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If you want to limit technology, I use Mlie's Remove industrial stuff
Either way, this mod looks awsome!
Generally speaking, those type of warnings (Yellow) can generally be ignored. If you "want" to fix it, you need to copy 5e Xenos to your Rimworld>Mods folder (and NOT just edit the steam workshop version because it will be overwritten) and then go into the About folder and edit the About.xml and update each dependency with a downloadUrl. Honestly, doesn't even have to be a relevant one, just one something to fill the void. it's just something that does a default check for Rimworld.
Otherwise, unless it's a "Red" error, you can generally just ignore it. Sometimes you can even ignore those too depending on the situation.
So, "Yellow" errors = Ignore, "Red" errors = Try to fix if you're able. Again, not the case with every situation, but this one is easily something you can ignore. Hope that helps!
At some point it be nice if the races were more inline with the D&D 5e counter parts, such as the warforge NOT being psionically def, no horns on the orcs, elves not being ageless, ect.
For some reason those match/no match patches aren't working properly I'll need to look at doing it a different way
More specifically the wood elves and trolls most likely from your WoodElvesPatchNoMatch, and trollspatchnomatch.
- Rebalanced Shifter Xenotype
- Added support for ↁ Elves to replace Wood Elf Xenotype if installed. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2905623211
- Fixed some patches not applying correctly via LoadFolders
Renamed Mind Devourer to Illithid.
Made some minor mostly cosmetic changes to Orc and Dragonborn xenotypes
- Made Stoneborn Xenotype and faction also toggleable
- Added toggleable BTE-Mammalia and BTE-Mythic factions and xenotypes under Mod Options > Vanilla Expanded Framework > Toggleable Patches
- Added support for Body Size Genes
- Added new icon for Halfling
Does that mean VFE factions are patched are vanilla factions are patched?