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@italys glad you liked. Both, this and the dei beta have their own approach and different appeal
Getting the evolution of Roman hoplites to maniple is more interesting in my opinion than already starting with the latter from the get go as is the case with the beta.
I also prefer the individual unit models of this submod, namely the masked helmets of the Etruscans which don't seem to have been used for the beta.
Hopefully a compatible version is in the works.
Well done!
@Slugger not a bug, its a vanilla rome 2 feature and intended. Will probably rework down the line.
So is it intended to be like that?
The beta is out now and seems pretty much Dei team already does their own version of rotr campaign
so you gonna still work on yours?
yes there is! I am still researching on them. You can submit your ideas or suggestions on them in the ideas section
@Auriman Yes, wip
Error: Expecting keyword "version"
animations/animation_fragments/rome_man_sws_throwing_axe_fragment.txt (1)
Not using any other mod so its not mod conflict
i use just those 4 mods,nothing else
AUC
DEI 1
DEI 2
DEI 3
all installed from scratch
Patch notes:
Ui Changes:
-Added a new dei style rotr map!
-Added new Campaign Architectural style all for sardanian and corsican factions
-Added the iconic conthon port of carthage for the campaign map
Faction Changes:
-Renamed the roman roster with more historically accurate names
-Removed Centeruion for rome.
-Updated unit cards for roman units to match with new dei units card pattern
-Removed Etruscan Elite Infantry
-Etruscan medium archers now converted to medium javelin men
-Etruscan Cavalry now have shields
-Other stat changes and description changes for etruscan units so they fit better into the roster
-Fixed an issue where battles with some samnite religion factions wouldnt be counted for the reform. Moreover the reforms will now automatically trigger after reaching turn 120 if you end up killing all the samnite factions before completing your 10 battles
Join this discord server for further assistance: https://discord.gg/BJNWm5gC
@handelspartner its a rise of the republic overhaul. It doesn't add a new campaign
@preaetor of cyroldiil
contact me at the above discord
@Warzone mod conflict
@Jarcady Will implement down the line
@Slugger not a bug, its a vanilla rome 2 feature and intended. Will probably rework down the line
@DictatorLawrence The unit stats and costs aren't decided randomly but are based on the same formula which is used by the dei devs
you can provide more feedback on the above discord server
@Rokforest either your dei is not updated or you have mod conflicts
@Deathless I will look into it