Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

AB Urbe Condita 0.8: Rise of the republic overhaul
119 Comments
Xenox 31 May @ 2:04pm 
Thank you. Rise of the Republic is the second hardest campaign for DEI (!st being Cesar in Gaul those winters are hell). Its nice to see an update for this DLC on DEI. u have added so much to an already hard but fun campaign.I play with 30 army stacks Aggressive AI mod no border marks or predictions and like using Greece (Taurus) for maximum difficulty for the curious
DI_Welly 31 May @ 8:21am 
Pls could you restore ypur old etruscan skins?
Manman 15 Apr @ 7:37pm 
Not seeing a playable carthage when I load up the RoR campaign menu - have tried loading this with nothing except the dei packs underneath it and still no carthago, any advice?
pyrrius_sylianus 6 Apr @ 4:21pm 
Why Rome in battlefield is portreted as port?
NoNameNo1O1  [author] 13 Feb @ 10:53am 
the main focus was the integration with the official update, Primarily the manipular reforms and minor roster tweaks
TTV.KhanWolf95 6 Feb @ 11:45am 
Annnd what has changed from feb 1st update?
Serpentariy 4 Feb @ 10:33am 
Is this done on purpose so that besieged Rome has no walls and looks like a port?
Irish 2 Feb @ 6:03pm 
Fantastico!!! honestly thought this mod was abandoned. Thanks for updating.
Jarcaddy 2 Feb @ 9:51am 
Awesome thank you!
gh0st_inthe_SYSTEM03 1 Feb @ 7:28pm 
Finally! I thought this mod would be abandoned. What are the updates notes by the way?
NoNameNo1O1  [author] 1 Feb @ 2:17pm 
mod updated after an eternity
Kal the Meowlord 31 Jan @ 12:35am 
stiiiiiiill waiting on an update hombre...
Skaor 22 Apr, 2024 @ 11:47am 
Is there any news about the update? Or is the sabmod abandoned?
gh0st_inthe_SYSTEM03 23 Mar, 2024 @ 6:38am 
Hi @Summary. I really like this mod and I personally prefer this over the updated DEI version of it because it has slightly better mechanics and stuff. I was just wondering if you have any plans of updating this in the future or maybe because you're busy with other mods or stuff which is very understandable. I just hope you don't forget this wonderful mod you made. Thanks!
Fruit 11 Feb, 2024 @ 9:40pm 
Any news on the update for 1.3.3?
Nevermore 5 Jan, 2024 @ 7:43am 
Looking forward to this!
DI_Welly 28 Dec, 2023 @ 3:39pm 
Any news?
Nevermore 23 Dec, 2023 @ 8:51am 
Great to hear!
Irish 16 Dec, 2023 @ 6:00am 
Woohoo!!! Thanks looking forward to it
NoNameNo1O1  [author] 16 Dec, 2023 @ 3:06am 
Wait till Christmas for an update
Nevermore 14 Dec, 2023 @ 5:58am 
Hope you're still working on this now that 1.3 is complete!
Irish 17 Nov, 2023 @ 8:37pm 
1.3 is complete now and part of the main DEI mod. Are you still planning on continuing this mod?
Jafro95 17 Nov, 2023 @ 3:01am 
Wondered if it was possible to prevent Carthage from getting wiped out? In my opinion this mod is the perfect vehicle to go from the sack of Rome all the way to the first punic war! Then can play, HatG, Macedonian wars, Mithradatic wars, Caesar in Gaul, Augustus and eventually Empire divided! This is something I've craved for years!
Irish 30 Oct, 2023 @ 10:40pm 
Mate, this is bloody fantastic. Those Roman classes are just chefs kisses. This is my go to over the 1.33 update. Although a great update, I was very disappointed in their attention to Roman historical units. This to me is the official update for ROTR DEI.
NoNameNo1O1  [author] 21 Oct, 2023 @ 10:31pm 
regarding city of rome, its currently not meant to be upgradable but i think it will be changed in the future
@italys glad you liked. Both, this and the dei beta have their own approach and different appeal
Nevermore 8 Oct, 2023 @ 2:13pm 
After playing around with the DEI beta, I must admit I almost prefer this submod.
Getting the evolution of Roman hoplites to maniple is more interesting in my opinion than already starting with the latter from the get go as is the case with the beta.
I also prefer the individual unit models of this submod, namely the masked helmets of the Etruscans which don't seem to have been used for the beta.
Hopefully a compatible version is in the works.
Well done!
Sorioneku 27 Sep, 2023 @ 9:35am 
Noticed i cannot upgrade rome city although i see there arehigher levels in the encyclopedia, I saw you wrote this about the subject:
@Slugger not a bug, its a vanilla rome 2 feature and intended. Will probably rework down the line.
So is it intended to be like that?
Atomic_Dentist 19 Sep, 2023 @ 7:37am 
For some reason I cant upgrade the city of rome
NoNameNo1O1  [author] 13 Sep, 2023 @ 10:21pm 
yep, let the beta stabalize a bit, i will soon release a compatible version
Aku 10 Sep, 2023 @ 12:35pm 
Hey man!

