Total War: WARHAMMER III

Total War: WARHAMMER III

Immortal Empires Expanded [Requires Mixer!] [Updated]
1,905 Comments
Dragon32 12 Jul @ 10:11am 
@🔱JMAN🔱; alcibiades003; BALENCIAGA_XIV_SKIBIDI
They're there for me in Campaign settings, as per this mod's changelog.

Running just this, Mixu's Unlocker and MCT.

Try an unsubscribe and resubscribe to this and Mixu's
🔱JMAN🔱 12 Jul @ 9:05am 
no ai options boss
墨倾无垠 12 Jul @ 8:45am 
第二回合舌吻部落固定闪退卡死
newchadts 12 Jul @ 5:11am 
good colleagues, first of all thank you for the work you do, please update the mod, thank you very much
alcibiades003 11 Jul @ 6:56pm 
Still preventing the new AI campaign options from being displayed with the update :(
mikelangelo70 11 Jul @ 10:36am 
update please crash for new campaign
BALENCIAGA_XIV_SKIBIDI 11 Jul @ 7:24am 
Why does this remove campaign options such as "fix AI for random factions" etc?
MinhKhang 11 Jul @ 7:03am 
does this work with Radious?
MD-Toxo 10 Jul @ 10:16pm 
YEAH!!! Thanks!
Testikles 10 Jul @ 10:13pm 
Thank you very much!
BBQuasar 10 Jul @ 6:24pm 
@ChaosRobie You are a legend! Thank you!
Kim bosong 10 Jul @ 5:24pm 
thanks a lot!
Dazh 10 Jul @ 7:44am 
You are the best, for this and 190 expanded
Saikyoku 10 Jul @ 6:16am 
Hell yes Thanks!
Bpa200760 10 Jul @ 4:26am 
We're so back
Thank you so much Devs you're real champions for getting this mod updated!
Rheinblick 10 Jul @ 3:17am 
Thank you!
Parabella 9 Jul @ 11:12pm 
Thanks a lot!!!
Kodi 9 Jul @ 11:09pm 
Love ;-)
amackay 9 Jul @ 4:16pm 
Thanks @ChaosRobie. IEE is the definitive version of WH3
Rouge 9 Jul @ 3:19pm 
Thank you so much, one of the best mod out there.
illenvillen23 9 Jul @ 2:05pm 
@ChaosRobie thank you
ChaosRobie  [author] 9 Jul @ 12:17pm 
Updated.
illenvillen23 8 Jul @ 11:23am 
@Dastreet, no it's not a dead mod it was updated less than 2 months ago, the mod is/was on vacation
Dasteet 8 Jul @ 3:55am 
dead mod, need update
Cubitus 7 Jul @ 6:24pm 
can you add realms of each chaos gods in this map just like Old world campaign ?
Jack Greedy 7 Jul @ 12:23pm 
Robie please come back and update this essential mod :) Thank You.
Parabella 7 Jul @ 9:38am 
@door thank you for the Update !
door 7 Jul @ 8:58am 
mod author mentioned that it should be updated sometime this week, as he's back from vacation
Nurg 7 Jul @ 6:53am 
It’s possible it won’t be upgraded until after the new DLC is released, which makes sense. Great mod, I’m sure it’ll be updated in due time.
BBQuasar 6 Jul @ 5:30pm 
Hoping this mod is not dead. I don’t want to go back to an unfinished map (the vanilla one)
Parabella 4 Jul @ 11:52pm 
First of all, i love you Mod. Cant play without it anymore.
Do you have an update for us when you think are done updating it?
(no pressure ofc.)
sf2165 4 Jul @ 7:58pm 
missing the new campaign options with this mod running, it indeed does break it.
Paul 4 Jul @ 11:03am 
Personally i now have to roll back to the previous patch, 6.2.0 because i get CTD without doing that
tuxrouge 4 Jul @ 7:23am 
after several tests, it seems that the mod is preventing the new campaign options from being displayed in my version of the game (6.2.1). Am I alone ?
goatlegs 1 Jul @ 1:43am 
I am not a modder or anything, so I'm not giving an expert opinion.
goatlegs 1 Jul @ 1:41am 
I had a number of mods going and they are variously broken but testing with no mods I am not even sure they are working period for some older factions, problem is to test the mechanics you have to trigger the events so it takes a while to test. Things like artefacts not dropping, race mechanics not working (Waaagh, Imriks dragon hunts, rites). They are not CTDs but they cease to trigger, just empty buttons at this point.
Darth Daerez 30 Jun @ 7:56pm 
Can we translate it to Spanish? I don't mind have it in English but sometimes is kinda weird to me? If you need assistance with that I can assist :WH3_miao_serious:
长发男 29 Jun @ 8:03pm 
CA's coding is absolute pile of big shit
illenvillen23 29 Jun @ 10:13am 
@goatlegs what else did the hotfix break?
goatlegs 29 Jun @ 5:47am 
The hotfix hotfucked up everything, not just this. Patience, the modders are sorting through the shit.
Krakenous 28 Jun @ 11:55pm 
He's aware I'm sure, it'll be updated in time.
Kim bosong 28 Jun @ 11:17pm 
it breaks 2 new AI options on the campaign start now.
Undead 28 Jun @ 9:55am 
any update on when the mod will be fixed for the current version?
汤姆 28 Jun @ 6:25am 
When the mod is opened, the AI potential selection UI disappears
Slaanesh 26 Jun @ 11:46pm 
Read up on the why in regards to the cheboxes being hidden from sight after the last hotfixa and it seems that the UI file needs to be edited for them to show again since they where moved about.
alcibiades003 26 Jun @ 7:56pm 
Yup def. think its IEE non-compatibility
Derigible 25 Jun @ 2:09pm 
It is weird that the bug did not show up before the hotfix, it was working with the main 6.2 patch.
Eugenio Seleuco 25 Jun @ 1:51pm 
So this doesn't work on the current patch?
5ALV8T10N 25 Jun @ 8:29am 
Please update this beautiful mod, the IEE removes checkboxes for AI threat assessment and minor faction potential. (Though I bet the "AI strength assessment" are still working under the hood even if you don't see the checkboxes, this function is On by default)
Walkabout 25 Jun @ 3:57am 
@Niniann, I thought I was looking in the wrong spot, even watched a video and went "o they are definitely missing". yep 'twas IEE that was the problem. Seems a weird one though.