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Haha yeah man I’ve had the landmines in from the beginning. Latest changes I made were just a clean up of the Germans side. Actually been thinking about changing the Russian half of the map dramatically, open it up a bit more in the center. What do you reckon?
Did this map always have landmines pre-placed? or is that new?
Try reducing your graphic settings and possibly close any programs from running in the background (I personally turn off all anti-virus software for better performance) and see how you go.
Let me know if this works out for you man.
Just try unsubscribing and re-subscribing to the map for now and see if that get’s a different result.
I’ll keep you posted on how I go man :)
Really love the map for the details and environment. Keep it up and all the best for future maps =D
I've also tweaked both German defensive areas & the North-East HQ as they were a bit cluttered.
Let me know what you think.
If you’re a mapper, modder or even just interested in beta testing for the map pack send me a friend request and let me know!
If you’re interested in playing any of my other releases here’s the links -
Industrial Park 2-4 : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=337560634
Kesternich 4-6 : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=301199860
-Starting position number fixed
-New loading screen
-Allied Bridge and surrounding terrain updated
-Farm buildings now enterable and terrain updated
-German centre entrance now has a minefield and terrain updated
-Train coal tender walkthrough glitch fixed
Currently I’m working on an Infantry w/arty only mod for the map but I’m getting an error within the .ID file saying the created “sg_unit” can’t be found. Could anyone help me out with this issue?