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(And you've probably already considered it, but I'll swear by [SYR] processor framework as an easy-to-use alternative.)
XML error: Duplicate XML node name wildPlants in this XML block: <BiomeDef ParentName="BiomesIslands_TropicalIslandBase"><defName>BiomesIslands_TropicalIsland</defName><label>tropical Island</label>
<wildPlants><VCE_Sugarcane>0.01</VCE_Sugarcane></wildPlants><wildPlants><GAB_Millet>0.01</GAB_Millet></wildPlants></BiomeDef>
Ah, fair enough. Steam workshop is a bit finicky, I know from personal experience lol.
Seconded. Had no idea I could even make ether..
Seriously, author should either document the mod contents or warn it's full of surprises.
@Holgast, don't be so intimidated by Content graphics in the description that you're shy to append changes with lowly text.
Also, very nice mod, I can finally start a kvass sub-empire.
I think ya forgot to downsize em bro.
Still to come when I can:
- Seeds Please Lite fix (not looking forward to this lol)
- toggle patch to reenable hay as a secondary for VCE plants
to me there is no agriculture without grain, and I found your mod one of the best thought out and well presented of that kind the RW workshop. I also expect to be pleasantly surprised by the technical execution once I get to play the mod.
However I have found an error message repeated twice in my Player.log file. I wouldn't mind to have your opinion about that one please :
https://gist.github.com/HugsLibRecordKeeper/2e77a08d5b642afe8e02425129218c16
> Could not resolve cross-reference to RimWorld.StuffCategoryDef named RFFBricks (wanter=stuffCategories)
PS: Your good health is the obviously the priority, so please ignore my post here till time allows for you to have a look at it with hopefully full energy and availability. Please get better soon.