Tabletop Simulator

Tabletop Simulator

WoW Board Game - scripted with configurable Expansions and Co-Op
29 Comments
kubelin 13 Apr @ 6:18am 
Hi, any chance to give this more love, improves and fixes?
THE SAINT 3 Aug, 2024 @ 2:02pm 
Just want tho thank SamuraiJackJr for this AMAZING mod, everything (or at least most of it) works without a problem, every script work like a charm. having a blast playing this amazing game/mod.
thank u a lot dude.
THE SAINT 3 Aug, 2024 @ 1:59pm 
@Wild Dogg i just set up a new game with the mentioned classes and i had no issue with any cards images. maybe, for some reason ur TTS or internet had a problem with those files source or the source url is broken (happens a lot with a lot of TTS mods).
i recomend u use TTS mod back up, is a mod manager and with this u can download the whole mod ( and see file by file if some of them failed to).
THE SAINT 3 Aug, 2024 @ 1:45pm 
@SanityImpaired the die roller tracks skills,passives and equipments to determine your dice pool ( some times dice tracker miss calc some dice so u may want to check it), u just have to click in the dice pool number (in the midle) and it will roll X amount of dices.

dice values will be matched with the number in the botom ( that number is the base threat from the enemy creature that u must set in the menu), hit values will stay in the top, nohit dices will be moved to lower part (hit dices will generate shield and hit tokens in the combat area).
Wild Dogg 18 Jul, 2024 @ 12:16pm 
Great mod I've already sunk about 15 hours playing solo and with friends. I do however ask if the Priest and Mage power cards be fixed as they don't load their images due to unsupported file format.
Also the Death Knight character sheet and cards are completely broken and do not load their images.
Lastly I found an issue with many of the figurines with them not loading and I'm not sure how to fix these.
Otherwise thank you for the hard work I hope to get some advice on fixing these issues soon!
SanityImpaired 14 Feb, 2024 @ 8:23am 
This is utterly brilliant, but kind of unintuitive. It could use instructions.

I've been able to get the game set up and started, but I can't figure out how to use the die roller.
Nonprophet 13 Sep, 2023 @ 8:16am 
Hmm. Also, flipping the action trackers back to the ready side on "Pass Turn" button click would be super handy. I'll post if I think of any other low code effort high QoL reward stuff that might help.
Nonprophet 13 Sep, 2023 @ 7:13am 
@{U}~IronFistJordan you didn't actually set it to play with 3 players per side, did you? if you had, you'd have seen it switches to 5.

@SamuraiJackJr - this table is great. very very well coded. the only very minor suggestion I would give would be to highlight both the player figure objects and the quest token objects in their faction colors, red and blue. This vastly improves visibility and aesthetics, and is pretty simple to do. I'm sure you already know this, but on the off chance you didn't, you can do obj.highlightOn("Red") or something similar on bag pull/placement to easily achieve this effect. Additionally, I'd recommend highlighting the neutral tokens like the dungeons, bosses, etc purple.

