RimWorld

RimWorld

Medieval Medicines Medieval Overhaul Edition
139 Comments
JoeOwnage  [author] 5 Jun @ 6:57am 
No idea sorry
孜·古菇顾·然 5 Jun @ 12:54am 
Could you please tell me if it's compatible with Quality Bionics (Continued)? It doesn't seem to work here. It looks like the bionic body I made still has no level.:steamhappy:
JoeOwnage  [author] 21 May @ 8:15am 
Hmm I'll look into that
Low Intelligence Specimen 17 May @ 7:44am 
Is there a reason why potions seem to be implemented as weapons? It does not play well with mods like pocket sand, which think its a weapon (you can try to equip it, and it breaks your game).
JoeOwnage  [author] 30 Apr @ 7:36am 
both MO versions use the same package ID. Use the unofficial as it is the most up to date, as it says in the linked MO description.
gamer9999 29 Apr @ 2:34pm 
I have one question why this mod , use the version of the mod the medieval ovehaul , Sorry for my bad english
JoeOwnage  [author] 5 Feb @ 3:08am 
I must have forgotten to put that plant spawn in the royalty folder.

Safe to ignore
0。0 4 Feb @ 9:06pm 
Could not resolve cross-reference: No Verse.ThingDef named DankPyon_Plant_AetherWild found to give to RimWorld.BiomePlantRecord RimWorld.BiomePlantRecord
no Royalty DLC have Regrowth: Core Mod
JoeOwnage  [author] 28 Jan @ 3:52am 
Oh yea the boxes might appear plain. I can probably figure that out
Vertigo 27 Jan @ 3:53pm 
Honestly I'm unsure whats going on anymore. All I know is that the special icons to show the type of prosthetic (like eye/ear etc..) isn't working. The boxes seem to be working though. As for Nuno's mod, his 1.5 folder is missing files so I'm unsure whats going on there.
JoeOwnage  [author] 27 Jan @ 3:42pm 
@Vertigo I'm pretty sure they have always worked with bionic icons in my games, unless maybe Nuno has changed his def names in the non-MO version. I'll look into it.
Vertigo 26 Jan @ 1:14pm 
Might be a long shot here, but have you considered looking into making a patch that would work with Bionic Icons? I attempted my own slap-dash attempt and can't get it to work correctly. There was a patch for the original Medieval Medicines built into Bionic Icons, but it seems you changed the def's and they don't work here.
Rex705 30 Dec, 2024 @ 3:55pm 
Okay :steamthumbsup:
JoeOwnage  [author] 30 Dec, 2024 @ 3:53pm 
They have the same package id it's fine to use the unofficial
Rex705 30 Dec, 2024 @ 3:15pm 
Can you change the required mods to the 1.5 Medieval Overhaul until the official is updated?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3219596926
JoeOwnage  [author] 1 Nov, 2024 @ 9:17am 
You need to research until you can plant them
Sulvan Key 31 Oct, 2024 @ 6:01am 
Where do I get raw herbs? I want to make potions and I can't find a way to obtain this resource.
JoeOwnage  [author] 17 Oct, 2024 @ 5:03am 
@Jackson yes, this mod has Nuno's Entosomnia Cryptosleep mod incorporated into it. I'll need to add that to the description, thanks.
JoeOwnage  [author] 17 Oct, 2024 @ 5:02am 
@Bloody Carrotkey if you use Botch Job's Medieval Fantasy Rare Resources it changes Plasteel to Mithril. I'm fairly certain that Medieval Overhaul labels it's Plasteel Ingots as Mithril as well, but you need a tech print to refine them. If you see Plasteel in your game it should satisfy that Mithril retirement. If not, let me know and I will have to change that ingredient to something else. I'll try it in my own game and see if I can make it.
Waffleman 16 Oct, 2024 @ 6:53pm 
Does this make any changes to cryptosleep? I see it listed on the image but no mention in the description. Otherwise, this looks like a great mod, its nice to have these features integrated as part of a medieval playthrough! Thank you for your time and passion!
Bloody Carrotkey 16 Oct, 2024 @ 9:44am 
I have found mods that changes Plasteel to Mithril, could this be one of the mods?
Bloody Carrotkey 16 Oct, 2024 @ 8:36am 
I don't see Mithril described in the mod. I'm also running 1.4 until VE Medieval is upgraded to 1.5
JoeOwnage  [author] 15 Oct, 2024 @ 2:40pm 
Medieval overhaul, you might need to buy it from traders or there is a tech print and research for it
Bloody Carrotkey 15 Oct, 2024 @ 9:45am 
For Paresian medicine it says it needs Mithril as an ingredient, but where do you get Mithril from and what mod?
JoeOwnage  [author] 10 Oct, 2024 @ 4:20am 
Oh you're running 1.4? Glad you got it figured out!
lizidonggua2020 9 Oct, 2024 @ 2:04pm 
and I am back again! I solved it by switching my story teller from the story teller in vanilla expanded medieval to some other then switch it back and the issue is fixed :steamhappy:. Its either I sorted the mod incorrectly or sth else strange.
JoeOwnage  [author] 9 Oct, 2024 @ 4:07am 
I've had no issue with that but I'll try it in my game to make sure.
lizidonggua2020 8 Oct, 2024 @ 6:48pm 
take my word back as I still can't :steamsad:
lizidonggua2020 8 Oct, 2024 @ 6:41pm 
nvm I figured it out. If added with Prosthetic No Missing Body Parts the new prosthetic will have to see activated manually in mod setting
lizidonggua2020 8 Oct, 2024 @ 6:12pm 
is it normal that I cannot install artificial arm in surgery tab?
JoeOwnage  [author] 7 Oct, 2024 @ 9:29am 
I'm open to a retexture but those ones took me forever. Talk to me in discord if you have any alternate ones
黑曜石 7 Oct, 2024 @ 5:00am 
Please allow me to make a suggestion. Can we design the texture of the potion to be more "medieval"? The transparent bottle will give me a feeling of being too 'modern'.
JoeOwnage  [author] 8 Sep, 2024 @ 4:20pm 
Try my mod pack if you want less messing around with mods. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3319070383
JoeOwnage  [author] 8 Sep, 2024 @ 4:19pm 
Oh yea, I'm familiar with that. It isn't from this mod, but one of your other mods that depend on medieval overhaul. A few thingdefs for books were recently removed from MO. This is mods looking for the missing defs.

