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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=299414150
all fine thanks again.
https://dl.dropboxusercontent.com/u/48628193/Frontier_beta2.zip
Any more feedback before I publish it?
the idea sounds not bad - i know you do good maps so i think you can look about it - changes not always unwanted :)
Also, I'm thinking it might make sense to scatter single stone and gold mines around the forest too, so that it's not all concentrated in small areas. But that might not fit very well with the theme of the map ... what do you think?
map looks all fine - i liked the junk and outlaw extra :D
but at the gold area there are a way to much wolves.
thanks.
dense (1 space between trees): https://dl.dropboxusercontent.com/u/48628193/ZN%40Frontier_v0.0_DENSE.rms
open (2 spaces between trees):
https://dl.dropboxusercontent.com/u/48628193/ZN%40Frontier_v0.0_OPEN.rms
Also, tell me if there is anything else I should add or change.
I still need to come up with something that lets the AIs play this map, because in the current state they can't build and end up resigning...
I'll give it a go and see what I can come up with.
if you want a example the name called in workshop the frontiersmen, its sad that it isnt RMS.
Am I correct in seeing that all the trees have one space between them? Even that should be possible to recreate, although the pattern might not be as regular.