https://api.tabletopsimulator.com/object/#highlighton
R0manych 13 Sep, 2023 @ 1:18am 
Hello, is it possible to make merchant's deck and event deck configurable too? Tried to manually remove all add-on cards, but this caused to breake shuffling scripts.
{U}~IronFistJordan 20 Aug, 2023 @ 1:18pm 
I really want to know what exactly is the reason why the 5th active quest isn't allowed or if its a bug because I cant see anything anywhere in the rules or in any of the added content. Also there is a slot for the 5th quest its just crossed off. I've tried toggling different things to see if it opens up but nothing happens.
{U}~IronFistJordan 20 Aug, 2023 @ 1:10pm 
How come there are only 4 active quests instead of 5 active quests?
Tío Fisher 31 Jul, 2023 @ 7:31am 
Excellent work, we are a group of friends from Peru that play the game in real board, we've just found this workshop so we started to play it on tabletop. We are discovering how the automatization works in the game so if you wanna join us would be awesome. We speak english and we know the rulz
SamuraiJackJr  [author] 8 May, 2023 @ 3:41pm 
It is on my list - in the meantime: you can select any options you want (maybe CoOp instead of PVP) the click done for both faction sides - at that point, you can click on one of the villains to start the game
Flipsutter 8 May, 2023 @ 8:43am 
Could you do a quick video talking about how you run the game etc? Or a check list on what you need to do to get it started? I selected 1 alliance paladin as a 1 player game.. but what do I do afterthat?
SamuraiJackJr  [author] 5 May, 2023 @ 7:27pm 
Thanks, Lavernius - I do need to create a tutorial/help guide; your feedback is appreciated to know what items to focus on!
Lavernius 4 May, 2023 @ 9:20pm 
i figured out the issue on my end. usually when my friends and i are equipping powers like demon armor we just drag and drop, but hovering over the character sheet messes with the dice roller somehow due to the code seeing several equips and unequips in a short time period. thats my best guess at least
Lavernius 4 May, 2023 @ 8:58pm 
gotcha i'll send it over to you shortly
SamuraiJackJr  [author] 4 May, 2023 @ 6:32pm 
@Lavernius - I sent you a friend request so that you can send me your save file and I will gladly take a look
Lavernius 3 May, 2023 @ 10:50pm 
just that one comes to mind rn but i know there were issues with the other classes. there was priest and paladin that were also a little bugged but i don't remember the specific cards. the scimitar weapon also had an issue the last time i used it
SamuraiJackJr  [author] 3 May, 2023 @ 9:36pm 
Hello, Lavernius - thank you for the report. I loaded up a new game with the Warlock and applied "Demon Armor" to the character sheet - it correctly removed 2 energy, added one green die and one reroll. Have you noticed that behavior with other cards, or just that one?
Lavernius 3 May, 2023 @ 8:09pm 
i noticed that the demon armor card for warlock with and without variant cards enabled is bugged, it does not add the green dice or re roll value.
SamuraiJackJr  [author] 2 May, 2023 @ 2:59pm 
@Flipsutter
1) Thank you for the report; the bug has been fixed by updating to MrStump's latest blackhole trashcan
2) I do not have a tutorial as I am still Work in Progress; if you haven't already, join justTobby32's discord chat [discord.com] and I can help you walk through the basics. I do have it on my list to get a tutorial (in-game or YouTube) to ease the passage and welcome the community's input on how to proceed.
Flipsutter 2 May, 2023 @ 9:02am 
Also do you have a guide on how to work the commands on the board?
Flipsutter 2 May, 2023 @ 8:21am 
Morning.

I'm unable to load the game. I'm stuck on Custom AssetBundle
http://chry.me/up/new_blackhole4.unity3d

404 Not Found. Thoughts?
SamuraiJackJr  [author] 14 Apr, 2023 @ 11:19am 
@Caprica55 Thank you! Please share any ideas/bugs/etc. as you play through.
Caprica55 13 Apr, 2023 @ 3:56pm 
Excellent work!
SamuraiJackJr  [author] 12 Mar, 2023 @ 4:11pm 
Thank you to everyone who has tried out the module and reported issues! My next goal is to track equipped gear, powers and talents. I plan to start with personal passive (e.g. adding dice and rerolls from gear) and morph into active and finally group-wide effects. I plan to deliver in incremental chunks starting with items.
SamuraiJackJr  [author] 15 Feb, 2023 @ 4:41pm 
I released the XP and Gold tracking capability for both Alliance and Horde; I have identified the Dungeon and Cross-Faction Quest cards up next and I am also looking at implementing Veniym's super-cool animated player characters - let me know if you find issues with card rewards, etc. in the mod - thank you!
SamuraiJackJr  [author] 9 Feb, 2023 @ 5:07pm 
Today's release represents a major milestone as all of my original major feature ideas have been realized; my ambition is to improve the QoL to track XP (which will also enable automation of "Stronger Faction" and "Weaker Faction" logic) and Gold - please let me know what bugs you find or other features you want to see