Try unsubscribe/re-subscribe on any MO related mods, some of them have been patched to get rid of this error. If that doesn't work, this one is safe to ignore and will get fixed in updates of those mods eventually.
ShadowDW 8 Sep, 2024 @ 3:16pm 
Here is a screenshot, hope this helps. There is a bit more of it, but its pretty much same-same stuff. I got to this theory because of the yellow line above the red error text that mentions this mod using the exact same "ThingDef" - "DankPyon". This is only a guess but I'm hopeful you can help with this conundrum.

Debug Log
JoeOwnage  [author] 8 Sep, 2024 @ 8:24am 
I haven't been getting any errors from this mod in my own mod list. Are you sorting your mods with RimPy?

What does the actual error say? I'm not great at reading these logs
ShadowDW 8 Sep, 2024 @ 7:16am 
Hello <authors_of_this_mod>, I am trying to pinpoint which mod these errors are coming from and after looking over the errors, I'm wondering if it might be this mod? I pose this as a question as I am not 100% positive, so I am asking if you guys can help me confirm one way or the other.

Game Log Files [gist.github.com]

Keep in mind, this is not breaking the game in any way and I am not experiencing any crashes. I'm just trying to figure out where the errors are coming from, so I appreciate any help you can offer me. Thanks for any and all assistance!
Xyvern 18 Aug, 2024 @ 11:35pm 
ok, i just cant put it on creepjoins, odd
Xyvern 18 Aug, 2024 @ 10:54pm 
For some reason, i cannot install mechanical/ambrosian limbs - doesnt show as a surgery option despite having both. im assuming its a mod conflict but 190 mods makes that difficult to pinpoint.|

https://gist.github.com/HugsLibRecordKeeper/e6609b0d4c622f793f6f4d53bf7c301c
suboptimal 5 Aug, 2024 @ 12:21pm 
I and my jawless main melee warrior (who currently takes twice as long to consume his food) thank you.
JoeOwnage  [author] 5 Aug, 2024 @ 8:19am 
Hmm good idea
suboptimal 4 Aug, 2024 @ 9:59am 
Any chance of adding in a line of jaw prosthetics?
Tal'Raziid 6 Jul, 2024 @ 4:17pm 
No, i meant havign to make old meds to make new meds to make newer meds.
By the time i was researching the best medieval medicine, i hadnt even been making any of the cheapest medieval medicine
JoeOwnage  [author] 6 Jul, 2024 @ 2:21pm 
You mean alcohol? Buy it from vendors just like penoxycycline, or use the earlier or later medicines
JoeOwnage  [author] 6 Jul, 2024 @ 2:19pm 
What production chain
Tal'Raziid 5 Jul, 2024 @ 11:06pm 
Any possibility we can get a toggel for alternative recipes for the medicines that doesnt add yet another production chain thats tedious to manage?
Tal'Raziid 28 Jun, 2024 @ 8:47am 
Fantastic, thank you
JoeOwnage  [author] 28 Jun, 2024 @ 6:54am 
Yes
Tal'Raziid 26 Jun, 2024 @ 9:50am 
Does this replace Entosomnia, Med. Prosthetics, and Med. Medicine by Nuno?
JoeOwnage  [author] 24 Apr, 2024 @ 3:51am 
@I BENCH MORE THAN YOU thanks man!

For anyone seeing a yellow URL error: many mods do not properly specify a URL. Whether it is caused by this mod or a mod dependancy, this is not going to cause any issues with your game. Usually the rimworld log will not even bother to show you yellow errors unless there are also more serious red errors in your mod list. They are safe to ignore.