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Thanks for your compliments about my mods. It is very much appreciated. I am sure that some of my other maps may better fit what you are looking for exactly. I currently have 7 H3 AI mods that can be played in Forge/Custom Games.
In the future, I am going to update this map and see about making the war even bigger if possible. I'll basically push the map to the limits of the H3 AI engine. Until then, try checking out some of my other mods in the playlist above. There is something like 15 AI maps in there. My newer mods are bigger in scale with less cooldowns.
AI spawns cannot be tweaked by players. I would have to make code modifications and recompile the map to change spawn times. On some of my maps, I have implemented a AI spawn control switch system I created, that lets players decide what AI squad types can spawn. (This map doesn't have that tech implemented yet.) The reason I don't have the replenishment happening instantly is the game engine itself. It simply cannot support a massive amount of AI alive on map at once simultaneously. If I were to do that, the bots would lose intelligence and cease being fun to fight. They would start standing still doing nothing, or not noticing enemies, or even running into obstacles that they should clearly detect.
2, would you take a commission? I would only be able to pay around 200 Australian dollars, but I would LOVE a map similar to your Mayhem maps, I love love love seeing ODST's, Spartans, and Marine's dropping constantly. I just want more variety because I've played both your mayhem maps so much.
Let me know, wether you'd take a commission or not, I'd still like to tip you. Add a tip jar somewhere.
Thanks man your work is fantastic.
no rush at all