discord, so maybe we can figure this out.
Also the Searavager has one more cannon slot, but I think it is not retroactive with allredy purchased ships. You may have to purchase it again, but I am not sure. If that is the case, by pressing "Shift" + "~" in-game, you can bring up the Console. If you type gp x (replacing X with whatever number you wish), you will get the amount of Gold you inputted.
The Searavager and the Seapiercer are the only ship that feature innate counters (one for cannon attacks and other against melee attacks) plus regeneration like the Living Ships, they are really strong actually so that is why they have fewer cannon slots (to not mention they base stats are also really good).
For now, I do not plan into adding new sea monsters, as it is a complicated and long proccess.
*~*~* Click this window, then press Ctrl+C to copy this entire message! *~*~*
Location: System.ThrowHelper.ThrowKeyNotFoundException()
Location: System.Collections.Generic.Dictionary`2.get_Item(TKey key)
Location: FleetManager.refreshParty_toZoneActor(String actorID)
Location: FleetManager.refreshActors_zonePriority()
Location: ZoneManager.loadNewZone(String zoneName, TileCoord newPlayerPos)
Location: Game1.executeLoad()
Location: Game1.Update(GameTime gameTime)
Location: Game.
Mods active: 106
this is crash message.
And btw, thanks a lot for the kind words! I am glad people enjoy the stuff I have made so far <3