Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As to the question of whether it will be integrated to DEI, that is a step further. I don't believe there will be any opposition to doing so. But it will have to be extensively tested before that decision is made. The DEI mod team is very welcoming of new mechanics, but they prioritize stability over everything, and I whole-heatedly agree with this mindset. After all, we are all keenly aware that even a amazing product if released in a pitiful state will draw more criticism than praise *cough* Rome 2 launch *cough*!
Make the change capital button into a "annex vassal province" button, can't make the second work tho (for vassal liberated factions)
@ Il Glande Segletalio you can use the Timbe Trade regions submod available in the TWCenter forums.
The way how levies work is that there are no unit caps. So you can levy as many of a unit from the vassal as you like, a limitation that the faction itself would have to endure. This even applies to possible AOR units. Example: If you vassalize Seleucids in Syria then you can get unlimited access to AOR Syrian War Elephants.
I know it's beyond the modding tools capabilities for TW games, but I'd like to see this idea implemented in future games, with a downside of if the vassal declares independence the troops could leave. It'd give an incentive to not annex a vassal, as well as a personal goal of which factions the player makes a personal goal to subjugate.
Like for me, I'd play Armenia, and try and B-line it to Parthia, so I can recruit their better cavalry, while still having the store-brand Armenian legionaries.
Very neat idea! I like it, I like it a lot!
@Space_Lettuce_OG You move into the territory of the vassal and if they have the buildings that allow themselves to recruit those units, you can recruit them as well. It is a different button that the recruit and mercenary button it looks like the icon on the right of word "Levies" in the mod thumbnail (the one with the chain and the plus sign).
So, how does it work?
Do I request levies through diplomacy or must I go into the province of a vassal and open recruitment, or mercenary recruitment?
No. They can't be increased, it is all just random.
@Chrissant :)
Yes. Elite troops cannot be levied. Therefore, those troops need to be downgraded. This way you can levy elite troops. Example: Silver Shield Thorax Pikemen, Spartan Thorax Hoplites, Late Parthian Noble Cataphracts, etc.