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can we expect alternatives for miscellanous industries like beekeeping? i'm unable to process honeycombs as kobolds because there is no screw press.
Thanks! I'm a big fan of primitive technology and the vague period of early human history, so it's been a lot of fun finding cool systems to work into this mod. I'm planning on adding fermented milk and maybe replace the vanilla armors with early scale if I can get sprites made.
Having not played in almost a decade and a half, I assume a lot of the early growing pains of the mod are long-since solved? Not being able to assign bows (only crossbows), not having appropriate sized tools, marking all items that leave the map via kobold caravan as "stolen"?
Do kobolds still have litters?
Seriously, what a blast from the past. Kudos to you and everyone in the interim who have worked so hard to keep this mod alive.