The beta is out now and seems pretty much Dei team already does their own version of rotr campaign

so you gonna still work on yours?
Auriman 10 Sep, 2023 @ 5:10am 
Hey its seems that there will be new DeI update coming that reworks RotR quite a bit. Is there any information how is that going to relate to Ab Urbe in the future?
NoNameNo1O1  [author] 23 Aug, 2023 @ 9:12am 
@Prepucio and proud
yes there is! I am still researching on them. You can submit your ideas or suggestions on them in the ideas section

@Auriman Yes, wip
Auriman 19 Aug, 2023 @ 12:53am 
Are there plans to make Carthage playable? It seems there is Carthage on the image preview map.
Prepucio and Proud 8 Aug, 2023 @ 10:53am 
There is so much to do with Syracusa and the greek colonies of Sicily :DDD
NoNameNo1O1  [author] 1 Aug, 2023 @ 11:11pm 
yes its still in works, dont worry
nomad 27 Jul, 2023 @ 11:50am 
do moders develop this mode still? i hope they are?!
Yo Gabba Gabba! 27 Jul, 2023 @ 9:39am 
Fantastic work and great research on a period that remains little known.
NoNameNo1O1  [author] 25 Jul, 2023 @ 11:48am 
@sergebtmarine update your mod
Monni 27 Jun, 2023 @ 9:55pm 
Good luck on development. Im exited!
Sergentmarine 27 Jun, 2023 @ 3:59pm 
Welp the mod crashes with

Error: Expecting keyword "version"

animations/animation_fragments/rome_man_sws_throwing_axe_fragment.txt (1)

Not using any other mod so its not mod conflict
BenVenom 27 Jun, 2023 @ 10:12am 
nine
Switching Doom 25 Jun, 2023 @ 2:31pm 
german translate available?
dhws 3 Jun, 2023 @ 3:27pm 
Just wanted to say that I appreciate this mod immensely and thank you for your hard work. You rock.
praetor of cyrodiil 2 Jun, 2023 @ 2:16am 
@NoNameNo1O1 thanks, just sent a message to general mod chat, look forward to hearing from you.
NoNameNo1O1  [author] 28 May, 2023 @ 11:26pm 
none will be, it wouldnt be possible for it to be a thing for sometime, but i am working towards making tools which would make an afp possible in future
Auriman 28 May, 2023 @ 12:29am 
Does anyone know if there is an all factions playable mod for DeI Rise of Republic that would work with AUC? Just interested to play with friends and looking for more plausible versus matchup factions.
NoNameNo1O1  [author] 26 May, 2023 @ 5:44am 
@rokforest, contact me at discord, it will be easier to help there
RokForest 26 May, 2023 @ 4:46am 
NoNameNo101 i deleted everything and installed it again.I have the same issue and i cant understand why

i use just those 4 mods,nothing else

AUC
DEI 1
DEI 2
DEI 3

all installed from scratch
NoNameNo1O1  [author] 26 May, 2023 @ 2:08am 
AUC has been updated to V0.3!
Patch notes:
Ui Changes:
-Added a new dei style rotr map!
-Added new Campaign Architectural style all for sardanian and corsican factions
-Added the iconic conthon port of carthage for the campaign map

Faction Changes:
-Renamed the roman roster with more historically accurate names
-Removed Centeruion for rome.
-Updated unit cards for roman units to match with new dei units card pattern
-Removed Etruscan Elite Infantry
-Etruscan medium archers now converted to medium javelin men
-Etruscan Cavalry now have shields
-Other stat changes and description changes for etruscan units so they fit better into the roster
-Fixed an issue where battles with some samnite religion factions wouldnt be counted for the reform. Moreover the reforms will now automatically trigger after reaching turn 120 if you end up killing all the samnite factions before completing your 10 battles
NoNameNo1O1  [author] 25 May, 2023 @ 3:24pm 
An update is coming soon but still will answer you all
Join this discord server for further assistance: https://discord.gg/BJNWm5gC

@handelspartner its a rise of the republic overhaul. It doesn't add a new campaign

@preaetor of cyroldiil
contact me at the above discord

@Warzone mod conflict

@Jarcady Will implement down the line

@Slugger not a bug, its a vanilla rome 2 feature and intended. Will probably rework down the line

@DictatorLawrence The unit stats and costs aren't decided randomly but are based on the same formula which is used by the dei devs
you can provide more feedback on the above discord server

@Rokforest either your dei is not updated or you have mod conflicts

@Deathless I will look into it