Dwarf Fortress

Dwarf Fortress

Sif Muna's Kobold Kamp
Showing 1-10 of 46 entries
< 1  2  3  4  5 >
Update: 22 Jan, 2023 @ 2:25am

Kobolds should now be able to build screw presses to extract honey

Added a simple reaction to allow kobolds to make soap (infections are pretty nasty without it)

Sorry for the update slowdown - extra work and a lack of ideas to pack into the mod are the two main factors. Will probably remain fairly slow and steady unless I get a big idea or there needs to be some change.

Update: 5 Jan, 2023 @ 11:14pm

more small fixes and kobolds should now have access to wood on embark

Update: 5 Jan, 2023 @ 6:00pm

small fix to make sure cutebold statue sprites show up - might be a bit scuffed looking for the moment

Update: 5 Jan, 2023 @ 5:25pm

attempted a fix for how lax brew reactions are with reagents

Update: 3 Jan, 2023 @ 3:38am

fixed the coal refining reactions

Update: 1 Jan, 2023 @ 11:34pm

fixed the reaction for obsidian goods being a bit too lax in the material you use

Update: 1 Jan, 2023 @ 11:31pm

Update: 31 Dec, 2022 @ 2:38am

Tweaked the values of the kobold entity to have a little more flavor than just 'loves trickery, kind of likes nature' in their values. They generally disdain organized law, power, tranquility (they're fairly energetic and active critters!) and eloquence (they're not known for linguistic ability.) They value family, loyalty, merriment and being free to pursue their own lives as they see fit.

Stone/obsidian arrows can be made as an in-between bone and metal projectiles

somewhat fantastical/unrealistic, but they've got the ability to assemble helms and flexible torso armor from weapon quality stones. real world examples are often ceremonial but made of stone scales linked together, something kobolds could knap and attach easily

Update: 30 Dec, 2022 @ 8:50pm

More stone reactions. Obsidian can be used to make picks and weapons, stone can be used to make inferior weapons.

Weapon quality stones are:
Dacite
Andesite
Chert
Basalt
Rhyolite
Obsidian

Update: 30 Dec, 2022 @ 8:48pm