Project Zomboid

Project Zomboid

Firearms B41 Tweaks
42 Comments
CruzDeSangre  [author] 22 Jun, 2024 @ 11:31pm 
The excel with the weapon and attachment stats has been updated, in case any of you want to read it.
CruzDeSangre  [author] 9 Jun, 2024 @ 9:43pm 
@Tnaz.v Probably not. Unless that mod doesn't add or modifies any guns of the base game.
CruzDeSangre  [author] 9 Jun, 2024 @ 9:43pm 
@MCPLAYER113388 I can't directly edit the loot of some places, as it would mean the mod will break if new or different loot is added on an update. The military base doesn't have good loot in the base game either though, so that's a problem of the game itself. I recommend you trying to loot the military camp of Louisville, it's way better and easier.
CruzDeSangre  [author] 9 Jun, 2024 @ 9:41pm 
@>) Thats quite weird. I don't know that mod, so I'm not sure about what may be causing this.
CruzDeSangre  [author] 9 Jun, 2024 @ 9:40pm 
@Freeman I believe this is a bug from the original mod. I honestly don't know what causes it, does this happen with other weapons mods?
CruzDeSangre  [author] 9 Jun, 2024 @ 9:40pm 
@Sinner Unfortunately, I don't know how to work with textures, so I can't fix it at the moment. I'm sorry.
CruzDeSangre  [author] 9 Jun, 2024 @ 9:39pm 
@bip I just thought they made no sense. But I make put them back eventually, as your point makes sense.
BBS 17 Mar, 2024 @ 12:43pm 
Buggy rendering of the suppressor on m 16
Tnaz.v 14 Mar, 2024 @ 9:10am 
Does it work with snake weapons?
MCPLAYER113388 29 Jan, 2024 @ 6:19am 
Will you add some 9mm ammo in military base?I can find MP5A1 in this place but it is have no 9mm ammo to relord them.
>) 19 Jan, 2024 @ 1:31am 
found a weird bug that makes the off-hand attack from brutal handwork mod stops working which is weird lol
JimLambda 24 Dec, 2023 @ 4:00pm 
Hi @CruzDeSange

I'm trying to sort out the issue with guns not being heard further than 10 tiles away in multiplayer, I'm not seeming to have any luck with this https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2976147990

Have you any guesses as to why? Thanks :gordon:
Sinner 24 Nov, 2023 @ 10:30am 
Hey, i love the ability to holster sawed off weapons but, they dont sit right in the holster as they are turned the other way around, would you mind fixing this? thanks
Viper 15 Jul, 2023 @ 11:30pm 
One of the reasons why I question and dislike this games modding issues.
Which is certain "Things" within the mod coding can not be altered to a certain point due to how
unstable and how much just a simple small portion of line coding can cause a mod to completely be rendered useless.

And revolver suppressors could be spawned in through the cheat menu.
He removed it cause he could and can cause it is his mod. Don't question people who put in the work while you don't contribute anything to help.
bip 15 Jul, 2023 @ 12:58pm 
I question why it was bothered removing revolver suppressors ? Revolver suppressors already didn't spawn by default, they were enabled via a sandbox option.
Bnuy 26 Jun, 2023 @ 9:50pm 
@CruzDeSangre Thats completely fair, I was just curious and I honestly prefer the less bloated nature of this, Thanks for the work I always appreciate response from mod devs :spiffo:
CruzDeSangre  [author] 26 Jun, 2023 @ 7:15pm 
@El monkaS Por alguna razón en los mods de Project Zomboid cada vez que pones un tilde, una ñ o algún otro símbolo que no exista en el inglés, el nombre se corrompe. No sé por qué ocurre ni como arreglarlo, así que simplemente escribí todos los nombres de armas sin los tildes. En resumen: Sí funciona.
CruzDeSangre  [author] 26 Jun, 2023 @ 7:13pm 
@Leftover Pretzel Bag Salt Not all of them are here. I removed some due to them being superfluous, as I don't think having 4 different M16 or 3 different repeating rifles really adds something to the game. I don't believe I'll add more from the main mode, but I won't totally discard the possibility.
Marcus Aurelius 26 Jun, 2023 @ 5:06am 
Este mod funciona con la traduccion al español? Por que el mod original le pone nombres raros con muchos signos (??..//) a las armas de fuego. Asumo que sabes español por tu nombre de usuario, agradeceria si pudieras responderme!
Bnuy 25 Jun, 2023 @ 11:39am 
does this mod still add the same firearms that the original had? I see not all of them are listed
CruzDeSangre  [author] 20 Jun, 2023 @ 9:34pm 
@SԋσɾƚSɳαx You're right, I'm quite sorry for the inconvenience. I will update the mod to fix that right now.
CruzDeSangre  [author] 20 Jun, 2023 @ 9:33pm 
@Sicklebanana_499 I've never experienced that problem with the main mod, so I'm not sure.
ShortSnacc 20 Jun, 2023 @ 4:00pm 
https://pastebin.com/9x3TuVkk

