RimWorld

RimWorld

Blood loss isn't deadly
17 Comments
.:CHG:. Hope 18 Jul @ 6:41pm 
@MercuryRiver Try my Coma Drug. It puts pawns into a medically-induced coma that 2X's the immunity rate.
Vireosa 16 Jul @ 5:57pm 
Thank goodness for this mod! You're a miracle maker <3
runbirdideal 12 Jul @ 8:26pm 
@Meme Goddess
Thank you very much.
Meme Goddess  [author] 12 Jul @ 8:16pm 
@runbirdideal Yep, it's on my todo list for today. Should be done within the next 10 hours or so ^.^ Appreciate your interest in it
runbirdideal 12 Jul @ 8:02pm 
Hello.
I would like to ask you, are you planning to update the mod to 1.6?
I would be happy to know.
lol 24 Sep, 2024 @ 9:32am 
Kalmorph 27 Aug, 2024 @ 11:15am 
Pharmacist has this feature for immunity, although not that straight-forward. You can tweak how much difference it needs for both infection/immunity be considered an emergency.
Narlindir 8 Aug, 2024 @ 6:13pm 
@BloodyWolf1213 the animal logic one can be disabled in their opions I think
Meme Goddess  [author] 1 Dec, 2023 @ 3:36pm 
@MercuryRiver I've considered that before, it always annoyed me that I would get a medical emergency when their infection was 80% with 96% immunity... I might update this mod at some point with that feature
MercuryRiver 1 Dec, 2023 @ 8:04am 
This is soooo helpful, I wonder if you could make something similar for those at "deaths door" for infections that they have enough tending to become immune to before it kills them. This is the other misleading health notification that keeps messing me up ha
Anyway thank you so much for this!
BloodyWolf1213 11 Oct, 2023 @ 1:41pm 
Could you also remove the Medical Emergency Warning for animals by "Animals Logic"?

Also, This should be base game... I lost a prisoner to infection (that could've been amputated) because the stupid harmless warning overlapped It, So I'm giving this an award
Meme Goddess  [author] 30 Jul, 2023 @ 4:26pm 
@FoxoManiak Right? I'd panic every time I saw it, then notice it's just blood loss. Or, even worse, I'd ignore it and someone else would die :steamsad:
FoxoManiak 28 Jul, 2023 @ 1:31pm 
Very nice, no longer will I have to be on high alert for a day everytime someone bleed a lil too much!
Meme Goddess  [author] 23 Jul, 2023 @ 4:25pm 
@Victor Nope, it only checks the sickPawns list for anyone with blood loss and removes them from the list if that's the only life threatening hediff on them. Shouldn't really affect performance
Victor 23 Jul, 2023 @ 4:15pm 
Does this affect performance in any way?
Sir Luis 23 Jul, 2023 @ 12:58pm 
subbed n thanks
CTH2004 23 Jul, 2023 @ 9:50am 
nice! Not very realistic (as if you lose a lot of blood, that's bad, even if you stop bleeding), but definitely useful and nice!