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If you want them to spawn in as vehicles this is not done in types it is done in events.xml
You either need to make your own event in events.xml and add the corresponding event with coordinates in cfgeventspawns.xml or you could piggyback one of the vanilla events and just add the karts to one of those events as a child. and in both cases add each trolleykart vehicle to the spawnabletypes.xml to set what they spawn in with.
are you copying the contents of the example types into your types file or just putting the example in the db folder and pointing to it in cfgeconomycore.xml? because the example is not a correctly formatted types file it is missing the header and <types> at the beginning and </types> at the end
Thank you this feedback! It must be an issue of my surfer config. If I get this, I will let know what happened.
It is not working for me, even I have only your mod activated. I have tried this with the vanilla bags. The proxies had been working earlier, but I recognized the problem just some days ago. If only me is affected, then you can drop this.
config.cpp: class DrysackBag_Green: DrysackBag_ColorBase
types.xml: WaterproofBag_Green
Thx
Really, hm...I will check it again. It could be caused by Expansion, I did not switched it off I guess.
The behaviour of the truck battery is definitely caused by CP, yeah.
Thx.
the truck battery thing seems to be something to do with CP adding their own proxy for the battery on their workbench from a quick look.
1. the waterproofbags can't be attached, it seems the proxy is not linked/weighted with the selection name in object builder;
2. the truckbattery disappears when canabis plus mod is activated, but it is only visual, the trolley works fine with it.
The only reason i did it the first time was because of the conflict it caused with the original trolley kart as they were named the same some peoples launchers where loading the old mod instead of this one.
Also the kart won't start as it has no charge in the battery display, the icon for the battery is "white" not "red" so it has got a battery in it.
Im sure others may have had the same issue but may have come across it before and dealt with it. Which is why i thought about it for a while before i went ahead and changed the name as i knew it would cause issues for some.
although i like the idea of having it as V2 as that would look cleaner i don't really want to rename it again and cause issues again.
if its not starting my guess is that the mod folder changed name when updated but your start.bat/mods list hasnt, just taking a wild stab at what could be wrong obviously as i dont know much about your problem currently.
<type name="Spur_WonkyTrolley">
<nominal>10</nominal> <!-- or how much you want to spawn in shops-->
<lifetime>1000</lifetime>
<restock>100</restock>
<min>5</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="vehiclesparts" />
<usage name="Industrial"/>
</type>
<proxy type="Spur_WonkyTrolley" pos="1.498811 -1.125000 12.960111" rpy="0.0 0.0 0.0" />
<proxy type="Spur_WonkyTrolley" pos="7.764435 -1.175001 -7.958703" rpy="0.0 0.0 0.0" />
<proxy type="Spur_WonkyTrolley" pos="10.165519 -1.175000 -6.522887" rpy="0.0 0.0 0.0" />
<proxy type="Spur_WonkyTrolley" pos="7.616170 -1.175000 -1.481790" rpy="0.0 0.0 0.0" />
<proxy type="Spur_WonkyTrolley" pos="9.864775 -1.175000 0.655286" rpy="0.0 0.0 0.0" />
<proxy type="Spur_WonkyTrolley" pos="7.042026 -1.175001 0.951099" rpy="0.0 0.0 0.0" />
<proxy type="Spur_WonkyTrolley" pos="7.093791 -1.175001 2.975941" rpy="0.0 0.0 0.0" />
<proxy type="Spur_WonkyTrolley" pos="7.082358 -1.174999 4.488977" rpy="0.0 0.0 0.0" />
<proxy type="Spur_WonkyTrolley" pos="9.893546 -1.175001 4.008508" rpy="0.0 0.0 0.0" />
<proxy type="Spur_WonkyTrolley" pos="7.549772 -1.175000 -4.898958" rpy="0.0 0.0 0.0" />
<proxy type="Spur_WonkyTrolley" pos="9.793329 -1.175000 -3.622931" rpy="0.0 0.0 0.0" />
</dispatch>
I just made my own proxy's (not prefix)
If you want you can include this to mod files if you want.
Open mapgroupproto.xml and find Land_City_Store and at end of this group, just before </group> and after </container> add this:
<dispatch>
<proxy type="Spur_WonkyTrolley" pos="-1.899900 -1.121444 4.770603" rpy="0.0 0.0 0.0" />
<proxy type="Spur_WonkyTrolley" pos="-6.926740 -1.121445 9.057024" rpy="0.0 0.0 0.0" />
<proxy type="Spur_WonkyTrolley" pos="-7.000039 -1.121445 -9.388662" rpy="0.0 0.0 0.0" />
</dispatch>
@zorroespañol hi i am aware of the issue it dosnt effect everyone but i am aware its an issue for some i've just been weighing up if changing the name now will cause alot of people issues aswell as iv seen that happen before. but it is definitely something i would like to do to solve this issue for people and may well be doing soon (probably with the next update)