This error pops up while loading a save. I fixed it by adding the commas that are missing in Preattached_Firearms.lua.
Sicklebanana_499 20 Jun, 2023 @ 6:23am 
Does this fix the weird attachment placement when placing weapons on the ground?
CruzDeSangre  [author] 18 Jun, 2023 @ 8:33pm 
@~ Độc ~ Hmmm, I don't think I will do so soon. But I won't totally discard the possibility of doing so eventually.
~ Độc ~ 18 Jun, 2023 @ 7:29am 
CruzDeSangre  [author] 17 Jun, 2023 @ 11:51am 
@~ Độc ~ Which exactly? There are many Ammo Craft mods.
CruzDeSangre  [author] 17 Jun, 2023 @ 11:50am 
@Kokujo Yes, you don't need the main mod in order for this one to work. Mainly because I don't know how to make addons for Project Zomboid mods and didn't find any tutorials on the matter.
~ Độc ~ 17 Jun, 2023 @ 7:57am 
How about ammo craft? Will you make a version for this one?
Kokujo 17 Jun, 2023 @ 4:05am 
is this a standalone version?
CruzDeSangre  [author] 16 Jun, 2023 @ 11:36pm 
@TheLyricalMiracle For some reason when you update a mod in Project Zomboid it reverts the description to the first one it had, so it got removed. I fixed it, so you can now see what the mod changes. There's an Excel in a Google Drive link with all tweaks to weapons in the description you can take a look at now.
NoRealNumbers 16 Jun, 2023 @ 6:08pm 
like, damage buffs, changes to ROF, etc??
NoRealNumbers 16 Jun, 2023 @ 6:04pm 
not to be rude, but what exactly does this do?
CruzDeSangre  [author] 16 Jun, 2023 @ 3:05pm 
@RAIN. I believe Coavin's Firearm Repair won't recognize this mod as the main Firearms B41, so it shouldn't work, even though I didn't edit the files too much in comparison to the main mod.

About Totally's Historical Firearm Pack, I believe it should't conflict, but even if you use the compatibility patch with Firearms B41, it will proably doesn't recognize this mod as the main one, so you may not be able to repair your guns with the cleaning kits and will have to use the vanilla method instead.
CruzDeSangre  [author] 16 Jun, 2023 @ 3:05pm 
@jazzboat_ Okay, so I'm currently working to make the Better Sorting patch, it should come out in a couple of hours.

About Totally's Historical Firearm Pack, I believe it should't conflict, but even if you use the compatibility patch with Firearms B41, it will proably doesn't recognize this mod as the main one, so you may not be able to repair your guns with the cleaning kits and will have to use the vanilla method instead.
CruzDeSangre  [author] 16 Jun, 2023 @ 2:22pm 
@1upZombie What do you exactly mean by laser sights? Red dot sights and lasers attachments are in the mod if that's what you mean.
BNUUY | jazzboat_ 16 Jun, 2023 @ 6:38am 
@CruzDeSangre nice! I also use this mod with the original B41 Firearms so you might wanna have a look at it too https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2901357392&searchtext=b41+firearms
1upZombie 16 Jun, 2023 @ 12:04am 
are laser sights included?
-_- 15 Jun, 2023 @ 5:15pm 
and Totally's Historical Firearm Pack?
-_- 15 Jun, 2023 @ 5:13pm 
does this work with Coavin's Firearm Repair?
CruzDeSangre  [author] 15 Jun, 2023 @ 4:42pm 
@jazzboat_ I believe it doesn't, I don't know what Better Sorting does, I've never tried that mod. I will look into it to see if I can make this mod compatible (or if it's already compatible).
BNUUY | jazzboat_ 15 Jun, 2023 @ 3:21pm 
does this version of the mod work with the better sorting patch for the original?