Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
" [author] Jun 20 @ 6:45am
Yes, after the official update the MOD had a big problem with many monsters to redo recently please do not use this MOD"
There's lots of good concepts here. The enemies are well thought out and the new equipment is awesome. But PLEASE tone it down. Getting stunlocked by a pirate with dual machine guns or a syringe gun is only funny the first 5 times it happens. It's not fun when it happens 3 times a mission.
Error in StatusEffect config - item prefab with the identifier "EW_RUSHshell8" not found. (in Ewrush9)
just looking at the cool creatures added in the character editor.